just wall, dude
Kek, someone tell Light, Bisu, Flash, Rain, etc to "just wall, dude!". Despite the fact you can also "just wall, dude" vs vultures even easier since they can't kill buildings in 5 seconds like Lings can. Zerg units are ALWAYS better, and every single Korean pro agrees with that statement, has nothing to do with Artosis.
There's so many maps that's been thrown out over the years solely because Terran made them unbalanced
Yeah, like how on kickback where SK literally just afk macro'd and then a-clicked some ultras/lings to automatically win? the entire standard Radeon/Polypoid style map balance of BW is centered around giving Terran a fighting chance vs Zerg or Protoss. Literally anything that isn't your standard non-island 3/4 player open map with limited bases is unplayable for Terran, because they need a perfect environment where the other races can have none of the following:
1) Requiring too much air mobility (even just a split map like Eclipse is hard for Terran to deal with, let alone islands)
2) Having too many bases (Terran can never get a game closing push with the infinite expands and counter attacks)
3) Map too large (Takes Terran too much time to get from their base to the enemy for a push due to siege time wasting)
4) Bases too large (Terran cannot secure their home, will be harassed or counter dropped to death)
5) Bases too secure in the front (Terran cannot push the other two races with better late games, die to carriers or defilers/ultra)
All map balance is warped around trying to limit the two races from slaughtering Terran every game, and literally only one style of map has worked out in that regard. Yet even with that effort, SK/Hero have turned it into a solved matchup anyways, you will never see another Terran ASL win as long as these two don't coinflip each other and then shit their pants afterwards.
Zergs are too race-carried to ever be deserving of bonjwa status.