First playthrough deaths

How many times did you die in the first playthrough?
I just hit drangleic castle and im at 150, i started wondering if this is really bad

I don't mind dying in games when I'm having fun.

i suck at souls games so i was like 500 on my first playthrough and ~150 on the second

I never counted my deaths. My first playthrough from majula to lud & zallen (i save them always for last cause i hate them) lasted 100 hours. My average playthrough lasts about 20-22 hours now.
Generally speaking ds2 ends when you're about lvl 200-210ish, more than that and you either farm bosses or play online

I never counted my deaths

You can check it at the monument in Majula

Lost track, but at least 50+ deaths to Executioner's Chariot

a lot because I joined the hardmode covenant without knowing what it does

600 something times most of which were in Black Gulch which raped me made me bear its illegitimate child and didn't even have the courtesy to pay child support, fuck that place

First playthough 100% all DLCs was around 80 deaths or so according to the majula stone. I like to immerse myself and play extremely carefully which means it was a pretty slow run too. The base game is pretty easy and I barely died, even to bosses. Most of the deaths were on the dlcs, especially iron king dlc which is the hardest one. I played exclusively offline though, if it was online some dude would've been able to just invade and one-shot me with a broken build so I would have died a lot more probably.

i started wondering if this is really bad

As long as you have effigies. Don't be self-conscious about your performance, just have fun. Seriously, don't ruin your first playthrough. You start dying a fuck ton on NG+2 with the overpowered red phantoms.

I suck ass at games despite decades of experience so I never bothered with Souls. I got my ass kicked for 45 minutes by the red zombies and gave up.

I keep dying so it's the game's fault

Perhaps Animal Crossing would be more your speed, Susan. Go play with your virtual dollhouse with the other girls and non-gamer tourists.

That's the total deaths in the world

If you go offline it shows only your deaths.

amazing how many people were filtered so hard by the "enemies don't respawn forever" mechanic

I don't remember how many times I died in Dark Souls II, but I think it wasn't very much. I had completed a SL1 playthrough of Dark Souls 1 at that point, and Dark Souls 2 is kinda easy. Like, I remember killing a lot of the bosses on my first attempt in that game.

However, I played the game on release, so I played the un-nerfed version of the Shrine of Amana area. I died in that mother fucking area so many times. That might be the most I've ever died in a Souls game in a single area. I was kinda underleveled, but still, I remember dying to the release version of Shrine of Amana a lot.

Based.

Shrine of Amana

get a fucking bow and arrow

I dunno. Vanilla DS2 on the 360 was my first Souls game and I remember playing a INT build.

Great magic barrier makes this area a joke.

That's the main reason why autists here hate ds2. Its the only game in the series that forces you to adapt your playstyle instead of bumrushing and rollspamming your way to the boss with your minmaxxed build.

If you didn't beat Shrine of Amana on release, then you didn't actually beat it.

No it doesn't force you to do anything like that.
But DS2 punishes people who just want to run past every enemy.

It's genuinely fucked up how easily you can die trying to reach the Darklurkers relative to any other boss in the entire game.
That being said I probably died more to Fume Knight since I did it naked.

176 deaths in SotFS according to the monument (offline via ), including all DLC and challenge mode areas in the DLC. I played it just before ER release when the servers were shutoff, so I didn't get to enjoy the real Looking Glass Knight fight.

How many times did you die in the first playthrough?

I honestly don't know. It was probably over 100

I just hit drangleic castle and im at 150, i started wondering if this is really bad

No. High death count doesn't mean you are bad at this - or any other - game, especially if some of those deaths come from bullshit like activating a trap.
REALLY BAD is when you drop the game, go to any gaming related board or yt channel, and cry how the game sucks ass because it filtered you. You are near the end of the game (not counting DLCs), so obviously, it didn't filter you yet.

Isn't that the most fair and honest way to make a souls game challenging? Instead of fighting giga spam hyper tracking anime spaz's. Where is the forced artificial difficulty anyway?

Beating nearly all bosses in DS2 SoTF, I think I died just over 1000 times? I'm not 100% sure though. Fuck blue smelter demon and fuck iron pissage.

On ng+ there's a red npc that uses some kind of halberd at the entrance to the castle that spanks your ass hard. That dude is harder than most bosses.

How can I find out? Pretty sure I still have my sotfs savefile

Fuck blue smelter demon

I don't know why I died so many times to this fuck, it's brain dead easy fight.
Fume knight was piss easy for me in comparison.

yeah fume knight wasn't that bad, very easy runback as well. I also didn't find frigid outskirts that bad at all. blue smelter demon tilted me hard, I played the entirety of DS2 with very low adaptability, DS3 was so so so so much easier thanks to how forgiving rolling is.

go offline and check the monument that counts global deaths, near the guy sitting down

His attacks are delayed compared to red smelter, he does a fuck ton of damage, deals magic damage, and also damages you pretty fast over time if you're close to him. So most of the time you lose too much health just by being near him and when you try to heal he one shots you. Pretty sure he punishes healing at any range like an ER boss so you have to heal when he's locked in an animation.

You gain AGI not only from ADP but also some from ATN, too bad I had no idea about any of this and how it affected iframes and action speed for a long time.
Yea i think running to blue smelter rustled my jimmies more than the fight itself.
But I still dread running to Rotten because I missed the bonefire next to him in my first playthrough.
DS2 is still fun.

100 or so - the game is really noob unfriendly and awkward till you get used to it - then it gets easy

Yea, my brain could not handle delayed attacks, estus punishes aren't that bad with lifegems being OP.

im playing with no adp so far and i found it great, but i just arrived at drangleic castle which is the halfway point so i assume it picks up from here

2 has the highest skill floor and is heavy on the fundamentals

I think in SotFS the castle and late game got nerfed, but I might be remembering things wrong. DLC are still the hardest part of the game.

Was expecting it to be low since I played it other after almost every other Souls game but the monument says 190 (pretty thorough playthrough, all the bosses and DLC)

I'm convinced an ER player would get their shit kicked in by DS2, with the easier/slower bosses being outweighed by jank level design and enemy placement

you can run past everything with ease, except in the Iron keep

I don't know man, it was so long ago. Probably had to be in the triple digits though, I used to die to all sorts of kooky shit that can't even touch me now.

no you cant

Yes but can you get inside the fog gate or open doors in time :^)

what part do you have trouble with? even Amana can be easily ran through
entire run from Majula to the Rotten not fighting a single mob is piss easy, you just need to know where to go

yes easily everywhere except the iron keep smelter,
the door where bunch of green goblins come out, you just need an alluring skull to distract them

post webm running through amana

never counted but it must have been a shitton. probably like 300 if I had to guess. dark souls 2 was hard back then. the fucking pursuer was filtering people, let alone shrine of amana. good times.

I'm not a streamer or youtuber so I didn't count. I don't know why you would.

b-but your Anon Babble epeen...

its trivial, the projectiles are slow and easily avoidable

amana0.webm - 1280x720, 2.94M

That's modern Amana, release Amana had them all sniping you from much greater ranges with it. You could dodge them, but have fun doing that while fighting anything. It was fairly simple to go through if you'd invested in a bow, but most people were sticking to pretty harsh builds or just beat their heads against the wall.

you dont have to count it, the game shows it to you at the global death count monument if youre offline

you didn't get to the end

maybe but old version is irrelevant, everyone been only playing Scholar and everyone complains that Scholar added more mobs making it a 'gankfest'

Amana's one of the places that didn't happen

its easy to look up - vanilla has fewer enemies, Scholar is harder youtu.be/MoT5itJ5LZ8?t=466

Why is whoever filmed this playing like a retard on vanilla?

Dragon rider does not ride a dragon

Dragon slayer has a dragon right outside his house

Royal rat authority is a dog

The Rotton is autistically making all those annoying statues

This game is funny

The enemies are gonna come out and rush whether you play like a retard or not.

One should have been dead and the second close to be finished by the time the third enters the picture though. Guy's just... Waiting.

Wow, cool human-sized humanoid with a one-handed weapon. I'm going to have so much fun learning how to parry it, like i learned how to parry all the enemies that look similar to it. Would be a shame if for no reason this enemy that looks exactly like all other parryable enemies wasn't parryable, right?

you could have done this and you could have done that..

Wow, and you could have just not played like a retard in Scholar too and minimized every 'gankfest' you faggots and youtube get filtered by

You faggots really need to stop thinking you're having a back and forth with a single anon. An imageboard is not your discord dm's, treat the content of the post as it fucking is.

started wondering if this is really bad

Depends if it's your first game of this kind.

I don't count but died plenty of times

414 first playthrough, with DLCs and everything. I beat the game, but I know it filtered me, I'm never playing this shit again.

Pic related: My character at the end of the game

I don't die, I never die, if I died I wouldn't be posting this reply now would I?

The only Souls game where I managed to actually pull off a deathless run.
I don't even know why I did it, but the Gutter was by far the scariest part

might be just as its more exciting to replay
id definitely much rather do it on ds1 or ds2 than ds3