You know, I was wondering, what should Japanese developers do now? Somewhere since the third PlayStation, the genre has stagnated and rotted. Once a year, an interesting project could come out that tried to do something new or unusual. Everything else is a hundred times over-digested feces, chewing over the same mechanics, the same archetypes, plots and visual styles.
And of course, nothing that tried to move away from anime. And so the 33rd expedition simply annihilated 20 years of stagnation of the Japanese in the genre. Some frogs who had never made a JRPG in their life, in a country that has no tradition of JRPG, in their debut game made a bigger step forward, to the side, anywhere, than the cross-eyed monkeys in the same 20 years.
In the good old days, the ancestors of the Japanese had only one way to wash off this shame. Commit seppuku on a green lawn, rip open your belly, spill your guts and clear your name before the people and the emperor. Do you think modern Japanese are capable of this? Nuclear bombings turned their brains into anime, and honor was forgotten and trampled by the American boot. Any dignity and pride were completely leveled by the American master. Basedjaks.
So all they are capable of is either grudgingly, with envy and hypocrisy, congratulating on Twitter, or complaining on the same Twitter that their budgets are not right. But the studio has 30 people! In short, shame and disgrace to Japanese developers!