Is it fair to declare Death Stranding 2 the best looking game ever made?

Is it fair to declare Death Stranding 2 the best looking game ever made?

Its 60fps on base PS5 in performance mode also, crazy how good games can look when they're not made on UE5 and coded by jeets

It's not that Decima is an amazing engine, it's just that it's the only modern engine that isn't a fuzzy blurry mess. It won by not being retarded.

Bro it needs to look like Okami otherwise the game doesnt have a visual style!

Artlets are embarrassing

Finally.

Hobbo Sam.

I FUCKING LOVE REAL LIFE LOOKING SHIT IN MY ESCAPISM

muh ray tracing

you're worse than Indian people

The majority of people in the world pretend that they are better looking, have a better life, and are happier then what they really are which means the majority of the people in the world don't want realism in real life so why would they want realism in a video game?

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Did they improve the physics in any way? Especially on vehicles? I have no interest in playing this if i can't fuck up my deliveries in hilarious fashion

People want Halo: Fortnite edition but they don't really want to think about the size, scope, or the visual fidelity that it would take to pull it off.

looks like one of those soulless UE5 nanite demos

that looks like shit

No?
Looks like basic modded skyrim

When you zoom in close you'll see how bad the textures are

More games need to use photogrammetry. This is why EA's Star Wars Battlefront and Battlefield 1 are both still peak graphics 10 years later

How long is 1? I bought it a year ago but haven't played yet.

i sure love walking simulators

for me it's when the mountain in the distance collapsed.

you should refund it

Are you one of the 20 million who bought death stranding 1?

and here we have more, prettier nothing

and here is more nothing

Bout 50 hours on a regular playthru with sidetracks and shit

100 hours of fetch quests running through barren procgen openslop

grim

Mexico somehow more mountainous than fucking AFGHANISTAN

What did Kojima mean by this?

America looking like iceland is fine but this is where you draw the line?

No, I'm just sick of Kojimas shit.

Afghanistan is a big place, everything is condensed in Mexico

Post more. I am not seeing anything amazing yet.

Why are we getting Death Stranding 2? I thought he was busy working on le cinematic tranny game?

Holy shit did you find this mountain in the middle if no where with no marker pointing to it?! Impressive.

Mexico is larger than Afghanistan dipshit.

Afgan again?

Bullshit

Even No Man's Sky procgenslop terrain looks more interesting

Its 60fps on base PS5 in performance mode

really?

Is this Skyfield?

Mexico's area is approximately 761,610 square miles, while Afghanistan's area is about 252,070 square miles. Are you an actual Taliban?

where is this from? is there a new trailer out?

Not of its all just rocks like in that picture. Rocks are nothing special. No I haven’t seen any other trailers and don’t want to.

The Decima engine is great

Why does the backpack move like that

its a hoverglide backpack, an actual meme

you'll always remember Okami while i cant tell apart assassins creed 4 from 7. Now that's art

I guess it's trying to float in line with his body
kind of embarrassing

So sad that only Death Stranding and the dogshit Horizon games use it.

The environment and animations look great, shame the gameplay is duller than fuck and the writing is going to be more schizojima babble

100% procedurally generated slop

There isn't a single interesting natural formation or landmark in that environment

Nah it's this
You obviously didn't play the first game. It's a shock absorber thing.

shame the gameplay is duller than fuck

You played the game already? How?

I can tell them apart easily. ac4 black fag is on the old ac engine and looks similar to ezio games/3.

It's a shock absorber thing.

I know, it exists in real life and doesn't do much.
the mechanism doesn't absorb more than the weight that it adds.

E33 trannies are literally shaking when they see this, it's unironically over for them, nice try tho

this. it's literally just a fucking heightmap

that looks like one of those "Nintendo hire this man!" tech demos on unreal

For me, it's the zone based open world. Each individual zone is designed with intended routes, branching paths, and connections to other zones. These paths can be seperated by hard to navigate terrain to keep the player on a semi-linear path, maybe have a few open zones for the occasional big arena battle.
Then the advantage of zone design is that you can give an illusion of a much larger world by abstracting the distance travelled between zones. When it's all 1 map it will inevitably feel very small, when you have seperated zones it feels like you're exploring small but important areas of a much larger world.
And you can still have looping shorcuts and unlockable secret paths that allow you to travel to initially hard to reach zones much faster in the lategame.

wow that looks pretty cool
where is the gameplay?

KCD2 and DS2 seem to be the most beautiful and yet also perform great in performance side of things of this entire year.

You're looking at it right now. Oh wait I see, you're a ADHD riddled zoomer with tiktok brain that needs gunshots and explosions every few minutes, my bad

height map landscapes are the first things they teach you in gamedev 101 anon, you yourself could generate this exact shot in any 3D engine in less than 30 hours of work

Ok now go and make the entire rest of the hundred million dollar game as well

AYO WHERE DA GAMEPLAY DOE

THIS IS JUST LIKE U5 SLOPPA DOE

I COULD MAKE THIS IF I WANTED LOL

WHY IT DON'T LOOK LIKE PIXEL INDIE SHIT DOE???

God I hate sassy fat brown twitter zoomers so much

mfw i'm running down that hill for the first time

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my shit looks like this after i leave it in the room to dry

indie band song starts playing

recipe for kino

That terrain looks very weird, the erosion and shapes suggest it being much much bigger, but when you compare to the player character they're about 3-5 times smaller than they would appear.

Anything more than five meters away isn't covered in the thick layer of fog

I fucking kneel.

Doesn't even bother to look up a topographic map

Mexico has a big fucking mouintain range going straight down it with vastly greater variety in elevation compared to Afghanistan.
Reedus is probably wandering around Torreon and Durango.

what is CryEngine

also

it's just that it's the only modern engine that isn't a fuzzy blurry mess.

you haven't played DS1 huh

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Yet you find time to post in threads of his games, I bet. Ironically.

Kojimadrones are truly and unmistakably the most insufferable fucking losers in the whole gaming medium.