Does this game have any flaws?
Does this game have any flaws?
Too short, and they kept the story vague for too long. Otherwise no, the combat and music are literally god-tier.
Generals belong on Anon Babble
Why isn't there a tendie Anon Babble or fire emblem Anon Babble etc then?
I cant find any tbdesu
Break Damage Limit shouldn't be in the game
ACT 3 Power levels
You only get break damage limit at the end of the game anyway. Do NG2+ and tell me otherwise. I only managed to get Simon to half health during phase 2 on my NG3 before I got bored. Can probably do it but I'll save it for later.
I don't know I watch some soi say it was extra cool pokemon and closed the video
dungeons are aesthetically boring
beachball
Could've used a bit more Lune feet.
Heavily astroturfed by marketer samefag
The menus are absolutely terrible and it has a few glaring bugs that need to be fixed.
Everything else is excellent.
None
Does this game have any flaws?
Bland post-game content (hey fight lamp dude and duelist a bajillion times!)
Post-game content also generally relies on you guys insta winning. Would've much preferred inflated stats and better challenge.
it is the best japanese rpg ever made in japan by japanese people and the best turn based combat to ever take turns
cool take your general complaining there bye-bye
No impregnation feature. This is pretty much a standard feature in 2025 and it doesn't have it.
The combat isn't that balanced. By that, I don't mean OP shit, but in the fact that the defense phase of the combat is way more important than the attack phase until late Act 2. It's probably less impactful on Expedition and Story mode, but from what I've read from players on those modes, bosses can still be cracked.
yeah
The shills promoting it.
Yeah its boring
If you think the combat is good you should try actual action games
The level design is uninteresting and unrewarding to explore
You can nit pick a couple of things but actually flaws? Nah. Maybe you really wanted a really feel good ending and didn’t get it? Still not a flaw.
.kp78
The fanbase
0
The combat is terrible. It's a bad hybrid of turn based and real-time combat that just makes it worse than if they had comitted to either
It ends.
Yeah but you're probably an underage faggot that hates JRPG combat anyway so this game was never for you, and for some reason it makes you mad.
Anon Babble's nonstop seething over this game is truly incredible.
I have never seen this much asshurt in my long Anon Babble career.
Act 3. Now that the dust has settled how do we fix the """"post""""-game content?
pokemon is a wild comparison
Doom eternal was 5 years ago and the game has had weekly seething and shit flinging threads even before the announcement of the new game.
Can't wait for GTA and the only people on Anon Babble to complain will be third-worlders and tendies.
The artstyle is actually really ugly despite the game sniffing its own farts over the artstyle being art itself
Midwit melodrama story written by a gay redditor
I think you hyperfocus on that because no one gives a fuck
Story should've ended at Act 2
But it's impossible to miss if you want to talk about doom in any capacity at all because all the split enjoyers of each game are against each other's throats. I would miss the expedition seething too if I didn't care about the game but it is ultimately just one game I'll forget soon enough.
Act 3 should of been a real act the same length as Acts 1&2 combined to flesh out the story pivot.
Act 3 is a mess
Clearly, otherwise IGN would have easily given it 10/10.
Parry/Dodge makes all stats outside of your chosen weapon, Speed, and Luck irrelevant.
Too many GOTCHA moments in enemy attack patterns that turn it into trial and error
Otherwise gud
Yes all games have flaws
you wouldn't know that looking at the clair obscur cult
That because you only look at bait threads instead of the story argument threads.
Or jsut drop into the story threads to bait and only read the parts where your told to fuck off.
just scroll through and realize that this same fucking thread has been happening on repeat for the last week,.
This game has been posted so much, I've basically played it through Anon Babble's posts, so this game is so good, it saved me $50.
Just got it today and playing on expert but it seems a bit overkill. will I catch up to the mobs shortly or is it going to be parry or oneshot through the entire game?
also can I fuck up my build at all or is it all fixable?
so I havent actually played any jrpg past the 6th gen of consoles cause I just checked out of gaming for a long time. what are the best games I can check out now? has to be on PC though. and nothing too recent like e33 cause my laptop isnt amazing (its new and has tons of ram but isnt a gaming laptop). something in the ps3/4/switch range. Was a really big fan of old FF, star ocean, tales, chrono trigger/cross. please help me anons just tell me what the absolute best shit I missed out on was. pic unrelated
Yeah, act 3 and Stendhal
the ending is the only thing to discuss because the rest of the game is... boring, sorry it just is.
elden ring had tons of discussion outside of lore, what weapons were OP or not, what bosses sucked or not, there is LITERALLY no discussion of anything but the ending
I mean it is, if you advance the camp conversations
Each character has a tailored quest
At its heart it’s a serviceable but unpolished AA. Everything on top of that is so good that it can be overlooked though
I mean from a tech perspective btw
Maelle being a dumb slut
What a lot of others are saying: horrible balance. I wouldn't mind a massive balance patch eventually, but refining a single-player game is taboo according to retards, apparently.
They likely have other priorities, anyway.
And that's a fir stance to have but "there is a cult that praises every aspect of the game on Anon Babble" objectively isn't true.
the background niggers in the prologue
It runs on Unreal Engine
NTA, but I prefer my TB games without action commands, honestly. I don't think it's a bad style of gameplay, but I'm interested in utilising knowledge of stats, abilities, maybe positioning if it's a thing, to succeed in the genre, basically tactical/logistical challenges, whereas action commands introduce reflex challenges into the mix, which muddies the waters.
It ended :(
picto health/defense stats are more important than the effect if you're trying to live hits. This is a game where either you use the stat gains from pictos for defense or you go full glass cannon
You can't fuck up your build, there are items to redo your stats and skill tree
Yes but they're ultimately minor and largely UI-related.
Can only favorite Lumina for the whole party instead of per-character
No saveable loadouts to switch weapons/skills/pictos/lumina between boss and common mob setups.
Can't see the Bestial Wheel outside combat as reference for optimizing a rotation for Monoco's skills
Lune and Sciel dealing the finishing blows to Sirene and Visages respectively felt really anemic and a lazy attempt to make them seem important when the story had shifted to be more about Maelle and Verso.
Endgame fights, especially Simon, turned into glass cannon metagaming where I tried to end it in as few attacks as possible and hope he didn't use certain attacks, especially the Speed of Light one. Can't complain too much about the balance since it only felt off at the very endgame and I was on Expert, so I kind of opted into that.
Of the ~80 hours I spend overall on it probably 6 of those were in the menus and I felt the annoyance there more than I should have.
Amazing game, the problems are not worth avoiding it for any reason.
Does this game have any flaws?
Yes, Lune isn't real
The ending is the thing people are going to want to talk about more than anything because they finished the game and that's what's on their mind. People playing through the game don't want to join threads and talk about the other game aspects because of spoilers.
On top of that, the ending is by far the most divisive thing in the entire game, so of course that's going to be the main point of discussion afterwards
you mean like how FUCKING GRAINY that screenshot is?
Lune and Sciel dealing the finishing blows to Sirene and Visages
this felt so out of place and I didn't get it
at first I thought there was going to be some sort of weird "connection" they had, but there isn't
Only thing Lune has is her parents died at Sirene
Yeah same. I did like that Sciel's immunity to the masks was because she's the one person who is exactly who she seems to be. But the way they did it was so awkward after that long fight. And Monoco could just as easily have dealt the blow - it's not like she saved the party.
yeah a pretty big one
Anon Babble‘s nonstop dicksucking over this game is truly incredible.
I have never seen this much retarded FOMO.
There, fixed that for you.hjyv0k
Unrelated but I completely lost my shit when the masks after the Visage cutscene latched onto everyone while they just bounced off of monoco who couldn't give less of a shit because he already had one
Does this game have any flaws?
it has janky animations
too short
stop talking about current popular thing it makes my shitty bad and unpopular thing look even worse
It's unfair that the Verso ending is unambiguously good and the Maelle ending is unambiguously bad.
The ending is kind of...bad? Act 3 in general really. There's a lot of stuff I haven't done yet (I haven't found Clea and I guess there's someone named Simon?), but after that ending I've kind of just lost all motivation to go finish things up. Now that I've had time to sit and think about it, I don't think I ever managed to be enthusiastic about the post-Gustave plot.
It had some undeniably great moments, but after that point Lune and Sciel are just kind of there to flirt with Verso who, outside of his fun dynamic with Monoco and Esquie, just feels like a bland cardboard cutout of a character. But I just don't really care about the Dessendres, so the fact that everything past Act 1 is actually just a family drama was pretty disappointing.
I doubt any other game will have better music, but I doubt E33 will wind up being my personal GOTY.
Too easy. Once you get parrying down you hit dmg cap pretty quickly.
Its good because its actually a little different than the usual slop, retard. Ill hate this too after we get 5 games with the exact same combat
I kinda agree, the only really impressive looking setpiece is the monolith
It's better than BG3.
Its good because its actually a little different than the usual slop
The fuck is this even supposed to mean? It's low quality slop turn based with low quality slop button pressing added on that makes the decision making meaningless. It's inferior to good turn based games with actual tactical depth and actually good action games where there's more to do than press a button at predetermined times like a bad rhythm game. How the fuck are you trying to get away with calling other games "usual slop"?
good turn based games with actual tactical depth
Name 10.
Unreal engine is ass
Too short
Bad post game
Too easy to break/cheese
Soulslike attack animations where enemies fake you out and delay their animations mid-swing for the sole purpose of making it impossible to using prediction or telegraphs to dodge/parry. Whether this is really a "flaw" is debatable I guess but it feels like a cheap way to extend playtime and force the player to learn unintuitive timings rather than use real skill and reading patterns.
OST. Its not really a flaw (so much as its "just okay" but I don't find it to be the 11/10 that everyone else seems to think. If Lumiere was the main theme of any other mid af game no one would give two fucks about it.
Yeah, we sent the climbing expedition out, but they didn't win.
The climbing expedition? Weren't they good at anything other than climbing?
No, they just climbed really good.
How were they supposed to beat the paintress?
They were trying to climb her really hard, but it doesn't seem like it worked, so we tried the grappling expedition instead. They were really good at grappling and making grappling spots and...grappling things.
That's retarded, surely every expedition should be a bit more nuanced than that?
Hmm, maybe. Maybe that's why the Banjo expedition didn't work out either.
Play with film-grain on
Guys, why is my game grainy?
Minigames suck and the first grosse tete fight is a slog waste of time. Other than that, it's near perfect.
Why isn't there a fire emblem Anon Babble
There are two
Why isn't there a tendie Anon Babble
That's just Anon Babble
Minigames suck
I like the climbing ones, I wish they had more.
Nearly 20 minutes without a response. I am taking this as a concession.
what rpgs should i play to fill the void after finishing this game
It's that, and a huge part of the plot not really mattering with the entire ending being laser focused on a family's relations. I guess that brings up my major criticism with it, the plot and general feel of the game turned way too quickly at the end of each act. They wanted such a big twist to kick off each act that each one made the previous feel kind of pointless.
I didn't mind the chained together knockoff, it was just stressful. The dodge the balls one made me rage almost as hard as dodgeball.
Plenty, but even if I list some of them retard will blindly defend the game as being a flawless masterpiece anyway.
Final Fantasy games from over 20 years ago.
Western storytelling
representational artwork
adult level dialogue
deeper themes/metaphors
every character serves a function in the narrative
Japanese storytelling
cartoonishly exaggerated emotions and actions
"BAKA BAKA you're so silly! BAKA" character interaction
setting and theme are "random cool shit, like flying cars and shit"
random characters serve as coomerbait, or random cute character for merchbait.
same tired theme of "protect my friends" every single time
can i do this on gamepass?
Cheater First strike shouldnt have been in the game
Yes, modern FF games are shit, I agree.
Clothing defines the characters
Could be worse.
Expedition 33 shits all over westoid AAA tranny games.
Gee... where have we seen that before?
You're really being this anal?
Advance Wars, Pokemon, Dragon Quest (the later games like XI especially) are some of the best examples of turn based combat of their genres and I will happily explain why each of them are largely superior. Most turn based RPGs in comparison are garbage in comparison, but E33 is especially trash even compared to the norm since it goes all in on dodging instead of making its turn based systems actually work on their own.
It's sad, because limiting healing item spam is one of the most essential things that a good RPG should do to not be slop, but it's otherwise wasted on a fundamentally trash system.
anime game
anime game
anime game
lol. lmao.
Cool now compare user scores
If there where games like that to recommend, E33 wouldn't be as popular as it is now.
You could try emulating Bravely Default I guess.
30 hours for rushing, 60 hours for completionist is too short
please, fuck off you retarded zoomer
$50 for a 30 hours game is too much. Forcing it to be a 60 hour game by doing pointless chores in game doesn't magically equate to value.
No shit anon. Why the fuck do you think RPGs in the turn based genre, specially 4 niggas in a row, got called JRPGs?
Japan's the one that cranked them out the most.
Yeah the characters aren't attractive enough.
I'm not surprised you'd give this kind of response. For your sake I'd hope that your employers don't dock pay bonuses for making it obvious you're a shill who has no business being here and can only insult things for being 'anime' on a fucking anime imageboard.
The volleyball minigame.
Nude models (I want to be able to strip the girls like in bg3)
UE5 jank, besides that it's GOTY. Fucking OST of the decade.
beat the game
still have a metric fuck ton of side content to do
Kinda strange how they balanced that and just gave you the airship at the end. Looking forward to the bloody palace tower.
Playing through new game+ has made me realize how boring and flawed the battle system is, you come across some bosses that have enormous health pools and it takes forever to kill them, first 30 seconds is you learning their move patterns and then you are unkillable after that, there is no strategy of any kind involved, you build up your character specific things until it's ready and then you unleash your big giga move. I think parrying should only negate 50% of the damage so you would still have to think about healing/buffing/defense whatever.
Your damage is probably fucked, shouldn't take more than 10 minutes unless they are way over your level. Also it takes a lot more than 30 seconds to learn combat timings, but you already played through the game once so you should have most of them by now.
Bosses/mimes usually take 15 minutes to kill, it's real boring though, mimes especially only ever have the 2 different attacks that are really easy to parry. I don't see how I could get any more damage before I can find the material that upgrades your weapon to max level.
The story is a major flaw. Not being able to pork Maelle is another significant one.
I'll take the Japanese storytelling, thanks. Pseudointellectual tearjerkers don't do it for me, sorry, no matter how mature you think it is to like such garbage.
Biggest issue for me was use of UE5 made it an absolute stutter fest on PC unless I turned graphics options down to PS3 levels and that really defeats the purpose of this sort of game.
The devs use troonsky
The biggest flaw is that they take off all the major character progression guard rails as soon as act 3 starts. This makes it easy for someone to have the end of the story ruined for them due to being too overpowered for the final boss.
It's derivative, too easy.
Yes, it's ugly photorealism shilled slop.
Is this game any good? It's red flags from top to bottom
unreal engine
graphicsfaggotry
noname studio
turn based with le twist
What am I missing because it looks boring as fuck, if I didn't already know it were French it would look identical to the dozen edgy chink games released every month
It has plenty of flaws, but it's still good
Hmm, maybe. Maybe that's why the Banjo expedition didn't work out either.
This is a funny post, but I'll point out the musical expedition made it all the way to Sirene and figured out several ways not to beat her. They climbers made it all the way to the paintress.
NTA but the only good tactical game I remember is Jean D'Arc
it's ugly photorealism
Didn't play the game lmao. There are photorealism mods precisely because it isn't.
Is this game any good?
Pirate it and find out? Maybe listen to the OST or read the reviews on the highest user rated game of all time? Maybe ask yourself why a game with no marketing budget is suddenly exploding in word-of-mouth popularity a month after launch?
holy heckaroonies the highest User Rated Game of All Time??
the highest user rated game of all time
Ah, it's paid advertising. Gotcha.
this post needs more buzzwords
Yeah dude the "No Name Studio" secretly has enough money to outspam AAA studios but waited until a month after launch to do so. Or maybe you can give it a pirate and find out for yourself why it's overwhelmingly beloved?