People keep calling E33 a JRPG but it's made by the French. So then are all turn-based games JRPGs...

People keep calling E33 a JRPG but it's made by the French. So then are all turn-based games JRPGs? Is Undertale a JRPG? What about FFVII Remake that has action combat. What genre is that?

The genre of a game is defined by the location on Earth where the game was made in

lol

it's not a genre. at best it's a regional descriptor like saying "japanese cinema." it's just a turn based rpg or console rpg if you like (essentially a dq-like).

So then what defines a JRPG

It's JeRPG

jrpg has always been an arbitrary label
like ff7 remake is a jrpg but dark souls isn't

country exclusive genres have always been a retarded way to classify things
Just rename JRPG into Turn-Combat-Adventure or some shit

Made by japs primarily for the jap audience in mind. If it satisfies that criteria its a JRPG

Trails/Tales of/Atlus JRPGs>FF1-13/Atelier

JRPG

Dark Souls/Elden Ring/Bloodborne

JRPG BUT more known as part of its own genre, Soulsborne

FFXVI/Forspoken

NOT a JRPG, its made by japs, but its made for a global audience. The devs themselves said so.

Japanese made their the turn based combat rpg with a fantasy storyline. In the past they almost NEVER created a rpg with a combat different than a turn based.
That's why we call them japanese.
E33 is a jrpg even if french because it is inspired by that oriental style.
FF16 is just japanese but not a jrpg per se.

It's kinda gone the opposite of that "don't label them as JRPGs" debacle from a couple years ago, where this is a game deliberately aping the designs of JRPGs, especially classic games like Final Fantasy, Mario RPG, etc.

So it's kinda the game that stands as an arguement that YES JRPGs are their own genre, they aren't RPGs

But also genre labels are retarded to begin with outside of creating groups to identify rather than side with.

Does this mean Paper Mario 64 is a JRPG?

possum.jpg - 960x960, 106.7K

In the past they almost NEVER created a rpg with a combat different than a turn based.

Nigga they were making action RPGs by the mid-80s.

Ys is often touted as one of the progenitors of JRPGs that doesnt use menu based combat

What is a JRPG?

Matt_Walsh.jpg - 2112x2733, 2.85M

I hate the term JRPG. Just call them turn based RPGs.

Correct. Just like anime.

So then are all turn-based games JRPGs?

No, only those with an over emphasis on plot and presentation, restrictive combat that hasn't meaningfully evolved since Wizardry and no actual roleplaying.

play one and find out

JRPG stands for
Japanese Style
Role
Playing
Game

It's a style of game as defined by dragon quest (and others in the 80s), however anyone from any country can make one in that style.

Sparkling turn based

Is Tales of Phantasia a JRPG

its weebs being retarded and thanks to the internet not being able to see each other faces ppl kinda respect these retards opinions

JRPG stands for

Japanese Style

Role

Playing

Game

Lets add style to JRPG, so it fits my narrative. Typical left faggotry. STEM is STEM not STEAM. JRPG is JRPG not JSRPG. kys

Did you know that champagne is only produced in the Champagne region of France? Anything in the "style" of champagne can only legally be called sparkling wine.

What is a woman?

None of them are RPGs. RPGs are games focused on player choice and dialogues. Combat irrelevant to defining an RPG

Why would Undertale not be a JRPG
are the Mario and Luigi games not considered JRPGs?

E33 is a jrpg even if french because it is inspired by that oriental style.

E33 is clearly not made for japs and it's not remotely Japanese aside from some shitty writing tropes that the japs love to overuse.

so it's not a JRPG it's just an RPG.

also if Earthbound and Dark souls are JRPG. Simply because they were made in japan, then that's what it means "made in japan".

then that's what it means "made in japan".

inb4 corpos open up a bunch of game studios in Japan just so they can slap on the j on their rpgslop.

Well good thing its a JRPG then, since its the Japs' attempt of adapting tabletop roleplaying games into videogame form, much like how the west did with Ultima and Wizardry

See
It has to be made by Japs with primarily Jap audiences in mind

No, it just stands for Japanese

There is no singular "Japanese Style", Japan is as culturally diverse as any other country.

Tropes cannot be bad or overused. They're plot devices. They themselves are neither good nor bad, it's all about execution

E33 is jrpg because there are no choices you expect from western rpg

Calling JRPG a video game genre is the equivalent of calling shonen an anime genre

Much like how shonen is not a genre but a demographic, JRPG is not a genre, it just means "JRPG developed in Japan"

YFW you realize the closest E33 ever possibly got to being a 'Japanese RPG' was having Chinese contractors work on the game.

Then why is there LITERALLY only a single genre named after a region. its fucking stupid if as you say the games being produced are so different. The truth is that we just dont have a proper name for the type of game that

xenoblade

dragon quest

persona

final fantasy

Tales of

Trails

Chrono Trigger

Shadow Hearts

But doesnt include games like

dark souls

bloodborne

elden ring

nier

It cant just be turn based combat that defines the previous games, because there are jrpgs without them. We need a better genre name

JRPG was just some shit umbrella term game journalist came up with back in the 00s

Nah, ill just continue to stick with JRPG thanks.

Tropes cannot be bad or overused

What about anime power of friendshi? that's just an objectively garbage trope.

It has to be made by Japs with primarily Jap audiences in mind

Isn't Japan getting flooded with immigrants, especially indians? Soon we'll have Jeetrpgs IE that darksouls Indian game.

Tropes cannot be bad or overused

are you literally retarded?

Theyre being flooded by tourists. The jeets havent been mass imported, those were from speculative outrage rags that took that one jeet ceo's words out of context.

Shame about the niggers though, Johnny Somalia did a number on Japan, they shouldve killed the guy to set an example

The power of friendship is not a literal thing (unless it's them literally lending their power to the protagonist, like Goku's Spirit Bomb, which is very rare). It's symbolic. It's just the character's bonds giving them the determination to keep fighting and not give up, not a literal power-up.

It can't be helped.

Wrong analogy.

Its like saying Netflix Castlevania or Netflix DMC, "anime."

But Japan dont call them JRPGs!

They do, as seen from the Amazon JP reviews of E33. They clearly know and identify what JRPGs are. They say if you like classic JRPGs you'd like E33

Its always based on the same framework.

TVTropes has an entire fucking article about this called "Tropes Are Tools"

Which is true; they themselves are just tools used to tell stories. What matters is how good the writer is at using them.

They're the building blocks of fiction. Literally every story ever told is made out of tropes.

I mean, why are you acting like these games are all in the same genre to begin with? Final Fantasy doesn't even have a consistent style between numbered entries, let alone with all these other series.

Because they're underages retards and E33 is the first time they seen the west make a turn-based rpg. Fuckers probably don't even know what Ultima even is.

is a juvenile and superficial concept.
it's also gay as fuck.

A non-weak personality can get shit done without needing moral support.

JRPG = RPG made in Japan
Dark Souls is a JRPG
Kings Field is a JRPG
Tales is a JRPG
Final Fantasy is a JRPG
Mass Effect is not a JRPG
Baldurs Gate 3 is not a JRPG
Expedition 33 is not a JRPG
Cyberpunk is not a JRPG

proofs?

ok so you're not just retarded you're also illiterate. nobody said that tropes are bad inherantly, but they CAN be bad if they are over used to the point where they become cliche, boring, and predictable. If you are making your audience cringe because of a trope that they already have seen 100x before then yes, you are using a trope that has been over used. Stories are not made in a vacuum. You cant just pretend every other work of fiction doesnt exist.

the genre

It's just RPGs made in japan lmao

JRPG is like a slur, stop referring to our games as such. We think our games deserve to stand on the same pedestal as western rpgs instead of being a subgenre for it

Was he wrong?

Yoshi-P.jpg - 696x392, 30.2K

Shut the fuck up possum or else I'll kill myself

He's not wrong, JRPG was a term journos made up to segregate games like Finak Fantasy with "proper" CRPGs like Baldur's Gate. He's also not right in that he shouldnt be ashamed of the term JRPG, especially now, he should be proud of them and he's being a pansy by complaining about it

Can French Fries only be made in France?

i dont consider final fantasy a jrpg series anymore rather an action game with rpg elements
that being said i loved 16 and think it's the 3rd best game behind og 7 and 9

food analogy<

It's good bait but I really think you're just a retard.

action

Action or not has nothing to do with an rpg made in Japan.

They're retarded
By their own logic Darkest Dungeon should be a jrpg. 4 party members, turn based, cartoon/anime style, kill god, it's a jrpg now.
According to who? You?

JRPG stands for

Japanese Style

No it doesn't

JRPGs as a whole are just a weird genre, People count Monhun. I don't see why the FFVII remakes wouldn't. The real distinctions are shit like "Turn based", "Grid based", "Action" and shit.

If people called it a RPG, then there's no issue.

JRPG is just an excuse by westerners to be racist towards Japanese people, when they call E33 a JRPG it's not actually because they care about genre or whatever, it's just so they can say

unlike those bad jrpgs made by those (filthy) Japanese "people" E33 is actually good and doesn't have those annoying (disgusting) Japanese tropes lol all japanese people are rapists

That's the only reason this ""discussion" exists

As I posted here no he's not and it's why western gaming journalism got mad at him

JRPG was never meant to be considered a genre. It's just a designation from where the game was fucking made from.

So is Deltarune a JRPG? The guy who’s making it lives in Japan.

Its just Japenese RPG. Its not a genre, it just means it was made by a group of people with a specific background. Its like Italian Cinema. You dont call loli porn Italian Cinema do you? If italians make something else what would you call it?

Yes, retard. Nobody calls them french fries outside of france.

In the past they almost NEVER created a rpg with a combat different than a turn based.

Nigga, CT, the most agreed upon as the best JRPG ever, wasn't turn based. Tales, SO, PS, Mana to name a few also were called JRPG and aren't turn based.

Dark Souls is an ARPG at best

Because Japan was proeminent in making RPGs. Back in the day west had BG, HoMM and a couple others while Japan released dozens of kinos every years.

Your SS doesn't show him calling it JRPG, he says its for JRPG lovers and reminds of JRPGs, which, in fact, is saying it is not JRPG.
Shouldn't you be defending your Rafaeles from Pakistan or something?

can someone define RPG?
"role playing game" is very weird descriptor since in every single game you're role playing as someone.

Undertale and Deltarune are not JRPGs because the dude making them is some autist from Massachusetts or something like that. He's American and will never be Japanese, but you could call the game 'inspired by JRPGs' and that would be accurate. To be more charitable, if 飛び狐 manages to live in Japan long enough to actually absorb their culture and think like a Japanese person then maybe it'd be considered a JRPG but even then it's questionable because he's not a Japanese person and will never be.

JRPGs are role playing games made by the Japanese for a Japanese audience, written with Japanese sensibilities. That's the selling point. While toobie faux's work could be considered "autistic auteur" and therefore unique in its own regard, it's not on the cutting edge of what Japanese people themselves are making, and only apes their creativity.

Why do we draw a distinction between "American pizza" and "Italian pizza"? It's because these products are produced with different sensibilities in mind. If you're an Italian in Italy but you make pizza like an American then that pizza is neither authentic Italian nor authentic American; it's an approximation of a style.

In the past they almost NEVER created a rpg with a combat different than a turn based.

Nigga, Action RPGs PREDATE Turn Based RPGs in Japan.
Falcom was making them before Dragon Quest released

Now that is an interesting discussion. By definition, every game is a RPG unless you arbitrarily set the amount of freedom required to make a game a RPG. Even in DnD there is a set amount of freedom given by the DM. But by now any game where you can choose your charcater stats counts as RPG

RPGs have stat based systems, gameplay can have luck based variables like crit or evasion or even gambling, there's a emphasis on direct or indirect storytelling, there is a cast you can associate with generally and a so called "role" to fill, and they are very long games like at least 40+ hours long.

GTA SA is a wrpg for instance. You are the role of CJ. The game is like like 70 hours long and fits on the same DVD dual layer as Xenosaga.

Japanese-RPG

No, but I know your intentionally missing the point.

*you're

People keep calling E33 a JRPG but it's made by the French.

no, but anachronox is a jrpg made by canadians

So then are all turn-based games JRPGs?

no

Is Undertale a JRPG?

no

What about FFVII Remake that has action combat. What genre is that?

action rpg

But then we get into a whole can of worms about

well if JRPGs are only authentic when made by the Japanese and from their unique perspective

but said perspective is influenced by the West and other international media

then who is really making the stylistic choices that influence their culture and therefore their creativity?

And well, it's a modern concept, the idea that we're all one big international community; Back in the 90s the internet was still very niche and people from different countries were still relatively isolationist in comparison to nowadays, and even though creators from decades past have always been influenced by media from outside of their countries of origin, there was enough of a cultural disconnect between someone in America and someone in that said people's creativity would produce vastly different results.

Nowadays, everything - every "style" every perspective every nuanced facet of creativity - is being algorithmically solved by the mass surveillance that is social media and modern search engine so that there's arguably no creativity left to be had. Blame the corpos for the death of innovation.

Literally autism.

Oh yeah, says the frogposter on a vidya board on a vietnamese casket weaving pdf terrorized image board created because of cute japanese boob drawings.

Also let's not forget to mention that nobody is really interested in innovation - neither indies nor the monolithic AAA publishers - because that isn't how products get sold. What happens is that someone makes something popular - whether intentionally or by accident - and then that thing gets relentlessly copied and cloned into oblivion, to the point that the market is flooded with imitators. Some of those imitations are good, some are just ok, and a lot of them are terrible. That's how it always goes and that's how it will continue to go.

Whether or not something falls into XYZ genre is always secondary to whether or not it exceeded sales expectations, and that is what drives both consumption and production. Capitalism is creatively bankrupt, so everything gets remixed. Remixes on top of remixes, iteration after iteration, and maybe if something that has mutated so radically, that it no longer shares any similarities with the source material it tried to imitate, manages to be good, you can call that "original".

The term 'JRPG' makes me want to get a haircut, get in uniform and start removing anyone who uses the term. While you can logically use the term whenever you wish, there are actually very few times the original country of where a game was made is actually relevant to conversation. In my experience, people use the term interchangeably for a game's aesthetics (anime) and genre(Usually some sort of turn based.) This makes it incredibly confusing, as the first major RPGs in Japan were based off of western classical RPGs that were also turn based. Furthermore, Japan is a place, not a genre, and trends can shift. Japanese RPGs are usually heavy into action these days, turn based is rather niche relative to its popularity 10 years ago and definitely from its heyday in the 80s-00s. JRPG is at best going to be used colloquially to describe an RPG from Japan. This is a waste of time imo, as it doesn't tell you anything about the genre of the game outside of RPG. Also, not all JRPGs use anime aesthetics, while Dragon Quest is peak anime with Toriyama's art, Final Fantasy has barely had anime aesthetics/influences in all of its entries.

The less you use the term, the smarter you'll be. You want to be smart, don't you OP?
Funny looking cat.

Yes, according to me, and it makes sense. Words mean something, what youre goinf to call Netflix devil may cry, anime next?

why do people want to pretend the game is japanese so badly

I suppose they thing that would give it some legitimacy somehow.

cause jrpg was exactly what they were way back. westys made pen and paper, and first person point n clicks, and japan made dq and ff until more japanese studios started making some too. the black onyx being the only somewhat exception
or at least that's what i've observed over the years

then who is really making the stylistic choices that influence their culture and therefore their creativity?

Theyre still filtering tjose inspirations through a Japanese lens and catered to a Japanese audience. Is Dynasty Warriors Chinese because it was based off Chinese history and literature? No its unabashedly Japanese

I always just saw JRPG as a japanese take on traditional DnD rpgs.
While gameplay can vary widely as other anons have said, one thing I've always found in common with them is the fact that your choices always come down to gameplay decisions, while their stories are almost entirely linear.
Like a big part of DnD and by extension CRPGs is that your builds and how you interact with the world can heavily affect the story and party/npc interaction in different ways.
JRPGs on the other hand might have at most a split path, party changes, or a few different endings if you're lucky. Otherwise it's a linear storypath you follow all the way through.

but all that was in the ancient days. but also, the only westy made jrpg i can think of is the third age. i'd say secret of evermore, but that's action rpg

JRPG = N niggas in a row. Games inspired by the original Dragon Quest and Wizardry, popularised mostly in Japan. So E33, Crystal Project, Hylics are all JRPGs.
FF7R is an ARPG.

JRPG = N niggas in a row

/Thread

It's the same shit as saying that Netflix Castlevania is anime. Is it accurate? No. Do people get what you mean if you say it? Yeah, if they aren't being intentionally obtuse. Should you say it anyway? Probably not.

Both JRPG and anime(in the English language) are useful terms because the region has a recognizable style that's distinct from other regions. Or at least it was distinct. Japanese media has been so successful that it's heavily influenced non-Japanese media so the term being a blend of both describing the style and the regional origin becomes a bit muddy when the style moves to other regions.

jrpg means it's a FF1 clone

Then why is there LITERALLY only a single genre named after a region.

slavjank

Is the Japanese localization of Undertale considered a JRPG?

JRPGs are role playing games made by the Japanese for a Japanese audience, written with Japanese sensibilities

They are inspired by dnd dude, it's westaboo slop

japan made dq and ff

Both of them were heavily influenced by Ultima an American RPG

It's an understandable viewpoint to have given he likely only sees the western viewpoint from the perspective of the western gaming media which has been clearly biased against Japanese games. It's extremely out of touch with actual western gamers though.
JRPGs have stood out from other RPGs through their merit. WRPGs were far more niche throughout basically the entire forum age of the internet, and JRPGs had their own big fanbase by being unique in their storytelling that you couldn't get in other sorts of games.

WRPGs

This is the actual meaningless term that people should stop using. JRPGs are easy to define as a genre, it's 4 niggas in a row, but WRPG? Just use ARPG and CRPG.

No they aren't. They're inspired by Wizardry which was inspired by D&D but far from anything close to an accurate representation of it. D&D was never very popular in Japan. CoC is the popular default TTRPG in Japan and even when people want to play a medieval/lotr inspired system stuff like Runequest or Swordworld were more popular in Japan than D&D.

is your mother, who is currently being blown the fuck out by a savage yellow salaryman, as gifted to her by her friends for mother's day, succumbing to her yellow fever, or is she merely someone who understands the importance of variety in life?

WRPG means Western RPG. That means RPGs from the West. This excludes RPGs from outside the West. You can use it when you want to discuss an RPG from the West(but not RPGs not from the West!).
If you have any more questions on this confusing term then I would be glad to clear them up for you.

People keep calling E33 a JRPG but it's made by the French.

So it's an FRPG?

was it first person point n click? or 3/4 view

jrpg means japanese rpg but also any turn based rpgs depending on context.

also forgot about ultima

It's a JRPG - Japonesque RPG.

Japonesque was a real art and fashion trend in 19th century France centered around Japanese inspiration. This is around the technology level of the game world, that being early guns and typewriters. Basically even the game being a JRPG set in 19th century not-France is pure fucking kino.

en.wikipedia.org/wiki/Japonisme

JRPGs are easy to define as a genre, it's 4 niggas in a row,

Ah yes, Dark Souls, the turn based "4 niggas" game.

Dark Souls is an ARPG, not a JRPG.

Holy fucking lmao just seeing Van Gogh paint this weeaboo-ass painting is fucking hilarious.

It's a JRPG.
All JRPG means is role playing game, made in Japan.

JRPGs are easy to define as a genre, it's 4 niggas in a row,

Except for the jrpgs that aren't that because it isn't a genre, dipshit.

oh, you loved Dragon Quest? Check out Dark Souls, it's a JRPG too!

Retard.

This

JRPGs ARE a genre though. It's just Wizardry/Dragon Quest-inspired turn-based combat.

It's just Wizardry/Dragon Quest-inspired turn-based combat.

No, no it isn't.
Do you have any idea how retarded you have to be to believe that? A solid chunk of JRPGs wouldn't even be considered JRPGs if it was just that.

Considering Maelle's Stendhal is named after Stendhal Syndrome,

A very rare condition, known as aesthetic syndrome and, more commonly, Stendhal syndrome, entails a clinical phenomenon in which the presence of a beautiful piece of work or architecture causes dysautonomic symptoms such as tachycardia, diaphoresis, chest pains and loss of consciousness.

yeah I'd say the devs were doing quite a bit of research referencing things. Such a breath of fresh air from western devs when they actually take the time to look up things instead of just going full reddit regurgitating references to trendy pop culture and memes.

Seeing as you like to make a fool out of yourself, let's apply this to other games

>oh, you loved Dragon Quest? Check out Kingdom Hearts, it's a JRPG too!

>oh, you loved Dragon Quest? Check out Fire Emblem, it's a JRPG too!

>oh, you loved Dragon Quest? Check out Final Fantasy 12, it's a JRPG too!

>oh, you loved Dragon Quest? Check out Dragon's Dogma, it's a JRPG too!

All of these games are considered JRPGs, and that's because JRPG isn't a style of game, it's just a designation of where the game came from.

It's just Wizardry/Dragon Quest-inspired turn-based combat.

You're the only one on the face of the planet who believes this.

>oh, you loved Dragon Quest? Check out Baldur's Gate, it's a JRPG too!

You know what's funny?
Code Vein is obviously a JRPG but it wouldn't make sense to compare it to DQ but it does make sense to compare it to Souls.

Anyway, what's with people doing this shit? For the last year you lot have been trying to redefine what a jrpg is just to include western games.

If they can convince the majority of people that there's no distinction between products made by Japan and elsewhere, then the Japanese products lose their exclusivity, their prestige, their uniqueness, the thing that makes them special. That's what these people want, to feel like

pffft anyone could make a JRPG, even me

They want to commandeer the prestige that the term "JRPG" seemingly enjoys. What they don't realize is that the people to whom they'd be appealing with their products largely wouldn't be interested in their imitations and would see them exactly as that - a cheap imitation at best.

Its like Italian Cinema. You dont call loli porn Italian Cinema do you?

that depends, what do you know about 1970s italy?

japan didn't invent turn based rpg video games

So then are all turn-based games JRPGs?

No. You can have turnbased games without Japanese design ethos and also with Western number minutiae autism. Either sets them apart.

The actual genres are these:
CRPG (Turnbased, RTwP, Isometric. Mimics tapletop.)
ARPG (Any action game)
TRPG (Turnbased with a grid and terrain)
JRPG (X characters in a row/box, turnbased, ATB or real-time ATB. Rhythm elements barely squeeze in here.)
WRPG (Is at best an amalgamation of some of the above genres, which would fall through the cracks, but is usually just a designation of not-JRPG.)

JRPGs have been made outside of Japan. WRPGs have been made in Japan.

For example South Park: Stick of Truth & Expedition 33 are JRPGs, while Soulslikes, Xenoblade Chronicles 2, FFXII, FFXVI are not.

In the past they almost NEVER created a rpg with a combat different than a turn based

So? They didn't invent it. They just copied western games.

E33 is not a jrpg just like darks souls is not a western rpg. It's very simple.

GTA is a sandbox action-adventure franchise, not RPGs, W or otherwise.

JRPG = inspired by japanese media (anime, manga, mecha, etc). Not difficult.

This coming from the guy who killed FF is so funny

JRPG = inspired by japanese media (anime, manga, mecha, etc).

"No."

JRPG and WRPG are both subgenres or styles of RPG, so yes he was wrong.

There are dipshits who think it's racist for some dumb reason. Example:
youtube.com/watch?v=shoEjIkOkGs

are we basing the distinction on their race or country of origin??? is that what we're doing????

Yes and no, reddit. The distinction comes from styles as popularized by Japanese creators, so I guess it would be valid to say that the term refers to their race on some level, but it's more of a cultural distinction than anything else. Art comes from the soul, from lived experience, and that's the selling point here. These Japanese creators are making things that are derived from their unique perspective and experience, and that's not something you can capture if you aren't Japanese. You can identify traits that would fit the bill of a certain style and then use those traits to compare works from other international artists, and that's sort of what the retards who say

hurr it's just a style, an aesthetic

are doing here. They want to "culturally appropriate" JRPGs and anime as aesthetics, and they want to accomplish this by saying that the perspectives of the creators don't necessarily matter, rather it's the concrete external attributes that make a genre defining rule set. That's fucking gay though because the perspective DOES MATTER.

SOMETHING SOMETHING BRUCE LEE QUOTE ABOUT BEING LIKE WATER I.E. BEE URSELF :^)

The point is, a high level artist might reach the point where he considers "styles" and "particular schools of thought" as rigid and limiting factors that stifle expression and creativity. This is the philosophy behind Bruce Lee's Jeet Kune Do, "the way of formlessness or no style". If that's true, then what's left after you throw away pre-defined aesthetics and other rigid attributes? The sensibilities of the people making the products.

Dark Souls and its kind is NOT a RPG and will NEVER be one. Niether does it share any concrete characteristics of a JRPG.

JRPG (X characters in a row/box, turnbased, ATB or real-time ATB. Rhythm elements barely squeeze in here.)

WRPG (Is at best an amalgamation of some of the above genres, which would fall through the cracks, but is usually just a designation of not-JRPG.)

Just to clarify because this anon is a little confused, jrpg and rpg don't refer to what a game is, the mechanics, visual style or anything like that. It's just where the game is from.

South Park stick of truth and expedition 33 are still western rpgs because they were made by western developers.
Souls games, Xenoblade and final fantasy are jrpgs because they were made by Japanese developers.

dork souls is an action rpg series, and shares many of the typical rpg characteristics such as stats, level ups, gear progression, etc.

massive swords

big finishing moves

multiple phase bosses

beating gods

Sounds pretty jrpg to me

wrong and retarded

not a single chinese worked on the game

Correct and intelligent

no anime art style

everything is too realistic

characters don't give exposition and are static one dimensional English peasants

0 anime tropes that you'll find in most JRPGs

Everything dies in the end and nothing matters

Sounds like something else than a typical JRPG.

people still arguing about what a Jrpg is as if it wasn't just a term elitist PC gamers came up with because they hated when people mention Japanese Rpg's in Rpg discussions in forums. Rpg's made in Japan were very basic, simplistic and console centric compared to the much more complex and mature Rpg's made specifically for PC.

>no anime art style

>everything is too realistic

Xenoblade X confirmed not a jrpg

>characters don't give exposition and are static one dimensional English peasants

Pokemon confirmed not a jrpg
anime tropes that you'll find in most JRPGs
Final Fantasy 7 confirmed not a jrpg

>Everything dies in the end and nothing matters

Live a Live confirmed not a jrpg

And I have never agreed with that take. I was here before any video game genres were a thing. (God-games, please come back.) The genres formed around practical conventions, even if they had cultural and aesthetic backdrops.

>Everything dies in the end and nothing matters

So because you can kill everything in Soul Nomad it's not a jrpg?

Xenoblade is too anime to be considered realistic that Souls does. Souls looks closer to WRPGs than any JRPG because it uses the same CC that Bethesda uses for theirs in Fallout 3. Pokemon has many trainers who say more than one line before dying and FF7 is riddled with anime tropes and created some of their own. Live a Live always had an upbeat world and cast with different choices for endings. Souls games don't have the JRPG soul nor is its barebones RPG elements make it one either.

And I have never agreed with that take.

It's not something you can disagree with. It's a fact. You don't disagree with Math do you?
JRPG and WRPG have only ever referred to where they were made, if you start applying game mechanics and styles to them then they lose their meaning completely with games that are considered by everyone to be jrpgs are suddenly ousted from the classification.

Also no one is going to believe the "I'm old I have more knowledge than you" shtick. Especially given that this erosion of meaning only started happening within the last two years.

RPGs must have choices and a story to be considered as one. Otherwise it's another genre.

FF7R is not really a JRPG. He'll, FF hasn't really been a JRPG since 13.

Xenoblade is too anime to be considered realistic that Souls does

Xenoblade X is about as "anime" as dark souls is lacking that artstyle and having more western influences. The main hub is literally called New Los Angeles.
Meanwhile Dark Souls lives and dies by it's anime references especially when it comes to Berserk references.

Pokemon has many trainers who say more than one line before dying

No, not really. Much like a souls game you don't get long strings of dialogue, in fact most souls games have longer strings of dialogue. Elden Ring in particular has a lot DURING fights.

and FF7 is riddled with anime tropes and created some of their own

Not really, a lot of tropes in FF7 started with FF7, it actually has less references in that regard.

Live a Live always had an upbeat world and cast with different choices for endings

Not really no, you don't learn much about the world in each story. That said I wouldn't call Oersted's story particularly upbeat and of course you have an ending where you wipe everything out across time and space and nothing matters.

Souls games don't have the JRPG soul nor is its barebones RPG elements make it one either.

It very much does. Just because you don't have much experience doesn't mean it isn't true.

massive swords

Oblivion is a JRPG now

big finishing moves

I guess I could count God of War and Blade of Darkness as well

multiple phase bosses

and Dead Space

beating gods

Hello Divinity Original Sin II and BG3 or should I say Konichiwa

Yes.
Yes, he is wrong. You are also wrong for taking urinalists seriously.

You could do all that plus more with Expedition 33 tho.

Dark Souls doesn't entwine Berk references outside of superficial shit like artstyle. It's too vague and less character driven to keep those references alive with no plot. Yes, Pokemon does get a sub plot for some trainers while souls has absolutely nothing but scribbles on items to tell them the backstory rather than the characters telling you their clear motives. FF7 goes hard with chuni shit with Sephiroth whose a walking anime trope. I still see the lack of RPG elements to hold a souls game as one despite playing both JRPGs and WRPGs for years.

Hmm, none of those really fit.
Oblivion doesn't have swords bigger than a human body
GoW and BoD while violent aren't the same as say, a big fuck off laser of dark energy.
Dead space didn't have multiple phase bosses. It just spawned enemies when you lopped off an appendage.
DOS2's "gods" were gods in name only more like mutants and BG3 I haven't played yet.

It's funny isn't it. I haven't played one of these games but you've clearly only played one.

it's just action rpg full of QTEs in "turn based" combat

Best JRPGs list comes out

no soulsshit

soulsfags try to fit into the genre that they're not.

Pathetic.

Alright the way I see it there are 3 parameters for a jrpg, and all 3 are needed

1. The game needs to be made in Japan

2. The game needs to have an anime aesthetic

3. The game needs to be a turn based rpg

Feel free to prove me wrong

You sound like a jrpg villain that's about to be brought down to heel by the power of friendship

It's helpful to consider what JRPGs evolved from when asking that question. See the reason why the term JRPG can have meaning while the term WRPG is retarded comes down to their origins. JRPGs evolved from and were primarily informed by other CRPGs being brought over to Japan from the west. Specifically Ultima and Wizardry. Which gave them a very particular set of elements that most Japanese RPGS who aren't afraid of being a JRPG (looking at you FF) can still be identified using.

FF took 4 niggas in a row from Ultima
Atlus took the first person dungeon crawling used for SMT and Etrian from Wizardry

They tend to have very little narrative role playing. The characters go through the story with very little input from the player other than mechanical gameplay very little dialogue options are branching story opportunities

There are seldom any stat related skill checks in JRPGs

They tend to draw a line between gameplay states of exploration and combat. In CRPGs like Baldur's Gate, for example, when you run into enemies your party rolls for initiative and combat begins in a very matter of fact and unceremonious way. While in JRPGs there is a clear difference in gameplay styles. In FFX, exploring an environment and engaging are two extremely different activities.

Check out Lotr the third age to see how a game can be a JRPG without being made in Japan.

There's more but I'm falling asleep in bed as I write this. P.s the term WRPG is stupid since the west invented RPGS

Dark Souls doesn't entwine Berk references outside of superficial shit like artstyle

I thought you just said that souls didn't have that "anime" artstyle?
Then again your English is so broken that it's hard to get a grasp on what you're even saying at this point.

It's too vague and less character driven to keep those references alive with no plot

References don't rely on the strength of the plot to be references.

Yes, Pokemon does get a sub plot for some trainers

No, not really. In fact you're going to get more of a plot with someone like Siegmeyer compared to anything in pokemon.

FF7 goes hard with chuni shit with Sephiroth whose a walking anime trope.

Great, so dark souls is an anime game because it created tropes like FF7 did. That said I don't think an alien from space that can control and assimilate people is a trope from an anime given The Thing exists.

I still see the lack of RPG elements to hold a souls game as one despite playing both JRPGs and WRPGs for years.

Look at those goalposts fly, now you're saying it's not an RPG at all.

Tl;Dr 90% of jrpgs aren't jrpgs

YWNBAJRPG
YOU HAVE NO ANIME WAIFUS YOU HAVE NO 4 NIGGAS YOU HAVE NO JAPANESE NAME ATTACHED TO YOUR GAME

Kingdom hearts
Dark souls
Xenoblade
Shadow Hearts
Vagrant Story
The mana series
TWEWY
And many others are all considered JRPGs but don't meet one or more of your criteria.

Dark Souls is an action game lite just like Nioh and Lies of P.

Being from asia as one. Two build with a asian mindset and morals. Something ubishit with its posed western mindset cant pull off. They try to coin it as a genere so ubishit can cash in.

Its not the mechanics that make a jrpg a jrpg. As slavjank is not defind by it and so forth.

Nioh and Lies of P

Nioh being a jrpg and Lies of P being a KRPG being made in Korea and all.

Yes it not only defines the genere but also influances the creative direction of the game. In art style in writing in morals in standarts.

For one in jrpg you can have only light skinned barbie and ken like protagonists while in western rpgs you have to be inclusive for the sake of it.

Morals, politics, funding and so forth influance the creative and custemer preferences.

i'm sure everyone who makes those threads are just eternally ass hurt gook/chink shills and possibly even JIDF glowies, hack revealed that about 50% of all posts on this website is from israel, that says a lot

My favorite light skinned barbie and Ken protagonist from a jrpg is Barret.
Look at that pure white skin and thin physique

I like JRPGs, but I do think they're better with extra engagement during battles beyond decision-making.
Games like SMT/Metaphor do a lot with the difficulty to make decision-making and planning actually matter more often outside of the occasional boss battle.
Games like Legend of Dragoon and Shadow Hearts do a lot by including some low intensity skill challenges to make combat more engaging even in situations when decision-making might be rather simple or redundant.
I've yet to see a difficult JRPG with combat minigames to make sure they keep the player involved at all times.
They always resort to switching genres entirely.

Star Ocean and Tales of Phantasia are jrpgs despite having real time combat. Darkest Dungeon is not jrpg despite having jrpg mechanics.

Best JRPGs coming thru

There's no such thing as "jrpg mechanics" anon.

twitter screenshot bait image

Nope.

And in other games? Also ever heard a asian company giving a shit about western forced race values? When did you have a dark skinned protagonist in a asian game and a darkskinned love intrest crush? A exeption of a npc makes not the rule and is not invalidating my arguemnt.

Ubishit wants cash cow the term.

Its not just the mechanics its the whole morals around it. Something you can only gain by being raisd and living there.

no tales of phantasia

no phantasy star online

no baten kaitos

no skies of arcadia

no final fatansy tactics

no final fantasy 6

no lost kingdoms

no fire emblem path of radiance

like a dragon is an RPG

this is why nobody cares about what journos think, they just haphazardly slap a list together based on what's trending, mix in some "olde but gold" titles that they can name drop for recognition and call it a day.

Then what are the criteria?
Just the Japanese origin?

Presentation, plot and characters

calling it frpg would be correct, but nobody cares, everyone wants to pretend it's japanese game

Not pretend but shill it to get more money. Ubishit is a greed orinted company that cares only for profit first not for the product. For them its a sector that they want to exploit. A sector many western custemers did migrate to because of the agendas and prioritys western companys emphesise first.

A genere and setting that resonates with its custemer base.

Big titted skiny hotties that thirst for your cock no niggerians as far the eye sees and zero homos. A normal world a healthy world.

you have le choices

you can go and kill everyone if you want to

considered mature games for mature people

yeah, no wonder CRPG's are so niche

Just the Japanese origin?

Yeah, that's it.
That's all it's ever been. Any more than that and it loses all definition and games that aren't from Japan can be considered jrpgs as well.

And in other games?

You mean like Dunk the Thief in BoF1?
Or Gore in SJ?
As shit as it was Sazh counts
Daniel Dallas in Parasite Eve?
Timerra in FE?
Hard to say if they're Okinawan or black but Macha in Chrono Cross.

A exeption of a npc makes not the rule and is not invalidating my arguemnt

Unless of course it isn't an exception. You see black characters are very much common in jrpgs new and old. Hell, they're common in jspsnes media in general because they simply don't give a shit about western politics and will put in a character of that race and not make their whole character that race like a western game.

The term JRPG was invented by Westerners who hate Japan, newfag.

No, no it wasn't. That's a myth started two years ago.

JRPG : Japanese Role Playing Game
WRPG : Western Role Playing Game
FRPG : French Role Playing Game

as most of you know, the french reject all american western values, as they should, so please use the correct "FRPG" acronym

That's some tranny shit that they made up recently to erase other cultures just like when they complain about "cultural appropriation"

hon hon hon mon amie baguette omlette du fromage etc etc petite anonymous

lefrog.jpg - 487x498, 77.66K

Japanese people don't consider their RPGs "JRPG"s. Just like they don't consider their manga "japanese comics" different from comics from other countries. It's the westerners making the divide.

Westerners do love labels.

Just a reminder, it was the Japanese that came up with the term western RPG.

I changed my mind.
Semantics threads are worse than music and PC gear threads.

but still not as bad as ??? threads amirite

la parisienne cannot be beaten, it's just how it is my mutt brother

file.jpg - 1600x2400, 590.73K

I dunno man, despite the name literally being Japanese Currency, Yen sounds like a Chinese surname.

she was born in america and now lives in sweden

And that makes her anglo/african/hispanic how? She's still Chinese.

It's not a JRPG but not because it's not Japanese, but because of the timed hits shit, as far as I'm concerned that should be it's own genre

people call it a jrpg to be annoying. same as calling the combat turn based when its a parry button masher

It's just a blanket term for a specific RPG style, which got the J part because Japan was rife with making RPGs in that style.
A film equivalent would be spaghetti western, which got its name because the most popular ones of the genre were directed/produced by italians, even though not every spaghetti western is directed or produced by them.

This, RPG traditionally meant

fantasy setting

turn-based combat

When you start getting into action RPGs it gets very blurry. Like what distinguishes FF7R from OoT or Dark Souls? Is the term now 'soulslike', rather than RPG?

Personally I wished the FF7 remake just included a turn-based option. Square have had a hardon for action since FF12 and it has never been as fun as just normal turn-based

Turn-based only ever got annoying due to the transition in and out of battle mode taking ages (e.g. FF9), just make that seamless and you're good.

FF7R's system works well enough but it feels like a clusterfuck compared to turn-based, where you've got time to think through a strategy

FF7R's system works well enough but it feels like a clusterfuck compared to turn-based, where you've got time to think through a strategy

They haven't wanted you to "think through a strategy" since the 16 bit era days with the addition of an active mode in the ATB.

FF8 is not a jarpig

Shadow Heart is not a jarpig

Mario RPG is not a jarpig

earthbound is not a JRPG then, got it.

I feel like pretending jrpg has been only used a location descriptor over the last 20 years just to exclude expedition 33 is disingenuous when we all know what style of game someone refers to when they call a game a jrpg. The souls series are made in Japan but no one called them a jrpg until this game and if you told someone you were playing a jrpg a souls game would be the farthest thing from their mind

They're all Wizardryvanias actually.

Party , turn based , heroes and villains

RPG traditionally meant

>fantasy setting

>turn-based combat

Not really, hell LARPing was a thing before traditional tabletop games with war reenactments.

JRPG was never meant to be considered a genre.

JRPG was coined by American game reviewers to shill American RPGs and more easily dismiss the competition.

war reenactments

larping

reenactments aren't the same thing. With larping and rpgs the outcome and story and even the players are in a constant flux.
Reenactments are just that, actors playing out history. If one reenactment was for a battle where the south won against the north, then every single reenactment of said battle ends with the south winning against the north, with the same names of the soldiers, the same military tactics used, and so on.

reenactments aren't the same thing

Anon, it's literally a role playing game. That's why it's considered the beginning of the role playing genre.

Reenactments are just that, actors playing out history.

Nta but no, you only know the outcome, not the entire battle which is why they do it like a game rather than a play. Also there's no audience.

You leftist retards have been trying to make the definition of racism power / region based for years.