Modern game devs be like

Modern game devs be like

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And here's why that's a good thing by Sharan Fikelgoldsteinblatt

level design is a lost art

Modern Anon Babble Posters need to be more like PicRelated

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BUT IF I HAVE NOTHING TO COMPLAIN ABOUT I'D HAVE TO ACTUALLY GO PLAY VIDEO GAMES!

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Just don't play anything after 2016!

stop complaining just consume!

and if you can't consume don't get in other people's way to consume!

Or playtesters are fucking idiot morons. It’s always the playtesters.

what if you play the games you enjoy and comment about how bad video games have been for the last 15 years?

I used to do QA at a video game company 2006ish. The problem we'd find with playtesters is they became too good at our game, and they started finding speedrunner-esque bugs and filling them as bugs preventing us from going gold. Eventually the litmus test for the bugs became "does this stop you from playing." Which became a hugely political issue around the company.

Eventually a lot of just quit, company died, but I'd imagine the same thing just happened to the video game industry as a whole. I watched a documentary about how Bioshock 1 was made, and they had similar issues with their QA team, and instead hired a team in Boston to come in and play their game blind and find issues with it and then craft the narrative around that. It's why they have those 6 second clips demonstrating the plasmid. Originally it was going to be like a 30 second long one, but they found people kept skipping it and not knowing how the plasmid worked.

I like it that some games are actually starting to add a lore reason for it.
not only is it just another flavor of "just ignore it, bro," it's also being spammed into the ground as if to make people sick of it. Learn what being ephemeral means and enjoy those small moments instead of trying to create another Hawk Tuah.

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What games i actually like? i've played all of them that's why im complaining about the new ones suck
An american made that pic

Yellow is the brightest color and the last color you see before completely going blind. That’s why it’s always used for safety equipment.

stop noticing goy

Every game needs to be dumbed down because mankind is going to be dumbed down too. All except G-d's Chosen People, the only ones who can be trusted to rule this world.

This review was influential for all the wrong reasons

You mean focus testers. Game testers get extremely good at whatever game they are testing.

Or playtesters are fucking idiot morons

Lol. Yeah lets blame the lowest eater in the food chain who just makes tickets that will or will not be fixed. Ofc you cant forget this t. dev

modern Anon Babble fucking su-

wait a minute, I only read threads I actually like!

i can do both, play good games and complain about shitty ones, faggot

I like it that some games are actually starting to add a lore reason for it.

It's not long until it gets turned into a marvel quip

Sheesh who keeps spilling yellow paint everywhere

I want a game that's like a Viscera Cleanup Detail kind of deal.
You're a guy with a variety of tools to apply yellow paint. The hostility level of the mobs on any level vary.
Your job is to run ahead of the protaginist in a modern designed, high fidility level, and apply yellow paint to appropiate objects so the game's "real" protag doesn't get lost.

STOP CRITICIZING PRODUCT!!!!!!!!!!!

no

also, The Game

People were saying that this was a self-aware satirical reference but I'm not familiar enough with the remake to believe that.

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it was 1-2 ladders in the whole re4 remake that had yellow paint on it, I think you’ll survive. Same with FF rebirth, the painted climbing section is only in the tutorial and everywhere else it’s normal. It’s easy to think of a lore reason why too

You Lost

You will change nothing and will only suffer. I see shit, I don't play shit. The end. Unless you are going into game creation.

it's just a ladder or two bro

RE7 wasn't this obnoxious with it, was it?

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you will change nothing

These people aren’t building game dev portfolios or resumes. They absolutely won’t be changing things. But muh DEI hires with actual experience and work portfolios….

We should have Yellow colored Waifu thread, posting Waifus that wear yellow

the game? but seriously you don't have any relevance to these threads but you keep spamming it everywhere like it'll catch on. it was just a thread, it's time to move on and make a new cartoon reference.

Hmm… no. I like to stir chaos and play good games.

it was ok when mirror's edge made every climbable ledge red

it was ok when every pickup floated in the air and glowed

it was ok when every climbable surface was an obvious squared-off ledge

I will continue to leave out that it was an easy mode/accessibility option because I didn't actually play the game

Not only was the stark red ledges optional, it also made sense looking at these gaudy, mass produced infrastructures because the city was made by bureaucratic control freaks.

cracked walls as obvious BOMB HERE signage

Modern Games fucking Suck

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God I remembered that fucking Quiet Place game. There's so much fucking yellow paint everywhere. anything you need to do is outlined in yellow paint it's insane.

wuttaboutism, but literally yes, it's more inventive than yellow paint. as an example, items still glimmer in the remake when in reality they shouldn't, but somehow the same ugly yellow coated everywhere is supposed to be seen as normal and not video-gamey. people are calling for a return to good game design, not for removing the design altogether.

Walls crack in real life. No one paints random boxes yellow in real life

I mean in the case of Mirror's edge it's also a stylistic design that gives the game it's look and atmosphere the very clear white and red colors of the game giving it's signature look. The main argument against Yellow paint isn't that developers shouldn't try to design their level with indicators that help guide the players but that if "yellow paint" becomes the universal tell sign across every game we're losing the chance at having unique visual design philosophies across games.

its not "Whataboutism", its me giving examples of how devs in the past made interactable objects more distinct so the player could see what they were. its literally no different than the yellow paint scandal of today, jaded games simply cant go a day without being outraged over some perceived slight towards their intelligence.

I say this and I do this

again, false equivalence. cracks in the wall aren't yellow paint. yellow paint is the problem of lazy art direction. it hurts my head when I hear game industry professionals (canadian playtesters) espouse on this issue and think that yellow paint is immune from criticism because other games used lights and other leads to direct players without realizing they don't have to defend YELLOW PAINT.

the idea is good it’s only bad because it’s yellow paint

If it were yellow tape you would clap like a seal. Seems like a harmless solution for playtesting morons

specifically going into threads he doesn't like to spam some meme thinking he is 'curing' Anon Babble

is actually just adding a new layer of spite to the outrage loop

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a literal 5 year old can solve the tutorial faster than a game journalist

They are indian?

please walk/drive directly into every bit of yellow signage you see in real life, thanks.

I played Left 4 Dead recently and although I got a bit lost at times I was able to make it to the end of every campaign. The only time I paused the game and looked up a guide was in The Passing where you fall into a pitch black sewer that's one giant room and there's a red ladder slightly to the right at the very end.

Sex with Zoey

Yes, we should just stop consuming literally all media because of how trash it is, I agree. I'm sure glad that the most efficient choice of being a gamer is to simply not play games because after all I shouldn't say anything negative about current media, we need to think of our corporate overlords feelings! Just bury your head in the sand and hope it all blows over until the next big retarded fad of 'We hate our customers.'

enters thread of people complaining about something

so he can complain at them for complaining about stuff

he's also a giant tool and literally doesn't care and says ignore it despite the fact he can't ignore people complaining about it

You're not very smart, eh?
Imagine playing a war game and everywhere yoh went the enemy placed giant arrows and signs saying "go this way" and you followed it to easily kill them. You are trying to equate that to basically traffic cones or other high visibility objects designed like that for the safety of an average pedestrian.

Imagine going to a bank vault and the correct password numbers all had yellow fingerprints, this to you is the same as a safety vest

Companies should hate people like you

Be like

Stop speaking that way.
You are not a from the inner city.

playing left 4 dead 2 and having to lead people through that dark ass room was funny in the early days, some niggahs actually went all the way off to the right/left to find a wall only to realize they needed to climb a ladder

Informative Signage means “GO FORWARD.”

Retard

a bank vault and the correct password numbers all had yellow fingerprints

the code is 20 characters long and uses all the keys
checkmate atheist

If you can't tell the difference between a ledge slathered in yellow paint versus a Traffic Cone, then you're legitimately retarded or just shitposting.

There really is a certain point where you have to realize some people actually search for things to complain about JUST for sake of complaining.

I don't care about Yellow paint, it's an anti-retard tool.

Alan Wake 1 did yellow paint right

we are talking about how yellow paint in video games means "go foward," yes. You are comparing it to "do not proceed" signage in real life.

Slightly unrelated but in The Forgotten Realms the reason why there's magical items inside forgotten dungeons and tombs is because Elimster placed them there as goodies for future adventurers because Mystra told him to.

I think that's lame and gay.

It's not an anti-retard tool, it's a 'I'm shit at art design and need an excessively obnoxious crutch to highlight interactables because MODERN GRAPHICS make everything hyper detailed and look important to the point of making your eyes glaze over, so they NEED to have retarded shit like this because they have 0 direction or symbols other than LARGE BLOTCHES OF COLOR or some shit, even silent hill 2 uses white cloth strips to mark stuff, which is way better than slapping paint all over it or white bird shit.

No it's an anti-retard tool. Because people like Arin Hanson and that one HL2 Ep 2 beta tester exist. And when they get filtered they whine hard. So game execs want them to stay and play despite being colossal tards.

HENCE, the paint.

Listen to the audio log on the desk next to it (highlighted) about how they need to reset the code, the new one is [x], don't forget!
Yellow = pay attention to me. Yellow paint is the same as waypoints but far uglier and breaks immersion.

I think people who hate yellow paint are glass skinned pseudo intellects that are really upset because they feel insulted.

The average gamer doesn't give two shits or focus on the paint. At least I don't. Because I enjoy the game and don't look for shit to whine about.

In Zelda 1 how were you supposed to know you can burn down specific bushes for secrets?

Yellow = pay attention to me

something you never would have claimed if video games hadn't started using it as a crutch for shitty level design.

Yellow = pay attention to me.

guess you need to start staring at the sun

Why design levels when you can just throw shit in an empty field and call it open world?

conversely, why design levels if people are just going to load up a guide that tells them where to go?

this is Anon Babble you need to talk white!

brown "people" don't belong on the internet

Or that story of the play tester going in circles over and over again.

It's sadder when you realize the tried to pretend to make it natural but the white paint wasn't enough.

comment about how bad video games have been for the last 15 years

That's awful waste of someone's time if they are not a journalist being paid for it.

This isn't something particularly new though? You people harp on about it like it is a new phenomenon.
Also this, Anon Babbleniggers are mostly to blame for it though and they certainly don't play games at all.

yeah an incoherent magic sparkle on all important objects was much better than using color to direct the eye

That's awful waste of someone's time

Unlike complaining about people complaining about gamers being bad.

You have a problem with the yellow paint gnomes?

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is that a jeet hand, if so it would be unintentionally accurate

shit is better than puke!

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What motivates people to complain about criticism of obviously subpar aspects of modern games unless they're actual shills?

Game journalists treated this like innovation back when HL2 did it. The resistance """hid""" giant spray paint markings to show players where the """secrets""" were

Silent hill 2 solved riddle difficulty, by having it variable from beginnger to hard

Final Fantasy 7 solved item markers by allowing you to press select to see what you can interact with

These problems were solved 25 years ago. Why can't modern devs follow suit? I am okay with game modes that allow retards play, I just don't want it to affect me.

Hit select and yellow paint shows up on objects you can interact with. Start the game and it says "labrynth mode: begginner, medium, hard", "action level: beginner, medium, hard", and "riddle level: beginnger, middle, hard".

Me? I go hard-hard-hard. Bam I am playing a game from 1996 again. Babbies can have their dumbed down version.

Just don't play anything after 2016

2007*

Retarded brand loyalty mostly.

it takes like 10 seconds to bemoan the state of video games.

Exactly. Now you're starting to understand why open worlds are nearly always horrible.

You weren't. That's why they're secret.

Retarded comparison. A damaged wall is obviously going to be more vulnerable to being broken down. Yellow paint however has no logical place in RE4.

false equivalence

cartoonish game having breakable walls stick out by making them look fragile

is not the same as

realistic game smearing yellow paint on random cliffs and crates for no particular reasons