Digimon World 2. Home.
Digimon
kuso dungeon crawlerge
Raw dungeon crawling kino
I'm sad that digi-beetles were never used again. Also battles take SO FUCKING LONG it gave me multi-tasking autism that I'd input my turn and come back in time a literal minute or two later. Somewhat useful for other RPGs to try to make battles use as few turns as possible.
Anyone remember the glitch that let's you recruit that one crimson guard's Boltmon? This game was the shit yo.
It's time to move.
Tidal Wave
Duo ScissorClaw/Scissors Arms Omega
Why is this allowed?
Okay, where?
strictly worse than dmw 1
fight me
Never played 2 sadly, skipped right over it due to my Playstation getting stolen. Does this game have any bangers like Digimon World 3 did?
Digimon World 1. Or you can room with . Dragon Quest Monsters is a great series.
There was this emulator in wich you could set the "cd read speed" making loading times not a kill yourself task for replaying this game but forgot the name, anyone know wich one it is?
TRI HORN ATTACK
*PSHHH JOON OOOOOO*
GOLD HAWKS 4 LYFE
Voice :
ベビーフレイム!
Text:
PEPPER BREATH
Man, those are rough Phoenixmon and Machinedramon models. Pukumon looks based though, wish he appeared in more games.
This game probably has the longest playtime to beat the game of any videogame in history and the one after is probably Digimon World 3. My god.
Anyway, it's funny how nostalgiafags start creeping up for franchises like digimon.
You don't understand how unpopular it was, to the point that in the late 2000s there was no localized digimon games and the franchise was basically dead outside japan when it came to videogames(unless you played the korean mmorpgs, that at least helped the brand).
Now it seems the franchise has revived.
You guys had no idea what suffering was for a digimon fan.
Yes I am hoping TS does well enough to make Bamco at least think about trying some more
You don't understand how unpopular it was
Literally everybody does, anon. Why do you think CS was so beloved despite the flaws it had in the initial version?
i farmed the tutorial mission probably hundreds of times for xp
digimon frontier was kind of like the sonic 06 of digimon. it permanently marked the franchise as "cringe" and out of ideas and it took until people started getting nostalgia for the first 3 seasons and digimon world for its rep to be restored
I honestly felt like there was like less than 1000 active digimon fans. The digimon subreddit (i'm using it as a metric for fan engagement, I know I know) was a fucking desert, the was this dyke bitch that posted her reviews of digimon episodes and nobody cared, some people took photos of their digivices, or old figurines, then things got better and better but still
Digimon World in particular got a lot of new eyes on it from normies. On youtube the only things you saw of it was just low effort playthroughs, nowadays you have game reviewers doing thesis on the game
finally get around to playing 4 just to say I did play it
Holy fuck is it bland. I can't even imagine playing it with my friends growing up. Even if I had gotten the game when I was younger, I feel like I still wouldn't have liked it, at best it would just be another time killer. Didn't even bother with the other difficulties because what's even the point, it's just more bland grinding with only a few extra spells to learn, some evolutions to unlock that you need to grind up all over again, and x digivolution data you can farm to pump up stats and shit. Probably a 4/10 at best.
It is a niche franchise, that's just how it goes. Also to be clear late 2000's here is like 2008-9 or something, so it's like 6 years of vidya drought. Good news for you though, anon, right now there's like 1-2k people playing Cyber Sleuth on Steam and 400ish on Next Order so obviously it's grown since.
question for all the digiheads: do you prefer early digimon "lore" where it was mostly kept ambiguous other than a few key elements and the digital world was mysterious and otherworldly or do you prefer modern digimon where it has detailed established lore, mythology, world building etc and everything is fully explained and fleshed out
I'm fine with the multiversal element where some takes are fleshed out and others aren't.
I played it solo and finished all difficulty levels, yeah, the unlocked content in the harder difficulties is just as you said. I finished the game once I got all the digivolutions, when I played it in the mid 2000s I got every digivolution except for the Imperialdramon FM for Agumon, which required you to kill a boss with 1 hp, and that guy spammed a thunder attack that was hard to avoid, I decided to emulate it years after and get all of the digivolutions and honestly, it was so much easier playing it as an adult, the mechanics were pretty basic, there's no point in leveling more than one digivolution, I got Wargreymon and sticked with it.
There's nothing else to get from it other than the signature weapons for each digivolution, which is pointless because they are not the strongest weapons and then there's the color changes once you hit certain levels.
I think once you hit the 900 levels you start dropping golden lettered gear. So there's that, color change in the weapons and armor.
blue from 1 to 30
green fron 31 to 100
yellow from 101 to 500
orange from 501 to 999
and pink for level 999 with also max exp.
It was always multiversal, it's final fantasy tier anthology, it even has a dissidia like event happening in Xros Wars (and there's crossovers in some games).
I don't know if it's good or bad, Pokemon benefitted from it being in the same universe since there's the aspect of trading pokemon from previous gens and the ability to visit kanto in the second gen. It being an anthology series gives it freedom to create something new and possibly good.
Depends on the game. I think it's integral to explain details for something like Survive, but for Story and World titles all I really think it needs is to feel lived in with natural dialogue and exposition to make it feel like they're actually in a genuine world. And obviously you don't need anything at all for World Championship type stuff.
I don't really care as long as it's computers and not ghosts.
You really need a fast forward to enjoy this game. But when you do enjoy it, it's insanely good. A real shame none of the modern games copy its skill system.
Probably the best music in the entire game
Only used once at the start of the game
This was one of the longest games I played as a child.
I remember the 99 hours limit on the save file
Why does he have no baseline art?
I aleays thought he was just saying it really weird.
PEPPEEr BREEthU
I believe this asshole was created for Digimon World 1 only, there's also Rockmon. They were so shitty that they were abandoned.
Tinmon and Golemon still has no line.
Just the usual localization bs
I like Digimon canons where the digital world is an alternate dimension that just so happens to be made of the same waves/particles as our electronic data. They got it right with the first anime. The whole "it's actually just the internet!" battle network thing is not nearly as appealing for this series.
It didn't even air on a channel people watched in the United States. Calling it the 06 assigns more value to it than exists.