Honest thoughts on DARK SOULS 1, 14 years later?
Honest thoughts on DARK SOULS 1, 14 years later?
It's kinda a pain to replay these days.
Has some small issues near the end areas but overall super sweet and lasts just long enough.
Fun for a couple playthroughs but definitely overrated relative to its status today.
Fun challenge back then.
It must have been impressive because I condemned myself to replaying the same repackaged shit for that entire time. Somewhat wish I hadn't in retrospect. Playing DS1 - Bloodborne - Sekiro would have been more than enough.
It and Demon's are the only good games From ever made.
why does that pic look so good
I don't remember it looking that good
It's the only good Souls game (alongside Demon's) from From or any of the Chinese knock offs
It's still the best one, besides maybe Demon's Souls.
me and a friend got the seamless mod and busted out a 8 hour playthrough of just the base game
Still the best.
A magical experience full of wonder, strife and overcoming
uninstall after lordvessel
The updates that nerfed curse and massively boosted soul gain kinda ruined it.
DeS and DS1 always looked good but ran at sub-720p on PS3
love it
One of the best games of all time. I've replayed it so many time with different builds and it's always a different experience.
almost non-existent barebones plot
hardly any direction given to the player
poorly explained levelling system
poorly explained combat
poorly explained PvP and PvE system
is that pic the original or the remastered
pre-DLC and PC port community...home...
it's the correct way to replay dark souls
Goes to shit after the first half.
I don't really like it. It kinda just feels bad to play to me. It's been a couple years since I last sat down to play it though, maybe fifth times the charm.
Defines a very particular time in my life where i was kinda done with gaming, and then dark souls conpletley hooked me and reignited the fun I had been missing. It's not a perfect game but I think for a lot of people it holds a special place. Also it was a fun time being on Anon Babble with all the fresh OC being made about it.
Step near church area
Get invaded by 20 different twinks
My first Dark Souls game was Scholar of the first sin because at the time, I only had a PS4 and DS1 wasn't on the console at the time so I started with the next in the series. Ended up falling in love with DS2 so I played DS3 and Bloodborne after, and loved them quite a bit too. DS1 eventually came to PS4 and I played it and it ended up feeling like a slog to get through, and a downgrade compared to everything that came after. Perhaps my opinion would be different had I started out with it, but it feels like an objectively worse game than everything that came after. It's the only FromSoft game that I haven't had the desire to immediately replay after finishing it.
going online in souls games
ever
Interesting perspective. Do you still love DS2? I really tried to love it but something about it just turned me off too much. There's things here and there I like but idk if I'd ever replay it again. I will say Majula is top tier comfy
demon's souls and dark souls still have the best and most memorable atmosphere in the entire franchise and nothing else will ever come close.
One of the best games ever made easily and nothing has truly replicated it despite many attempts
I really love the first half.
I really dislike the second half.
But despite that I dont' think I'd change anything about the second half.
It becoming incredibly frustrating (in a bad way) adds to the experience for some reason.
Holy reddit
Fun. I am not good at these games so I got to Anor Londo, beat O&S and slowly dropped it after it first came out. Picked the Remaster up when that came out and finished it. I enjoyed it. I agree with the people who say the game drops after AL, I liked Dukes but the rest was kinda meh. I would replay it
le second half meme replies again
You guys actually just dislike 3-4 areas in a game with like 24 areas. It's not "half" by any stretch
everyone just hates the dragon asses.
I mean it doesn't help they're all concentrated in one area.
I also dont' like lower undeadburg but it's sandwiched between two areas I do like so it's easier to digest
Anor Londa arguably divides the game in half in both progression and tone, it's perfectly fine to call the areas that open up afterward the "second half" even if there are less of them
bed of chaos is the only part that's a "pain" to replay
*one part of the game
Yeah, I think it's great. I can't tell how much of that fondness comes from bias from it being my entryway into the series or not, but it's one I replay every now and then.
I played DS1 ages ago on the 360,
if I want to replay it again on the PC,
Prepare to Die Edition + Patches
or
Remastered
Which is the more chill version?
Still the best game in the franchise. I started with Demon Souls before Dark Souls even existed. I love Demon Souls as well, but Dark Souls is better.
DS1 > DeS > DS3 > DS2
it's a masterpiece and the best game ever made, what else is there to say
locking rolling in 4 directions was the most insane decision ever and is the sole source of all the complaints about the controls, but other than that it holds up pretty good
Still love it. What it has compared to the later installments is narrow levels. I feel that both 2 and 3 leave too much space in it's level design that most enemies become very easy to just rush past or circle/spamroll to death, while Dark Souls 1 forced you into these narrow passages where you actually had to learn to fight fuckers.
Except pinwheels, fuck those guys
I kinda enjoy the clunky and weighty gameplay where shit feels slow and heavy.
Remastered has better performance and online
PtD has more mods but no online.
I like Remastered because I think the game is fine as it is and enjoy the online to an extent but I'm not a PvP-fag, its just a pleasant surprise to duel.
I put around 10k hours into DS1-3 and Bloodborne before 2018
I'm so burnt out on the souls series, and soulslikes in general I just cant get into it every time I try to replay them
I could barely even finish Elden Ring, and that took several attempts spread across 2 years.
Best games of all time. I am being absolutely serious about this.
i didn't start with 2 and i enjoy 1 a lot but I've still played 2 more than any other and I really enjoy it. it's objectively jank and clunky and baffling throughout but there's a charm to it. feels like I'm playing the souls equivalent of a hl2 mod that's longer than the original game. giant, unwieldy testament to 'flying too close to the sun' type creative ambition
it's perfect
pinwheels
*wheel skeletons
hard to replay for me now partly due to clunk but mostly because i know this game like the back of my hand a bit too well. every playthrough it's always bumrush the black knights, chip away at havel for his ring, grass crest shield yadda yadda. funny to think i struggled at O&S all those years ago though, hoo boy damn near everyone moves like molasses save for artorias and manus compared to what we have now.
and lost izalith is still cool to me idgaf. i didn't think much about the dragon asses but just seeing what's practically the angkor wat 1:1 in a moat of lava still gets me giddy. not even deeproot depths struck that chord in me
Everything after Anor Lando sucks. Never finished it.
How do you know it all sucks if you didn't finish it?
but just seeing what's practically the angkor wat 1:1 in a moat of lava still gets me giddy
I fucking hate Lost Izalith but this is a cool perspective and I wanted to acknowledge it. Still hate Lost Izalith though!!
Having fun and joy is anti reddit
its fine. I just have a tough time seeing any of the games as an RPG instead of an action game so they have 0 replayability to me.
still the best Souls by a mile
14 years later
Fuck, I was only 23
14 years ago, it was a great game.
Now... it's still a great game.
I had the most fun playing dark souls 3 in the ringed city because of the narrow hallways and stairs before you reach the big depth "swamp". It's a rare part of the game where I felt like enemy encounters were puzzles and not plain roll slop, and the spear knights were so intimidating I had flashbacks of DS1 dark knights. God I hate DS3 having to play it entirely just to get to ringed city sucks
I can't get into rpgs specifically those with pre established protags unless it's a linear action/adventure game.
only "soulshit" game worth playing, maybe not because it is best but the original and everything else that came after is just shitty dlc for it, also that shit itself is just a armored core for retards and once you play it there is literally 0 need to play any other "soulshit" game
ok pajeet mutt who cares
I think the DLC bosses really stretch the limit of what is acceptable, especially Manus.
I recently replayed the game, doing two different characters. First, i made a char specced for using the dragon weapons two handed, so i rushed to 34 strength then ran from Firelink to the dragon cub in one sitting, netting myself the Dragon Greatsword and the stuff to upgade it. From there, i was able to beat each boss reasonably, putting all my remaining levels into Vit and End. This run got to NG+3 or something without much trouble.
The second char was based on having the minumum stats for the Bandit Knife, then pumping Faith for miracles, mainly Sunlight Blade. I didn't have too much trouble until getting to the DLC, where all the bosses have retarded resistances to elements and are immune to status effects. I got kinda bummed at that.
But, Dark Souls doesn't have a preestablished character...
Going back to it recently after playing everything else
Incredibly easy, especially bosses. I think I only died to two bosses, which was nito and obviously bed of chaos. Only then because I refused to use divine weapons so I just got swarmed.
Rolls feel really bad
Having to upgrade armour feels like shit so I just ran the entire game with armour you can't upgrade
Fap ring still busted as ever
It's genuinely crazy how easy bosses like 5kingz are when they seemed difficult
git gud
Remaster. It's from an PC Gamer article from 2018: pcgamer.com
upgrade armour
jeez i never even bothered past +1 cuz i quickly saw how much of a rip-off that'd be spread out over the whole set
It's still a masterpiece
Fun game that got me into the series. Haven't played it in a long time but would probably still enjoy it. It had a great, interconnected world that the series is famous for even though none of the later titles really did much with, they focused more on interconnectedness within individual levels which is not a bad thing. I don't think the gameplay holds up next to those later titles though, DS1 is pretty easy and not all that exciting. People (on Anon Babble) love to jerk off a "sense of discovery" in DS1 that ER and BB do better. DS1 is definitely the best Dark Souls game but not the best Souls game
I'm still missing the weapons trophy. Also bought DaS 2 and 3 and Sekiro many years ago and to this date still have not played any of them. I feel like after DaS1 I was already ready to move on from this kind of games.
there's A LOT of fucking running even with the lordvessel
yoooo there was a boomer elden ring?!?!
I know you merely jest but I read this in a zoomer voice and my eyelid twitched
Still the best game Fromsoftware has ever made.
Still untouched and the GOAT of level design, world design and adventure gameplay among Souls-like games.
The only real version of Dark Soul is the unpatched version of the PS3/Xbox 360 version, so a lot of PC plebs didn't even play it.
It's a 10/10 game.
Still a masterpiece. Unfortunately I've explored the world so thoroughly that I can't derive enjoyment from playing anymore. The only way I can appreciate it these days is watching newcuties struggle through it.
It's pretty good.
Tomb of Giants is great and I'm tired of pretending it's shit
NPC cattle opinion.
Nah the only bad things are Lost Izalith and the Archive's garden.
it didn't age well, the game is too slow overall, the second half is kinda shitty
le second half is bad
what up, npc trash
yea, having a preestablished protag really knocks it away from RPG into action/adventure territory
Jank piece of shit
Kingsfield was far better
lost izalith is literally an unfinished area, and by the second half nothing is really a challenge and is just artificial difficulty for the sake of it
Dark Souls
pre-established protag
wot
Lost Izalith, the Duke's Archives, Tomb of the Giants, and the Kiln of the First Flame are all kino, you are just a filtered worthless pleb that parrots opinions they hear from youtubers and other Anon Babbletards.
Dukes is the only one worthy of being used in the same sentence as Kino
Nah the Kiln too, definitely. This is high art, pleb. Don't feel bad that it filtered you.
the only good dark souls
Impossible to go back to after BB, DS3, ER and Sekiro.
slow af animations, whole game plays in slowmo basically
slow af stamina regen, attacks take a lot of stamina
ridiculously easy bosses
no weapons have hyper armor, forcing you to equip heavier armor/waste a ring slot on wolf ring
etc
It's just too dated and not worth playing outside of nostalgia IMO
Still the best world. Still the best NPCs. Still the best lore and storyline. ER's lore/npcs/storyline comes close though.
Stop, my penis can only get so erect.
Peak of the series in terms of level design, only time the series ever gets close again is in some of the ER legacy dungeons (Stormveil, Leyndell)
Meanwhile Shadow tower is an 11/10 game with these elements
But Dark souls is a 5/10
What makes up that difference?
It was an excellent tryhard powerfantasy. DS1,BB and Sekiro is peak Miyazaki
Its hitboxes are often trash.
it was the exact same for me. I was really considering quitting gaming altogether, but Dark Souls reignited the flame.
Imagine the life I would lead if I hadn't picked this piece of shit 10/10 game
It was pretty good
Not to regurgitate that one Matthewmatosis video but looking back one thing that strikes me about it is the variety in scenarios that made it cool. Rather than just being about action it had all the traps in Sen's Fortess, the necromancers you had to take out in the Catacombs and the cliffs you could push skeletons off, the darkness in the Tomb of Giants... variety and non-combat challenges, it was nice.
go back to your cave fromsoft tranny
what's painful about it, zoomer dipshit?
It plays fantastically.
the only souls game I didnt bother to finish (apart from demons souls which I never even tried)
still plays like shit tranny, like all fromsoft games
Kiln gives me PTSD from when I did my SL1 run
weave through Black N***hts for ten minutes
fuck up Gwyn's first parry
die immediately
repeat
the remaster
the truth is that the remaster looks 3x better in many places and 10x worse in some of them. its not a straight downgrade visually
DS1 hitboxes are surprisingly good actually. You're thinking of DS2.
im having a great time playing ds2 with no points in adp, its clearly deliberately made around dodging without hitboxes. ive no idea why people moan about ds2 hitboxes
And it's all handwaved by the worst faggot attitude to ever spring out of gayming.
Case in point: It was a haphazardly strung together game with the only thing making it look somewhat coherent being the art-style.
without hitboxes
without iframes*
damn I wish I still had that gif of all the garbage hitbox shenanigans in Dark Souls 2
oh well, lol at what you're saying here all the same
It has a critical lack of interesting build variety
I think the DLC bosses really stretch the limit of what is acceptable, especially Manus.
Nah apply directional dodging
You didn't miss much.
we have demon's souls at home
It was my favorite when I was first getting into the series; now it's the least fun to replay. I prefer des/ds2/er for replay value
Ninja flipping in Havel's or using the lightning zweihänder were fun times.
Pc release is still the superior one due to ps3 not being a fucking over during blighttown.
Pc release is still the superior one due to ps3 not being a fucking over during blighttown.
Real gamers don't give single shit about that. It's just fags that like to complain.
sekiro is more action adventure. only npcs call it a soulslike. plays nothing like the souls games do, besides super basic shit like the bonfires (and fromsoftware didn't invent checkpoints). for one, you can actually jump and you mainly solve problems by gitting gud, not overleveling or getting an op weapon
overrated and obtuse
they made dozens of npc interactions hardly anyone has seen because you didn't go to places in a secret order
demastered is ugly
lower burg, most of darkroot garden, and the catacombs are all shit zones tbqhdf
literally just play the game. if you need someone to hold your hand through the whole thing go watch a playthrough or something and stop crying about it
posts shitmastered
kill yourself
It makes me irrationally angry when I get trapped in a narrow passageway by hollows and stunlocked to death. Its really stupid that you can't push or roll past even small enemies. I doubt i'll ever play it to the end again.
I'm replaying it right now after not touching it for a long time and here are my fresh complaints.
Rolling sucks fucking ass, you will regularly get locked into a direction that you didn't mean to because of how the targeting system works.
You can't freely run in a direction when targeting because of how the targeting works.
Having jump and run on the same button is fucking retarded, forcing you to stop running for a moment before you roll normally or you'll just jump like an asshole.
Everything a vendor sells is too fucking expensive, like they intended for you to literally stop and grind enemies for hours just to buy things from a vendor.
Having frampt be the only vendor to take your excess gear is retarded.
The UI in Demon Souls is better. The graphical effects in Demon Souls is better, that includes the title screen, the fog walls.
Actually a lot of stuff in Demons Souls looks better, it's strange how fucking hideous Dark Souls looks in comparison. Firelink Shrine looks like shit compared to The Nexus.
I used to be really into dark souls and other souls games but now I just think theyre poorly designed 3d castlevania games with too many meaningless weapons and unfinished areas. Iframes abuse isnt really interesting
Im amazed Miyazaki never made another interconnected game again and instead every DS game got more and more linear and focused on minmax multiplayer
Still my favorite game of all time 14 years later. I know its got its flaws and that the later games improve combat in many ways but that doesn't change my opinion. Even with its flaws I think just about anybody should still consider it one of the GOATS. I also highly doubt my mind will ever change at this point. So I don't think I will ever find a new favorite game ever.
anything of value to say, besides throwing around buzzwords, you annoyingly boring zoomer dipshit?
quick bump, I'll make a detailed post later about how DeS is better
I played with 3 ADP
The hitboxes are certainly not ok
Worse combat and build variety kinda kills replay value these days
Are you playing SotFS? I played that and only had hitboxes troubles here and there. I really disliked the game, but hitboxes weren't a huge issue.
consistently strong level design
best soundtrack, before the OOOOO AAAAAA loud wailing nonsense
best atmosphere
best hub world
best swamp they've ever done
bosses are more of a puzzle to be solved, rather than roll-tests
more straightforward story, doesn't feel overly convoluted
environments feel more real since they're spaced by hundreds or thousands of miles unlike DaS, each place has its own history and flair
enemy placements are more considered, such as having to hide and jump out on the jailers in Latria
in terms of enemy placements, level design and such, the reason DaS is weaker is that you'll often backtrack and find yourself approaching the backs of enemies, like when you go from Undead Burg into Firelink near the staircase. it's no coincidence that the best level design in DaS is the Painted World, which is separate from the rest of the world (just like every Demon's Souls level)
to top it all off DaS is visually quite ugly at times, likely due to the larger levels and stretched budget, but it's an issue nonetheless
I can't pinpoint why, but I find DaS much harder to care about whereas DeS draws me in immediately
Still the best game ever made
Its a shit game, people love i only because of nostalgia or memes around it. On its own its janky, poorly designed and full of unpolished stuff that they later fixed in the coming games. Even the bosses are forgettable as fuck except for a few ones.
It's good but I always thought that the defence aspect of it as useless, like there's no point in doing tanky builds, see pic related
Havel Build does what this does, much better. Even if you lack poise. And there is a point where you can shrug off most things with brute tanking.
completing dark souls 1-3 got my anxiety up so high that I started getting panic attacks daily
It's kind of bland? Maybe because the sequels reuse so much from it, areas, aesthetics, animations, assets, etc. Lacks omni-rolling, lacks little QoL tidbits and clean up compared to later games, and while most of it plays fine, the sections that got rushed or were already bad are still absolute and utter dogshit to play through, which always murks up a run and never feels good to deal with. So much Souls in the past fifteen years has just kind of dulled the blade for me, and knowing how much DS1 pulls from Demons' plus King's Field / Shadow Tower also doesn't help.
It's still good on its own, but frankly it lost a lot of the luster to me.
i'm willing to bet the public perception of the game is ruined by the demaster now. the og is beautiful even today, the remaster looks dated as fuck and ugly. not ds2 ugly, but still. people probably think it's a cute shitty old elden ring now
Game is really super easy now that you can compare it to all the other games.
Still love it.
And yes, Dark souls 2 also holds a special place in my heart. Whatever its flaws, I can never hate it.
I always thought that the defence aspect of it as useless
Huh? One of the easiest ways to trivialize the game is to wear the heaviest armor you have access to and tank everything. Even to this day nito is beaten by speedrunners by poise tanking him and bursting him down.
It's the only good video game.
You sound like you sniff your own farts.
Still best souls
Nah, BoC is fine, can at least be cheesed. O&S is fucking horrible. It's never been a good fight.
There is not a single good boss in Dark Souls aside from the Asylum Demon and maybe Quelag
It's still my favorite game. I wish I could chill in starting area of New Londo irl because it looks so comfy.
It's always some fucking casual coming in here like they don't sniff their own farts too smdhtbqhfam
It's crazy to me that they destroyed the original with the Demaster. They effectively ruined the online portion of the game.
The Demaster even looks worse than the original. I mean it's one thing if the game were actually improved, but it's not, it's worse and it destroyed the superior original.
best game in the series and it isn’t even close
learn to play or fuck off, you stupid fuck.
It's in my top five games of all time. It is magical. I don't know why, I can't explain it, I just keep playing it every few years and marveling at how good it is, even when it isn't. If you know you know.
still butthurt
lmao cry harder granny tranny
dark souls 1 is my faviorite game of all time but i will always recommend pirating the OG over giving money to FROM and bamco for the shitty remaster. it's not like they've managed to make a game better than ds1 so your money will go to rollslop and fortnite and tarkov clones lol. it is honestly disgraceful what has been done to one of the best games of all time
Are you sure you played the first one? Defense+Poise trivializes the game in DS1. There is a reason Giant Dad is what it is.
Souls 1 has a quiet but magical atmosphere which the sequels lack.
Anyway there have been no art threads recently so I will share my Ariamis painting here with the Soulsbros.
this is great
When this game came out I didn't even know dodge roll gave you iframes. I just put on the heaviest gear I could find, 2 handed the claymore, and estus chug smashed my through most of the game. I was surprised to find out most forum dwellers were settling on being faggy little dodge roll ninjas. Seemed like a waste of time lol.
Nice work anon
Morrowind and Dark Souls 1. These are the games that truly immersed me into their worlds. These are the feelings I chase when I try out a new RPG, but they are so rare, and yet so sweet that I keep chasing.
My dream Souls game, since they're clearly still making them or at least the spirit of them, has been a Mario 64 style game just called "Painted Worlds" that takes place inside a fuckhuge mansion being the hub and the paintings being the levels.
And of course after a long part of the game has passed you get to leave the mansion and there's an entire outside world that counts as its own small level, just to give you a nice surprise. The entire story would revolve around whatever entity painted the paintings in the first place.
This part of sen's is great because when you look down you see the babel esque structure of giga walls stretching below the clouds and onto the horizon
The interconnected portions of souls 1 take place entirely within one small section of the highest wall. Lordran is a megastructure.
works at like 20% HP
that's why it's useless
the offense-defense curve itself in DS1 greatly favors high-defense builds in a lot of situations and I'm not even gonna go into poise
if you have equal defense to an incoming attack the attack's power is roughly halved, and if you have twice as much defense as the attack does its damage drops to like 10%
in DS2 onwards defense is a lot less practical, it just slightly subtracts damage out.
its still the best game in the series
There's no way New Londo is beneath Izalith and Ash Lake
Sekiro > Bloodborne > Elden Ring > DS III > DS I > DS II
DS I is comically overrated
You were so close
Sekiro > Bloodborne > DS1 > Elden Ring > DS3 > DS2
yes
...I wish it had a map
It's up there with RE4 and OoT as one of my favorites that I always return to.
Wouldn't it be catity?
gray brain matter issue
bitch, you take that back
I only really care about Sekiro being the best game in the franchise. Bloodborne has kino atmosphere though and ER is great for its own reasons. DS III is good, I like it, but its a very standard, yet polished experience. DS II is garbage. Even despite it being my first game, it has very redeeming qualities.
sekiro looks pretty but is the most boring game they've made, the glazing is insane
Its only fun for the first blind playthrough as you are still learning how to navigate through the world finding new areas.
The world feels too small and empty.
The only good fromsoft games:
AC3
ACSL
ACLR
AC4
ACFA
Demon Souls
Dark Souls
Bloodborne
AC6
DS is ok, I think Demon's looks better, Dark has the better world, but as games they both sucks compared to what From usually deliver in other genres.
boring isn't the right word, I would call Sekiro actually lame. It can't be boring when it's QTE gameplay is so intense but in the end all you're doing is sword QTE at very high speeds.
It's what I love about Dark Souls 1. It's one giant 40-60 hour mega dungeon. No fluff. You are in the meat and potatoes of the game 100% of the way through.
Lost Izalith
kino
lol
lmao
You should kill yourself.
On my first run I upgraded an Elite Knight set to +7 and facetanked everything, it's crazy how good defense is in the first game (to the point where they never made it as good or easy to abuse on the other games)
The map is in your brain. Use your God given male attributes, man. (and you are a man, you filthy tranny).
Lost Izalith was awesome to explore. I don't care what you revisionist hivemind trannies have to say about it.
If not interested in online - ptde. The armor there shines like the real thing, unlike the cum-drenched screen of the remaster.
I usually don't care about original vs remaster autism for most games, but what they did to Dark Souls was an actual travesty. The original 360 version looks better than the """"remaster"""" on the PC looks.
As much as I hate DS I, I will always like lost izalith and demon ruins. Except for the bosses, of course
I can't even disagree with anything you said.
I just prefer a condensed "open" world metroid like world design over mega man styled instanced levels.
it does wonders for game routing, different approaches through the game, new ways to go through it and makes for a nice and satisfying pacing both on first time playthroughs and replays too because you get rewarded for game knowledge.
there's something inherently very satisfying with a metroid like world structure.
DaS1 is literally the game where tanky builds are the most viable thanks to an actual poise mechanic
Anyway there have been no art threads recently so I will share my Ariamis painting here with the Soulsbros.
Amazing. Do Lucatiel next at Aldia's Keep.
This
Just cleared lost izalith in about 10mins last night. Gave 30 humanities to the spider babe for the pyromancy and the shortcut. then got demon firesage, ran down the shortcut hall, killed Kirk, got another spell from a chest, and MIRACULOUSLY cleared bed of chaos on the first try... Pretty great when it turns out like that.
I had wolf ring and Havel's ring on, I think the absurdly high poise made it harder for me to get knocked in the death pits. That and I kept moving the whole time, no stopping or hesitation
have you seen the sif cutscene? the time of day looks like day instead of night and the MOON THAT THE WOLF IS HOWLING AT IS GONE COMPLETELY, NOT EVEN A BLURRY VFX, JUST CLEAR SKIES
I honestly thought the painted world itself was an homage to Mario 64. You're in this giant victorian era castle and you "jump" into this painting and explore a new world inside that painting.
I don't think souls games are well designed because there's no true reasonable 100% clear
Back in the day, paintings were really rare, and they were the only kind of "other world" it was possible to glimpse, other than whatever your brain comes up with in daydreams and... Real dreams... So walking into one and living there was probably always an idea.
You're not supposed to clear everything and follow every obscure NPC quest line to the end. You're meant to have your own experience . Without guides Every player would have different anecdotes and memories of what happened in their playthrough
almost non-existent barebones plot
game have the biggest plot in anal rodeo retard
hardly any direction given to the player
game tells you to bang the 2 gongs. Whn yo bang them, cutscene shows sen fun house and tells you to talk to serpent. Serpentt ells you to go to anal rodeo. After getting THE PLOT serpents tells you to rape lords from intro scene and palce their soul in item you got from anal rode
when you're done, doors open and you go into final zone. Ah yes no map markups zoom zoom so no direction in a fucking ps3 game kek
poorly explained levelling system
i can't read v1
poorly explained combat
i can't read v2 i cant learn and observe v1
poorly explained PvP and PvE system
i can't read v3 i cant learn and observe v2
hahaha, FAGGOT
Unfinished game whose potential wasn't realized until Artorias of the Abyss, the DS2 DLCs and all of DS3. Soul of Cinder and Slave Knight Gael were the best conclusions to the epic of Fire and the Abyss.
The enemies, and Bed of Chaos, were disappointing. Smouldering Lake felt more like what the enemies would've been like if the Devs didn't run out of money.
Y'know, I suspect that the Gwyn fight, which is praised for its simplicity and elegance, might've been made on the last bit of money FS had for the game. An accidental success
wait a minute, I recognize that daki
I started with ds1 and still prefer ds2. obviously it isnt perfect, but i really like the backtracking and the feeling of adventure that I think is missing from future titles, like having to find a way down the gutter or using fragrant branches of yore.
but i think over time I began to dislike ds1 retroactively when I played ds3 and then later emulated des. in ds1, we have pinwheel. he makes copies of himself and hits you with magic. I thought that was really cool, especially the soundtrack. then ds3 had Crystal Sage and I just though 'wow this is shit'. then later on I emulated des and came across Fool's Idol and it was so much more interesting than what Pinwheel was. Tower Knight was more interesting than Iron Golem, and a few others.
Demon's and Dark Souls are the only good Souls games. Sekiro was alright but everything else is trash.
This
With the strength of Lords, they challenged the dragons
Greatest game intro ever, even after all these years
EUROPEANS DATE HOT 15 YEAR OLDS, MURICUNS DATE GRANNIES AND TRANNIES.
MURIKA = FAT UGLY OLD BITCHES.
FAGGOT JANNIES DATE UGLY OLD LADIES WITH USED UP GAPING FLAME VAGINAS.
fucking Dark Souls 2 had moments like that, and then some stupid shit would happen to rip you right out of the moment. Go through Aldia's Keep and then you're way up in the sky with no idea where anything is anymore. It looks nice for Dark Souls 2, but its so detached
Demon's Souls is the original you stupid faggot
Also DeS and DaS both are some of the best games of all time
The games after them being shit doesn't downgrade the actual masterpiece games in any way, thats not how it works
The only thing I think about anymore is how much I hate niggers and how much better Dark Souls would be if it includes complex topics how the justice system isn't racist enough against them
ds3 and ds2 are genuinely the worst games in the series and im tired of pretending otherwise
DS III is still better than DS I. But From doesn't make good DS games, they truly shine at their other titles such as Sekiro, BB and Elden Ring
DS III is still better than DS I
in what world does a game with some of the worst level design in the entire series beat out the one with arguably the best
BoC filters people. It was meant to be a gauntlet of death that frustrated you with cheap unearned deaths. That's why it's the only boss in the game with checkpoints.
But it's ok that people hate it because that is to be expected. I respect the boldness of BoC's design. It was meant to piss you off.
Also, I disagree, some of the enemies in Izalith are the coolest and most inventive in the game.
correct, but even more correct and a "hot take" is that DaS2 shouldbe ranked one spot higher than 3 because while 3 is technically a better game, 2 is more interesting and more fun to look at. it's also not drowned in piss.
3 is really just a paint by numbers game. a sort of shitty "greatest hits" album
DS3 is the best one sorry
literal zoomer with no taste
no one argues that ds2 isnt one of the worst entries except for ds2 glazers and i doubt they actually exist
shut up, people like you are the reason why we cant even criticize the series and get something better. instead we're stuck with the same shit for the past 15 years
Only people that prefer Souls 1 over 2 and 3 are either running purely on nostalgia or easily influenced by other's poor opinions or both.
Bed of Chaos alone makes it worse than Dark Souls 3, the best game in the series
Ragebait
The slower pace objectively makes its combat far better than in any FromSoft game after it
It was tactical and revolved around resource management like stamina since you actually died if you let stamina go to 0, or around casts which were very limited and only way to get more casts was to respawn all enemies.
The combat is pure slop in every Souls game after it, especially fucking DS3 where you can just infinitely spam roll and stamina has zero meaning.
DS I level designs are dogshit
here is a level that is entirely dark, haha, isn't that fun to explore?
a nicely designed crystal cave? well, just put in invisible bridges all around it to make players enjoy it even more
poison swamp? say no more!
also, we'll make a an area with enemies you cannot hit unless you are cursed or stock up on pricy items!
Such a fun experience
shut up, people like you are the reason why we cant even criticize the series and get something better. instead we're stuck with the same shit for the past 15 years
explain your reasoning. This will probably be the most retarded thing ever. Please, go ahead.
Zoomies forgot to play Demon's Souls lmao
Isn't it past your bedtime?
it sounds like you just hate videogames
>here is a level that is entirely dark, haha, isn't that fun to explore?
>a nicely designed crystal cave? well, just put in invisible bridges all around it to make players enjoy it even more
>poison swamp? say no more!
>also, we'll make a an area with enemies you cannot hit unless you are cursed or stock up on pricy items!
Holy filtered.
DS I level designs are dogshit
Holds up wonderfully, though I got there late (my first From game was Sekiro) and I'd like to play the non-remastered version some day.
Also off-topic, but did the Anon Babble archive website change again?
a pitch black level where you cannot see shit is actually fun
exactly what I was thinking
playing ER now for the first time
it's absolutely awful how you can just skip almost everything in the world or go behind for a backstab
"dungeons/temples" are still good, but open world is horrendous
youre so right we should have everything be a striaght line so i can get to the next le epic boss fight
A ray of light (proper boss battles, deep mechanics, no handholding) in an era of darkness ("Boss Battles are over", maximum casualization of games with massive handholding, QTEs galore. Final encounters are either QTEs or hordes of generic goons), which fits the theme a lot.
It's success managed to halt a trend that was ruining video games.
DS2 is the best one?
You know, yeah. Its preferable to navigating a pit with invisible bridges.
bro your glowstones?
can find a light source during the first half of tomb of giants, or even beforr entering it at all
crystal flakes fall like snow on the invisible walkways, clearly visible to anyone with eyes. also the area looks really cool
not even clever enough to come up with a dumb reason why poison swamps are bad
you get multiple transient curse items for free before even encountering the first ghost. ghosts drop more when killing them
you didn't play the game. stop posting
You either give up your shield arm to use a torch or you've explored Lost Izalith thoroughly enough to have discovered the light bug. I don't know why a little curve ball like this straight up FUCKED YOU UP so hard. This is why RPG makers think twice before adding something that might challenge someone. "Noooo we can't do this, if the player doesn't immediately know how to deal with this problem they'll say the game sucks" lmao.
Supremely based opinion and objectively correct. AotA is when From got their heads wedged miles up their asses with the 2HARD4U PREPARE TO DIE DEAD DEATH SO HAAAAARD infinite stamina 8 attack chain spam input reading bullshit and it's never recovered
Mogged by Nightreign
now if only there was a mechanic that allows you to deal with the environmental hazard, like any proper game does. maybe even found within the same area....hmmm..... if only
no, you just hate actual videogames. if it was up to you, souls games would be boss rush games, I bet
enemies you cannot hit unless you are cursed
holy shit I never knew this and I've played about 500 hrs of ds. god damn I love this game. I also never found great hollow/ ash lake til my 4th or 5th playthrough, blew my fuckin mind. guidefags truly don't know how to enjoy vidya at even the basest level
DLC bosses all range from good to great.
based games enjoyer
water droplets seep into the cave and they will hit the invisible bridge you dolt. And if you are still unsure there are the glowstones you can drop as another anon mentioned.
ds3fags piss and shit themselves when the game asks them to do something that isn't pressing r1 and spamming roll while thinking this is godlike combat
what is skull lantern
light sorceries
izalith bug helmet
there are plenty of options to navigate through, anon
i really REALLY needed to play this completely blind, every smidge of information i had downgraded the experience
for example, i wish i could've experienced giant skeletons in the darkness as a surprise
It’s one of my favorite video games.
Challenging someone is fine, but that doesn't equal a frustrating design. San's fortress is challenging, but its fairly designed - it shows you the obstacles you have to get through and gives you the tools of doing so - the rest is up to you. Crystal cave and co don't do this, they just expect you to try again and again until you pinpoint the route the developer made invisible for you.
Miyazaki himself admitted that Lost Izalith didn't turn out the way he wanted.
filters people
To be filtered is from actual game design, not from some weirdo bug-man to swipe his arms on the entire battlefield and slide your character like ice into a pit. Your character doesn't even react to being pushed. His janky collision physics combined with the floor collapses unpredictably or getting stun-locked doesn't justify this filtering.
with checkpoints
Yep, even FromSoftware knew it was busted. That's outright damage control for what they knew wouldn't be well-liked. In fact, one of the most common, if not THEE, strategy is to quit out after you hit the first bulb so you don't have to run around to the other side.
coolest and most inventive
Subjective. Sure, those tentacle monsters that swallow you are cool. But the levitating stone demons who just glide lazily over the ground and breath fire? That's their only gimmick, and there's too many for how uninspired they are. They can look nice, but they aren't used well at all. Jammed in tight corridors or lava pits where instead of being an enjoyable encounter, they become trivial or, at worse, annoying.
DLC bosses
Oh yeah, like the iconic fight with the great butterfly. Or the epic encounter with capra demon. There are like 5 good bosses in the game and not a single great one.
there are multiple posts already explaining that droplets/flakes drop onto the invisible bridges to outline them for you
THE GAME LITERALLY TELLS YOU THERE ARE INVISIBLE BRIDGES USING THE LEVEL DESIGN
No, they do not. You can see their direction, but you still end up falling over the ledge if you make a single wrong step. Eventually you just look it up on the internet and there is a drop to another invisible ledge which takes you to a secret cave, from where you can finally walk a straight line to a dogshit boss fight.
Oh, I also somehow forgot about the copy/pasted Dragon asses.
Zoomer complaints
These are not any kind of flaws because you were always supposed to learn to play both locked on and unlocked and swap freely between them in combat
Literally full 360 degree accurate radius of rolling and sprinting when unlocked, and you can manually control the camera while doing that
Learn to play
Everything a vendor sells is too fucking expensive, like they intended for you to literally stop and grind enemies for hours just to buy things from a vendor.
No the point was to have to make choices, and it worked. Most people didnt grind to buy the entire stock of vendors, but chose 1 or 2 of the items they most wanted and moved on to next areas. It created variety of playthroughs where one time you might not have a repairbox while in Blighttown etc.
You don't have to die a single time in either the Crystal Caves or the Tomb of the Giants. IIRC, the first invisible bridge even has a developer placed soap stone text that says something like "beware a folly step may be your doom!" so it's not even like they spring that shit on you with a cheap death. Your clearly shown this is going to be an invisible bridge challenge.
Eventually you just look it up on the internet
No you did that. Speak for yourself, zoomy.
Who the fuck would know there is a cave that you can access via an invisible ledge after a drop into seemingly nothing?
Eventually you just look it up on the internet
what about the in game mechanic that lets you leave messages to help out other players? you never need to open an Internet browser, your guide is already there via anons who have already beaten the game
inb4 try jumping
part of the fun is figuring out who is lying to you :)
Tanky builds are very efficient in DaS
Also The Blue Tearstone Ring does not need you to be at below 20% hp when you get hit. It exponentially increases your damage mitigation as the hit is being calculated, in real time. You can be at 100% life and take a hit that would kill you, and the Blue Tearstone ring will save your life because within that last 20% of life you continuously get more and more defense the lower your HP goes.
Its actually not a bad ring and it definitely saves your life regularly when used early game as its the first ring you find, but it just becomes outclassed by later, better rings.
Withstood the test of time in most aspects except one, visuals. My god this game is way uglier than I remember. Its not horrible but man it is a far cry from what they can do today.
It's kind of bland? Maybe because the sequels reuse so much from it, areas, aesthetics, animations, assets, etc
Zoomer moment
That means all the later games are bland dipshit, not the one that created all those ideas for the first time
It plays infinitely better than Demons Souls... but is so boring in comparison to Demons Souls
esl momemt
What's so controversial about saying the second half of Dark Souls sucks? It does.
Shitty gimmick level, shitty gimmick level, unfinished copy-paste zone, unfinished copy-paste zone, 3D elevator maze.
The fact that when you were reading that you knew exactly which zones they referred to is proof.
Calling criticism ‘zoomer complaints’ doesn’t magically make bad systems good. DS1’s lock-on system and camera often struggle especially in cramped boss arenas or against massive enemies. Saying you're ‘supposed’ to fight unlocked isn’t proof of genius game design; it’s just something players learned to do because the system didn’t always work well. It’s adaptation, not instruction.
And vendor pricing? Sure, scarcity encourages decision-making, but early-game items like the Crest of Artorias or the Repair Box are priced so steeply that new players feel funneled into grinding—not because it’s interesting, but because they don’t know what’s crucial yet. That’s not meaningful choice, that’s just punishing unfamiliarity.
It’s cool if you love the game, but pretending its flaws are secret virtues is just cope with a nostalgia filter.
literally only lost izalith sucks, people saying dukes archive or catacombs or anything else suck is retarded, and you don't even have to interact with 90% of the things in lost izalith you can rush straight to bed of chaos and forget it even exists
Miyazaki himself admitted that Lost Izalith didn't turn out the way he wanted.
Doesn't matter. He's a polite Japanese man.
To be filtered is from actual game design, not from some weirdo bug-man to swipe his arms on the entire battlefield and slide your character like ice into a pit. Your character doesn't even react to being pushed. His janky collision physics combined with the floor collapses unpredictably or getting stun-locked doesn't justify this filtering.
Yep, even FromSoftware knew it was busted. That's outright damage control for what they knew wouldn't be well-liked. In fact, one of the most common, if not THEE, strategy is to quit out after you hit the first bulb so you don't have to run around to the other side.
Yeah that's the point though. That's why it filtered. It's the Bed of Chaos. It's a gauntlet of death. If you are doing it for the first time and you've not spoiled yourself on any of it, you are going to die to shit over and over again you never saw coming. It's the one boss in this game that is designed to fuck with you in this way, and that's why it has checkpoints. It's clear this is a different style of "boss fight" meant to test your patience among other things.
Subjective. Sure, those tentacle monsters that swallow you are cool. But the levitating stone demons who just glide lazily over the ground and breath fire? That's their only gimmick, and there's too many for how uninspired they are. They can look nice, but they aren't used well at all. Jammed in tight corridors or lava pits where instead of being an enjoyable encounter, they become trivial or, at worse, annoying.
I like the centipedes too. They are more of an "environmental hazard" than a proper enemy, but I enjoy them aesthetically.
But you did not address what I wanted you to address. Apparently my defence of BoC is why "we keep getting the same shit". No it's not. Fromsoft never made a boss like BoC again, for better or for worse.
i disagree. dukes archive is not very good. the enemies do way too much damage for a lazy reskin and the song that plays from whatever the fuck that instrument is called is way too loud. then it just just copy and pasted enemies in the courtyard, the crystal cove is dangerous only because you can slip off very easily. NOT because of the invisible path, but the crystals that stick out. the moonlight butterfly was an oky boss, but then its get reused in the same area two or three times. then the gangbang of clams at the end that if you run past, follow you into the boss room. and Seath is not a good boss. you hug his crotch or have to annoyingly run around his entire ass to swipe at his tail
What's so controversial about saying the second half of Dark Souls sucks? It does.
Nah I think the last half is great. The Kiln is beautiful. There's a reason why it was a hotspot for duelists back when that was a thing.
Even the bosses in DS I are atrocious with few exceptions
Asylum Demon - actually great tutorial boss
Taurus Demon - not a bad fight, alright for early game, but nothing special
Belfry Gargoyles - great boss, good introduction to gang fights
Capra Demon - terrible for obvious reasons
Gaping Dragon - good design, meh fight
Quelaag - not good not bad, mid boss
Iron Golem - just a bigger NPC guard
Stray Demon - copypasted Asylum Demon
Priscilla - gimmick boss
Ornstein & Smough - ok, that's a great boss
Gwyndolin - meh
Moonlight Butterfly - meh
Sif - big wolf, nothing special whatsoever
Four Kings - terrible fight
Pinwheel - over in two hits
Gravelord Nito - tedious at best
Seath the Scaleless - joke of a fight, he literally cannot hit you with most of his attacks
Ceaseless Discharge - probably the worst boss From ever did
Firesage Demon - copypasted Asylum Demon
Centipede Demon - great design, terrible fight
Bed of Chaos - Bed of Chaos
Gwyn - unbalanced and altogether forgettable except for the lore implications
I just finished ds2 for the first time after putting it off for years because of posts like these and I genuinely enjoyed it so much more than 3 I couldn't believe it. 3 has such great bosses but fails in every other aspect compared to 1 and 2 IMO
Fantastic for it's time but the only thing that aged well is its level design.
yup. historically this is what people said until the noob gaslighting and youtube propaganda about the "bad" 2nd part began
The atmosphere is the best in the series because while it is dark and mysterious it isn't too tryhard unlike the fromsoft games that proceed it. My only complaint is that build variety is extremely limiting in comparison to the other games. Really you only have a handful of good options and a mountain of garbage to choose from.
Still the best souls game tho
NTA, but I consider Dark Souls 2 the worst souls game put out by Fromsoft and it's still one of the best action RPGs ever made.
Ceaseless Discharge - probably the worst boss From ever did
the rest of this post is gay as but this is absolute truth. what was miyazaki-sama smoking and how do I get some??
like the iconic fight with the great butterfly. Or the epic encounter with capra demon
Those aren't DLC genius.
I love the souls games, but I hate the fanbase and I hate what the community has done to later souls games.
Pandering to difficultyfags all but erased what was great about this series.
still seething about the butterfly and capra
sounds like they're iconic to me
It was the boss that made me fucking hate DS I. I love lost Izalith, but fuck ceaseless and everything about that boss. You can even hardly fight him fairly due to how broken his hitboxes are.
Preach it, brother.
Like, I get that it's janky as shit compared to the other two souls games but god damn if it isn't charming. There are so many fun weapons and power stancing is amazing. Also loved that durability was a real mechanic that mattered. AND that for once the UI shows all of the hidden stats from the other games like poise damage. The build potential is just incredible. Had a great time with my whips/straight sword Dark damage oriented character
doesn't hold up as well as ds2 desu
DS3 does not do a single thing better than DS1, lol
DS3 fags are actually mentally ill
They are just forgettable. Like almost every boss in DS. If not for the lore, nobody would care about the Siff fight or 90% of the bosses in DS I.
No, we are people who have taste, unlike you. DS2 and 3 are objectively worse in every single way, when comparing game mechanics, level design and aesthetics all. Even sound.
memes about capra still circulating in 2025
forgettable
cope harder bro
I don't think DS III is anywhere near the best From Game. But its still better than DS I. The only From game worse than DS I is DS II and that's a low bar of there is any.
Yeah I like DkS2 a lot. Power stance is such a monumental game changer. Huge variety of spells too. But I have issues with it too like the nonsensical world design and the lack of meaningful characters compared to DkS1. I think it's a great video game though, on the whole.
i disagree. dukes archive is not very good. the enemies do way too much damage
never in my entire life have i heard someone complain about the damage in dark souls fucking 1
The only good one because it's the only one I played
I got the black knight sword my first time ever through the game and curbstomped everything
Huh?? So his own words don't matter now because of his culture? Even IF the creator disavows, maybe that should tell you something more than just, 'He's being le nice." Maybe it actually just sucked?
It's a gauntlet of death.
Filtering isn't impressive when it's done through cheap traps and broken mechanics. A trap no one could avoid without prior knowlede isn't a challenge, it's just a chore. It's like the DM hiding a pit behind a door and pretending he's a genius cause he killed the player. And being the only boss 'that messes with you this way' doesn't automatically make it good or a clever subversion. Demon's Souls had Dragon God, Dark Soul 2 had the Graverobber Trio, oh but it's fine now because they're "unique"? No, it's a bad outlier. It's an indictment, it's a development shortcut that ended up being memed into infamy. The whole game is about learning and pattern recognition, and this fight throws all that out the window for a one-time annoyance. It's structurally incoherent.
test your patience
There's other ways to test patience without resorting to reloading a save file because you got clipped by a flame arm on the other side of the map. Patience doesn't mean to tolerate poor design. If that's your bar for challenge, then why not defend New Vegas for crashing on quicksaves? I mean, that tests you patience, too, right?
Fromsoft never made a boss like BoC again
Exactly. Proves my point, not yours. They NEVER made another boss like BoC again because they knew better, culturally nice or not.
And it's the defense of not just BoC, but as a whole. You're willing to defend any criticism or pushback no matter how asinine or inane you have to make your "defense".
consider reading the rest of my statement, retard-kun
its that they do too much damage for being lazy reskins. its not that its too much damage, its that its a hollow soldier doing that much. if that crystal golem that drops the DLC key hit my mom in the uterus, i wouldnt question the damage.
doesnt Bloodborne do the same thing where the enemies in the beginning return but they glow red now?
It's a masterpiece, obviously.
Well for one the areas after Lordvessel account only for 17% of the game, not "half". And thats 17% of the base game. Even much less if you count the DLC which is also late game and all of it is amazing.
Also most people enjoy Catacombs, Tomb of the Giants, New Londo Ruins and Dukes Archives. Only Lost Izalith is generally agreed upon as bad and even there the hate began years after the games release, this agenda to act like its a 0/10 area did not exist on release and genuinely its like a 6/10 at worst.
You are an idiot.
They aren't bad systems, they are really good ones and I told you how and why, why did you ignore that? Is it because you have no counter arguments?
it’s just something players learned to do because the system didn’t always work well. It’s adaptation, not instruction
Thats some cope. No, it was definitely always meant to also play the game unlocked. To use lock on when it made sense and not use it when it was better to not. Its a tool not a forced condition of gameplay.
This game is like an anomaly, every time they tried to replicate it they ended up with something worse (ds2, ds3, er), and yet, every time they tried something different they ended up with something better (bb, sekiro).
This art direction is so fucking good, none of their games looks better than DS1 at its peak. Fuck anti-soul gas.
They never made a boss like BoC again because every game since has been less unfinished. The latter half of DaS is blatantly unfinished and anyone who's not a disingenuous nigger would see and acknowledge that when talking about it. Nobody thinks the way BoC launched is what fromsoft actually wanted, but what they were forced to do.
Honestly I thought it had the strongest NPCs in the series. I loved lucatiel and benhart, and the way that majula gets built up with merchants and whatnot over time was comfy as fuck. Also I love when the emerald herald starts showing up in other places late game. Has some very memorable moments, unlike ds3 where I can really only remember Yuri, courland, and fuckin Andre who's around because reasons. Still enjoy ds3 cuz the bosses are pretty top notch, but I hate the fact that you can roll like 20 times with full stamina and it gets you out of anything. makes the stakes feel lower for everything. guess that's why elden ring bosses are so spastic to make up for it.
ended up with something better (bb, sekiro)
Agreed
ended up with something worse (ds2, ds3, er)
ER is miles ahead of DS I
I hold the same opinion on the trilogy of games that I had back then.
2 > 1 > 3
Replayed them this year, still holds true. DLC reinforces this.
was never good to begin with.
there’s a reason bloodborne made the series popular, indirectly.
BB, DS3 and ER are the only good souls games
I respect this and think I only rate ds1 higher than 2 because of nostalgia.
Capra Demon - terrible for obvious reasons
Not very obvious, considering he is a very popular and memorable boss that people talk about fondly to this day?
Looks like your agenda failed immediately.
Iron Golem - just a bigger NPC guard
Its an extremely kino boss, who are you kidding
Priscilla - gimmick boss
Kino though
Moonlight Butterfly
Kino
Sif
Ultra kinoplex also mechanically a good fight
Four Kings - terrible fight
Wrong, its maybe the most intense fight in all Souls games and the only DPS race. Its good.
Why did you leave out all these god tier bosses?
Sanctuary Guardian
Artorias
Kalameet
Manus
Oops, looks like well over half are actually top tier bosses.
Same can not be said for DS2, where 90% of bosses are dogshit that you can circle strafe without ever having to roll, or DS3 where most are bad gimmick bosses or spastic anime garbage.
You are retarded, Bloodborne sold half the amount that PTD did.
It's so unfortunate that you can't talk about das2 without glazing it or shitting on it as the worst game from had ever made. I love das2 but it's easily the weakest souls game. It's also extremely enjoyable. Just don't play scholar. Scholar is actually just a shittier das2.
Miyazaki seems to be a very mild mannered, friendly, and agreeable man. If everyone shat on Izalith he's not gonna come out and say "NOOOOOOO YOU'RE ALL A BUNCH OF STUPID PLEBS YOU FAILED TO SEE THE GENIUS BLLAAAAGHHHHAAAAAFRUUUUUUAAAAAHHHHH!!!!!" He's just gonna say "yeah haha, it wasn't everything I wanted it to be, for sure"
Filtering isn't impressive when it's done through cheap traps and broken mechanics. A trap no one could avoid without prior knowlede isn't a challenge, it's just a chore. It's like the DM hiding a pit behind a door and pretending he's a genius cause he killed the player. And being the only boss 'that messes with you this way' doesn't automatically make it good or a clever subversion. Demon's Souls had Dragon God, Dark Soul 2 had the Graverobber Trio, oh but it's fine now because they're "unique"? No, it's a bad outlier. It's an indictment, it's a development shortcut that ended up being memed into infamy. The whole game is about learning and pattern recognition, and this fight throws all that out the window for a one-time annoyance. It's structurally incoherent.
Your are the missing the point. The fact you get checkpoints in BoC and no other boss clearly signifies they knew this boss was fucky and weird.
Exactly. Proves my point, not yours. They NEVER made another boss like BoC again because they knew better, culturally nice or not.
And it's the defense of not just BoC, but as a whole. You're willing to defend any criticism or pushback no matter how asinine or inane you have to make your "defense".
It doesn't. Your original claim was that because of people like me they've never changed and keep putting out the same shit. The fact is, they never made a boss like BoC again. This proves ME right and it proves YOU wrong.
I told you how and why, why did you ignore that? Is it because you have no counter arguments?
No, it's because “telling me why” isn't the same as proving it's good. You said “you’re supposed to play unlocked,” and I acknowledged that’s a tool people use, but that doesn’t make the system perfect. I didn't ignore your point, I just didn’t agree that your explanation justified the flaws. You can call that a counter-argument, or you can just call it disagreement. Either way, I’m not the one pretending that personal experience equals objective truth.
That’s some cope. No, it was definitely always meant to also play the game unlocked.
Meant to? Show me the tutorial. Show me the in-game design that teaches that without external resources. The game never explains that locked and unlocked combat are both intended playstyles. It feels like a workaround because the lock-on system struggles with massive or erratic enemies and the camera doesn’t compensate. Just because a tool is available doesn’t mean the game teaches you to use it well.
There’s a big difference between player discovery and designer instruction. The Souls series thrives on mystery, sure, but not every gap in clarity is some brilliant invitation to learn. Sometimes, it’s just an oversight. You adapted, good on you. That doesn’t make it flawless design.
To use lock on when it made sense and not use it when it was better to not. Its a tool not a forced condition of gameplay.
And I agree. Lock-on is a tool. But if a tool is so unreliable or inconsistent that players have to constantly disengage with it, then it deserves criticism. That’s not me calling the game bad, it’s me calling one aspect of it clunky. It's okay to love a game and still call out where it doesn't age well, doesn't mean you "did it wrong." It means we can talk honestly about its strengths and weaknesses.
char limit reached, so this is my last (You).
DS3 and Elden Ring are even way worse than DS2 though
The latter half of DaS is blatantly unfinished
You are just retarded trash that picked up this viewpoint from a youtuber. Fucking brain dead scum.
I appreciate Dark Souls 1 for being the only game without constant trick attack timing.
Every From title after is nothing but gimmck enemy after gimmick enemy, where nothing can be a straightforward action game enemy but MUST be some sort of gotcha moment. The constant Matrix slowdown looks so fucking stupid, and it genuinely changes the later games to rely more on rote memorization than anything else.
Not very obvious
You get locked up in a tiny room with a gimmick way of easily beating him. Once you know what to do, he poses no threat at all. Plus he gets reused.
Kino
Kino
Kino
What the fuck makes any of them Kino? That Siff is a woofer but also a pupper? Fuck off to reddit
DLC bosses
Idk, I never played the DLC
And yeah, DS II bosses are even worse, which is why DS I is better than DS II. DS III are better than both, although not by a longshot. At least they are more fun to fight.
Nope. Dark Souls isn't just the best FromSoft game, its genuinely likely the best game of all time, period.
DS3 isn't even on the top 100 list.
DS3fags are genuinely, truly mentally ill and have zero taste. You don't know what makes a game good, it certainly is not awful rollslop combat like DS3s.
Kill yourself. If I wasn't shitposting from an airport I would post the fucking receipt I still have from 2012 when I bought the game. Your skin is as black as your soul.
the worst souls game is better than 90% of other games out there
I think that's a fair appraisal of DkS2. I do genuinely think it's the worst one, but I also genuinely enjoy playing it and see a lot of merits to it. I mean if I actually hated DkS2, I wouldn't have played through it like 7 or 8 times.
Now this is why everybody hates the fanbase of these games
They never made a boss like BoC again because every game since has been less unfinished
Anon skipped Elden Ring I see
Vast majority of the bosses in ER are inspired by Bed of Chaos and are just giant beasts with like 30 arms or tentacles flailing randomly in all directions
THERE IS STILL NOTHING EVEN CLOSE TO ASH LAKE IN A FROMSHIT GAME, THE UNDERGROUND IN ELDEN RING DIDNT EVEN COME CLOSE
Bloodborne sold less than any of the Dark Souls games, by like half less
lol
kys faggot
You picked up your viewpoint of the latter half being bad several years after the came had already come out like most people with that viewpoint, because no one said that in 2011/2012,
I lost, better start calling people niggers
Look, you just admitted what I said from the start: the latter half of the game is unfinished, and BoC is part of that mess. That’s not a defense of the boss, that’s agreement. If even FromSoft didn’t want BoC to turn out the way it did, then trying to spin it into some kind of genius design choice is disingenuous by your own logic.
Bad design isn’t absolved by circumstance. I can acknowledge the pressure of deadlines or limitations, but that doesn’t magically turn janky hitboxes, invisible pitfalls, and forced reloading into good gameplay. It just explains why it happened, not why it deserves praise.
You’re here to defend a broken fight because critique bothers you more than poor design does. That’s fine. But don’t pretend it’s about design philosophy when it’s really just about ego.
Yes, BoC has a checkpoint, it's weird and, they never made a fight like it again. That's exactly what I'm saying. It's a design outlier that failed, and even the developers admitted it didn’t land how they wanted. That’s not a triumph. That’s a lesson learned.
The whole “Miyazaki is just polite” angle is just you inventing a version of him who secretly agrees with your take, even though his real words contradict you. If you have to override the literal creator to win a fanboy argument, maybe you're not arguing in good faith.
Also, let's not pretend you're being attacked here. I didn't say FromSoft "keeps making BoC bosses." I said defenses like yours are why bad design choices often get a pass. Even if they don't repeat this exact mistake, fans who excuse it no matter what do contribute to the broader culture of tolerating jank and spinning it into "art."
So no, it doesn't prove you right. It proves they moved on. You’re the one who’s still clinging to it like it was some brilliant test of patience, instead of a desperate patch job that even the devs buried under a laugh and a shrug.
Still a banger.
Bed of Chaos is still one of the worst bosses in all of vidya.
Claymore still best girl.
Has to be bait.
You weren't even sentient in 2012 you mutant.
the latter half of the game is unfinished, and BoC is part of that mess
Did you even read my post? That's literally what I said, I'm agreeing with you retard.
You are not talking to one person. I did not reply to you twice. I did not read the rest of your post.
Rolling in DS1 is supposed to be super committed, it's essentially a last ditch defensive manuver not your first port of call like in DS3. Spacing and shield is the first line of defence.
agreeing with you retard.
Sorry, I got caught up and just assumed you were that other retard I'm arguing with.
You pick up your opinions from youtubers and other Anon Babbletards. It's ok, you're just an npc.
Yea, kinda crazy isn't it? It's flawed as fuck (like every souls game) and still one of the best games out there.
Sekiro is flawless
It's also not a souls game.
You get locked up in a tiny room with a gimmick way of easily beating him. Once you know what to do, he poses no threat at all.
Nonsense, he can still get you on the stairs. Go open a bunch of youtube videos of different players at Capra and most of them will die on their first couple attempts of using the stairs. Its not like there is a safespot, he jump attacks you from the top of the stairs and you have to drop down on purpose, which repeatedly puts you in more danger again.
Its a genius boss fight design, simplicity does not equal bad. Its simple but efficient design makes it stand out from all other bosses not just in this game, but among all games, as a totally unique experience.
What the fuck makes any of them Kino?
Their unique mechanics like Iron Golem being able to grab and throw you off the edge into the chasm
Sifs aesthetic, theme, lore, atmosphere and the limp when he is low HP
Obviously you just have zero taste and don't know what is good game design, all you think about is some shit like Gael doing a bunch of anime combos and are unable to recognize when you have literal ART in front of you.
Idk, I never played the DLC
Why are you reviewing a game you haven't beaten? What a clown.
DLC bosses are among the very best ones in the game.
DS3 has no good bosses, no good levels, dogshit aesthetic and ugly visuals, horrible generic music, and by far the worst combat of all FromSoft games. You are an idiot. All DS3fags are complete morons, truly. Absolutely nothing about DS3's garbage combat is fun.
Nope, its you DS3fags why everyone hates the fanbase lmao... Dark Souls genuinely is top 1 game of all time.
"Most people enjoy"
"Generally agreed upon"
"Began years after the games"
Shut the fuck up you complete pussy.
Don't couch your retarded opinions in this zoomer-ass 2025 youtube essay historical consensus shit.
Just say "I don't think these levels that suck cock suck cock" and accept that people won't like your dogshit opinion.
It’s great but also kind of ass after anor londo
They weren't opinions. I was actually there unlike you, zoomie.
Never saw a single person complain about Lost Izalith until a few years later when some translated interviews started circulating where Miyazaki mentioned that Lost Izalith was rushed and unfinished. Then suddenly everyone starts acting like "hurrr second half of game bad", nobody was saying anything like that on release. People were ecstatic about every bit of the game, it was a phenomena. It was literally the greatest dungeon exploring, action RPG of all time, and still hasn't been surpassed to this day.
Old good new bad fags are fucking hilarious. The Remaster has like 3 things that look bad and everything else is substantially better
*Ladder slides through the world*
*Loses iframes from frame rate*
But hey, at least 2 textures that looked bad in the remaster are better!
Here you go
nexusmods.com
You seem to have some weird headcannon with me liking DS III. No, its Sekiro > BB > Elden Ring > DS III > DS I > DS II
DS III is a good game only wen compared to DS I and this isn't saying much. They are almost the same in quality for different reasons, but a far cry from the rest of the Souls games.
Capra
Its a lazy design where the whole fight is hard only because of the unexpected encounter, the gang fight and the tedious runback to the boss. That's about it. Even the developers recognize its lazy. And I do know he can get you on the stairs as well, its just that his main threat comes from the dogs, which you can deal with on the stairs no problem and then you just have to deal with a regular NPC with a slightly bigger healthbar. he goes down in like four hits or so.
Iron Golem
Siff
Small details like the pupper limping close to the end does not make a good fight. I appreciate DS I for all those little details, but they do not make up for the lack of good gameplay. Iron Golem's only redeeming quality is that it can fall down.
They also ruined the invasion mechanics and didn't fix the majority of the biggest bugs, while introducing new ones. The only reason to play the remaster is if you're not interested in suffering the 60fps bugs that dsfix introduces or if you don't own the original already
Reminder that this is a singular, specific one anon who always promotes this odd lie on Anon Babble. For YEARS. Its maybe the most unhinged anon on the entire board, dedicating his entire life to defending the Dark Souls demaster.
Yeah no. The remaster looks horrendous throughout, the colors of all textures are completely washed out and bland and the lighting and shadows do not work correctly and the bonfires are ruined.
Literally not a SINGLE thing in the demaster looks better in any way. Not one.
Plus it didn't even improve performance since DSfix existed.
Contrarian remaster haters
Every time. Meanwhile I install a single mod adn the handful (Yes, a tiny amount) of bad textures are fixed and I don't get the worst PC port of all time underneath it
Nothing can be done to cure your terrible taste, it is what it is. Elden Ring is pure slop. You are a sad, sad creature.
How are the servers for the original PS3 version,still active last I heard they shut down the dark souls II one?
Stop pretending to be multiple people. You are one anon that makes all the demaster defense posts, which is really sad and pathetic. You aren't even paid to do this, but for doing it you are the most disgusting, vile animal on the entire board.
There is no way to fix the demasters butchery of ALL of the games textures.
Also like this anon said the demaster completely ruined the pvp by changing its rules, and it indeed added a ton of new bugs into the game. It literally downgrades the game in every way possible.
Did you fucking work on the dogshit demaster or what is your motive?
and the only DPS race
Nah I could name a few. Deacons, Nashandra, and Lamenter. Especially Lamenter, the entire gimmick of that fight was how you'll get insta-killed if you don't kill his clones fast enough.
slop
The only gamer word you know?
Deacons
I dont remember what DPS race mechanic this had but overall the fight is a mess and sucks, it just feels like clearing a bunch of trash mobs and not a boss
Nashandra
Not a DPS race in any way
Lamenter. Especially Lamenter, the entire gimmick of that fight was how you'll get insta-killed if you don't kill his clones fast enough
Lamenters clones disappear on their own even if you just run around and play for time, not a DPS race.
Bloodborne was also only available on the PS4 and is the only reason I have one. I'm sure there's a lot of die hard souls fans that only bought a PS4 for Bloodborne.
Plus the secret carriage racing minigame is fucking bonkers.
Nashandra isn't a dps race she's just a fucking horrible fight.
I played this and Demon's Souls for the first time in 2022. Both of them were amazing.
The Tomb is the only part I dislike and that's more because of the bone dogs than the dark. I usually have the headlamp by that point anyways.
Man I miss Bloodborne cart
lol i've seen this cope post about ladder clipping that never happens to most people in every post defending the remaster it really must be one faggot with sour grapes
Fun fact:
The moon is ONLY present in the remastered version on the BASE PS4 MODEL. It is also gone on the ps4 pro version just like the PC version though.
I did a playthrough just recently. The game is great up until you complete anor londo. The second half kinda sucks. Still one of my favorite games of all time. It puts me in a comfy mood.
yup. Played through DS1 in its entirety then saw some anon here post a pic of the painted world and I'm like "WAIT..... WHAT THE FUCK IS THAT. HUUUUH????" Such an epic game. You believe you beat it and saw everything but nope lol. I missed the Great Hollow and Ash Lake as well.
The Tomb is a terrible maze with no light. Even when you get light, the area is nothing to write home about. Also if you venture there before Anor Londo, you will have to climb all the way back. Lack of warps during the first half of the game is also part of what makes it such a tedious experience.
The second half is actually where Dark Souls 1 gets good. First half is just boring knights and sewers and blight town. Second half is where you fight dragons and beasts and all kinds of crazy nightmarish things.
still replay it at least once every year. feels like home away from home.
Dlc was not that bad in that regard, it was namcos marketing for the dlc/ptde that cemented the series fate.
The first half of the game is pure unfiltered kino entirely because you don't have access to a teleport.
/thread
Missing stuff in the game is a sign of its poor design. You aren't supposed to miss half of the game because you did not sit in a nest for 30 seconds and then approached a random painting with the item from the area you randomly get carried to from the nest.
Thankfully I didn't go down there early on my first play through. These days I just run through it as fast as possible barely fighting anything.
t. yellow paint huffer
Still the best Souls game and Elden Ring was shit and no I am not buying Nightrein
Same. On my first playthrough I didn't even know about the skull lantern. I went all the way through it normally only to discover Nito is locked behind the lordvessel and I had to traverse back to the surface through that maze. At least that's how I recall it, it was a few years ago.
you aren't supposed to miss secrets
wrong.
I like the fact that you can miss things on the first play through. It gives you a reason to do new game plus.
Still the best fromsoft game.
Their strong point is level design and exploration and they never did it better than this.
How many filthy casuals did this filter?
There is a difference between looking for secrets and mindlessly stumbling around the game, hoping some random wall is illusionary and 1/3 of the game could behind it. Secrets are great, but they should be reasonably findable.
*Laughs in Kingsfield 4*
Shartborne wankers are so fucking stupid it hurts
It's a community driven game. That's why there are soapstones that allow you to leave messages for other players. You're ideally meant to share tales of your travels with other players, but not necessarily read guides as that is a soulless way to experience any game.
no one cares about your shitty ancient turd of a game where you swing a sword in slow motion 10 times to kill a slime
ds1 has better gameplay AND exploration, not to mention how it revolutionized the gaming industry and innovated in more ways than one
"In this moment, I am euphoric. Not because of any phony god's blessing. But because, I am englightened by my intelligence" - you, probably
COPE
Retard
you can rush through 90% of pretty much any souls game
You are a super retard.
Everything except the great hollow is reasonably findable and it's arguably a better area considering how tricky it is to naturally find it. I think anon was right and you're a yellow paint buffer.
why tho
I never felt like I needed a map in DS. I guess because the areas are open and distinctive enough to keep track of landmarks.
Now I'm playing through Lunacid right now and that nigger needs a map. Like obviously it's supposed to be labyrinthine but holy fuark I am so lost.
It's the only dark souls game I played.
I remember dying to the first boss even though the animation showed that I successfully rolled out of his attack, I got mad, uninstalled and refunded. Never played a Fromsoft game after that again.
No, I don't care what I'm "missing out on"
Japs can't make games to save their lives
this game has had dozens of sequels and ripoffs and not a single one of them ever understood why this game was good
PTDE is better but you'd have to pirate it or buy a physical copy/key because it's been taken down from all online stores, plus iirc there are some elevators that kill you if you're playing with 60fps so you'll have to manually turn off the 60fps patches at various points in the game which you don't have to bother with for the demaster
KWAB
It's incredible isn't it. Has this happened with any other game?
incorrect
its that they dont care. what players want are bosses
AI limit is the closest
the sequels shouldn't have even been a thing, their existence alone goes against the original intent and none of them add anything new to the world or the underlying messages
I can only play it as a randomizer now.
In Gwyn's time he was the hero vanquishing the mighty and oppressive dragons to bring about the golden age of light
Where did it all go so wrong, bros
Unfinished mess that mogs all other games with pure sovl.
These are all presented as negatives
Skibidi bussin Gyatt no cap rizz bruh.
Kingsfield has faster combat btw because you can move and attack
It was the last game I played through with the wife before cancer got her so replaying it is like a nice walk down memory lane
what is an example of a "finished game"
this but unironically
found the elden ring fan
this but only DeS and BB
This part was dumb
just beat your first major boss of the game
walk on bridge after boss
HAHAHA GET BURNED TO DEATH!
die and revive at bonfire
whats up yall im marcus also known as ENB and today my wife cucked me
Don't pay attention to muh unfinished or muh cut content fags. They have no idea what they're talking about.
If someone put DS2 in the DS3 engine the game would be 10000 times better. In hindsight I can't believe I adjusted to the janky animation system, didn't realize just off putting it was until I played 1 & 3 before going back to it.
you secretly like those areas and are just pretending to not like them because of youtubers
lol
Shadow tower
150 enemy types (Far more than Dark saars or Shartborne)
Secrets galore
Memorable set pieces not based around instant death (unlike Dark Folds)
So much gear that half of it is random finite drops
Insane VS mode
75% Non linear world design (Unlike Slop souls 20%)
Complete RPG powercurve (Unlike Fart Coals soft caps)
Shadow Tower >>>>>> Flop rolls
Impossible to go back to after BB, DS3, ER and Sekiro.
it isn't, the art was made by a tranny that never played the game
it was shocking to me how ridiculously easy demon's souls is if you are used to the series, to think that in 2009 people called it "the most impossible game ever" lol, still I enjoyed demon a lot more than elden cringe
never heard of it
Why do Indians stare at you like that
Try the undub, you gotta sign up but its worth
cdromance.org
no one has, probably because it's fucking dogshit that only contrarian faggots care about
you see any shadowtowerlikes around in 2025? lol
Still enjoy ds3 cuz the bosses are pretty top notch, but I hate the fact that you can roll like 20 times with full stamina and it gets you out of anything.
I played 3 before 2 because I fell for the meme that it sucked and the stamina drain was the hardest thing to get used to, even by the time I was fighting fume knight most of my deaths were because had spammed it too much, also my favorite boss fight in the trilogy, 2's DLC was fantastic.
Far too ambitious for braindead indie devs. Indie devs haven't even learned that mouselook isnt always a good things.
Bite a bullet roll slopper
It replays pretty easy. It's comfy blasting through everything.
masterpiece
Ah yes it's the indie devs' fault that your contrarian-core game is a forgettable piece of shit no one cares about, I see
I bet you call Fallout 1 and 2 fans contrarians too. Adderrall chugging zoomoid
Big Hat Logan, Solaire, Siegmeyer of Catarina, motherfucking Lautrec. These were all legends. I love how Fromsoft always tried to add an npc that fucks with your game like Lautrec did, but none did it better than this slimy piece of shit. We all hated him (if you played properly without a guide). Dude pulled the rug out from under our playthroughs and I have never allowed him to live past the jail cell ever again on subsequent playthroughs.
get dabbed on unc lmfaooo no one cares about your gay ass little 3/10 game nigga and souls is its own genre now, and has been for 15 years or so
nigga you just traced over a few screenshots, digital art is pure cuckoldry
YALL CAN STOP STARING
Shitslop is good because it popular!!!!!
Skibidi bussin Gyatt Rizz fr bruh
Lautrec is a knock-off Yurt.
Never heard of him.
no, it's good because it's good
fallout games are also good AND popular, even the old ones
but no one cares about your gay little game you keep insisting is better than one of the best games of all time, recognized by everyone
you're like a little doggy barking up a lion
the spots that look worse can be modded, such as armor textures
I'm not sure what exactly triggered it but I decided to ring the bells in reverse order on one playthrough and Lautrec killed the fire keeper after spider tits which threw a wrench into everything
not the shitty lighting, not the shitty name censorship, probably more shit
the demaster is a disgrace
you can mod that
I dunno man. It feels like theres a severe drop off in quality to me.
lighting can be fixed with reshade
no idea about name censorship, I don't name my character DOUBLE NIGGER like you
probably more shit
so you didn't even play it and are probably just parroting other anons opinions
It's shit, the boss runs make it unplayable and the fuckery with the random chance of getting a late game weapon in the early game is pretty crappy design.
lighting can be fixed with reshade
false
no idea about name censorship, I don't name my character DOUBLE NIGGER like you
K***ht
so you didn't even play it
Why would I play it when I have the superior PTDE? I just watched some videos comparing the two.
Yeah and? What if im the little dog? I'll gladly fight the ocean of braindead souls fans who cant even articulate why souls is "good". If its so "good" then defend soft caps or Armor not doing its job
Emulating the original with RPCS3
What if im the little dog?
that means you're a little bitch asking to be raped
now scram to your echo chamber trooncord where you can glaze some irrelevant kusoges from 50 years ago and leave the discussion on a public website to normal, intelligent, well-adjusted people
Sekiro thoughbeit
kys
Dark Souls genuinely is top 1 game of all time
kek
Dark Souls genuinely is top 1 game of all time.
correct
normal
Anon Babble
Maybe reddits more your speed kiddo. Maybe hit the bench before joking about raping me, twig arms
Demon Souls is trash.
The rape was metaphorical, of course
And it wasn't me who raped you, but Dark Souls and its deserved success
I just stated the fact, kind stranger
still fire up my ps3 for maximum aesthetics
The best game of that gen.
nah I'll read a guide thank you :3
Dark souls lucked itself into success, mostly because 7th gen was such a shit time, where games looked like ASS played like ASS and were railroads.
Shadow tower could have easily been the same if the industry wasnt so focused on graphics and narrative at the time.
Dark souls success was entirely a fluke and you know it. There is nothing deserved there. They just made the same game again but 3D person and a bit watered down
took almost a year to patch
Jeus..
shartow tower could-
it didn't,cope
Dark souls success was entirely a fluke and you know it. There is nothing deserved there
biggest sore loser cope post i've ever seen, and that's saying something, considering where we are
cope
Yeah, giving you a 2 damage broken sword against the first boss/enemy. Or trapping you in a poison swamp/jail cell with limited healing is all very sane game design that everyone else was doing. Totally not a fluke that got big through word of mouth. No Dark souls just popular because it was so good at conventional game design!
I think youre the one coping
Just started playing it again on pc with the anti-cheat mod, I'm having pretty fun with it, I got invaded once already by some guy in high poise armor even though it's a low level area, Helped 5 people kill their bosses. I did reset my playthough twice.. Fucked up my dex build when I wasn't having fun, then the second STR run I fucked up by killing a black knight and I got his weapon, locking me out of low level co-op..
u got me in first half
locking me out of low level co-op..
certified demastered moment
Slop (9 results)
Tranny (5 results)
We get it, you're first introduction to the souls series was elden ring and because it became popular you hate all of it now.
Disingenuous fags should be roped.
It sadly isn't that exciting to replay at this point, except the DLC that has some pretty good enemies.
It doesn't help that invasions/pvp are dogshit
shadow tower would've been popular but its spiritual successors in demons & dark are shit & had no right to be popular
That makes sense.