Has Civ VII killed the series?

Has Civ VII killed the series?

Civ is a game that should only be made by a group of white autistic men. They literally have anything but that now working on the game.

it's on bar with other base game releases before the expansions, the only difference is that it's available on all platforms day 1 unlike previous games which were steam exclusive, with only 6 releasing on other platforms 2 years later

Civ VII just followed the downward trajectory since IV, like how Emperor Nero gets a lot of blame but can be seen as the culmination of the much slower, longer institutional rot that preceded him.

We can point fingers all over the place but I do feel the Firaxis business model "We'll just put out an expansion / let's cut up everything as DLC" stymied what could have been a more flourishing community. Deciding some no-note blogger should get a tech discovery quote was the "I don't even recognize you anymore" moment for me.

It's because of the faggots, trannies and overweight women that make up 85% of the people working on the game.

some no-note blogger should get a tech discovery quote

What

Nero was only the 5th Roman emperor out of at absolute minimum like 70, he was definitely still part of the rise of Rome, not the decline.

CIV VI did, this is just the body twitching.

There are many people who liked 6 at release though, it added interesting mechanics
I don't think I have seen a single person defending 7

V already did.

Humankind releases

basically a worse Civ

new Civ releases

basically a worse Humankind

There's your answer

it's one of those games that's not worth playing until all the dlc and years of patching is done
I just bought VI for $2, I'll get VII for sub $5 when VIII is out

Ban steam chart threads

It's a departure from what people would call the traditional Civ

Leaders split from their cultures, era-focused gameplay, and an entirely missing modern age. It kind of feels like they looked at the Civ boardgame and tried to adapt it into gameplay to appeal to an audience with shorter attention spans

they could put Shaka leading romans in apc fighting german ghandi with nuclear weapons and it would be in spirit

This but Marcus Agrippa.

The thing they've done with cities and settlements is really cool. there's some innovation left in them. Shame about literally everything else though.

A quick glance at the player count shows 6 currently has more people playing it than 4, 5 and 7 combined

They didn't. The vast majority of people posting about this never even watched it.

7 had the misfortune of coming out during and being shaped by the dark age of vidya
There will be another Civ, and another after that

The focus was pretty obviously centered around the unpredictability factor of short games, and if you can't even predict your opponent's civ, it adds more chaos to the mix. The issue is that they also added floodgates in the form of tech limitations per era, meaning that having a substantial lead on an opponent from your correct decisions made during one era will leave you hamstrung for not spreading yourself thin and focusing on everything, which reduces the chaos to nil and the unpredictability factor becomes more predictable than in previous civs where "Predictable" Civ behavior yielded tons of bizarre circumstantial tactics that led to greater strategies.

I wanted to go into the autistic rant how it's weird that HK and Civ7 decided to have some retarded form of convergent evolution about switching civs mid game but then I looked up

Humankind is almost 4 years old

Eh???

Expansions will probably fix it, but:

Faction switching

UI

Kill it. Besides:

EpigOnlineSpyware.dll being included in a STEAM PURCHASE for a title that does not run on UNREAL ENGINE.

GO EPIG; GO BROKE.

crossing the rubicon caused the fall of Rome

It's doing the worst, and I don't see it recovering without a way to remove the era system. Civ 5 on release is doing better than this game now. I've also watched some videos about Civ6's design and Civ6 was clearly designed for a dynamic multiplayer experienced while Civ7 isn't, where there is no reason to change your course at any time to react to others.

There are many ideas that don't work well in a civ game or needs tells.

a black female woman

as opposed to a black what woman?

you're own graph (of dubious origin) shows it's done much worse doe?

It's funny he thinks it matching Civ 5 (but slightly lower over time) is somehow a good thing. Anon can't read charts, like everything else.

what could they have done differently to please civilization fans? besides the DEI-SJW-woke thing.

nah, not putting every rich fag and senator on prescription list and then confiscating their ill gotten riches and then redistributing it to common citizen caused fall of rome
reading about optimnates vs populares struggle and how reforms trying to fix rome failed because richfags were so comically greedy and insisted on pillaging country and coomon citizen was quite infuriating and made me realize than nothing changed in last 2000+ years

Don't have the retarded Civ switching mechanic, for a start

rubicon

you mean that cube from transformers?

Male women. You should be very aware of such people by now.

civ switching is dumb, it should have been in a spinoff.

Civ 5 came out 15 years ago and Steam users were 1/5th of today.
It makes no sense to even attempt to compare it ceteris paribus.

It didnt even cross my mind for some reason. I should go to bed.

Remove Civ Switching, you commit to a fucking civilization from start to finish

Remove era floodgates, do not punish people for trying to tech race in a franchise known to allow that and frequently expose drawbacks to Full-Science when they don't have actual sufficient combat infrastructure

That's really about it. They very easily could have had custom character creation if you wanted an avatar to represent the PLAYER and not the Civ Leader they represented, and could have had their cake and eaten it too, but by making it so the game is specifically pattern built to not allow me to persist as one civilization through the ages and to be incentivized to change strategy or tactics against my will even when things are working out for my initial civ concept, I'll feel incensed in the lategame, especially when I cannot simply bowl ahead and devastate in the earlygame such that I can simply lean into a desired civ to switch to. It's purely feelbad and the intended goal conflicts with the components put into it.

I think custom creation is something they should lean into more, making your own civ instead of picking a real one could have been a major selling point
Maybe make your own wonders too? Its a whole direction of its own

Civ 5 came out 15 years ago

ZydoiP.gif - 320x240, 1.29M

There's definitely room to have simply made it so either you "build" a civilization through the eras with decision-making that extends beyond just the tech tree (for example, faction traits developed by era-based discoveries and behavior), as well as maybe a mode where you just customize a leader and faction and play with it against other custom leaders ala Age of Wonders 4. The issue is that the game needs to be made with that in mind from the start. It's clear 4 and 5 were more singleplayer focused with multiplayer as a beneficiary of that focus, and 6 was clearly multiplayer focused with other AI not being able to catch up to optimized multiplayer strategies. 7 isn't clearly anything at all other than a features testing ground.

Don't worry, 8 will be a return to form.

I kind of hope so but 2k doesn't need to sell it off regardless so it doesn't matter

implying she isn't just a great person

implying the player didn't just a great harlot as his general

this but the fall of Tarquinius

Proud race traitors of the world, proud BNWO fans, Civ 7 is the perfect game for you!!! It features BBC as leaders of countries, Mongols are just like us : Zulus. Uhlala ngokuba ubuhwebu. Unga ngokuba uhlangana! Unga ngokuba umntu!!!!

Wewe ni kama baiskeli bila ghadi!!! O dara joju titi

The Chad Shaka vs The Virgin Ghandi

many players get fatigued with the game after the early part, usually restarting it until they get something interesting or a strategy. How do we make them feel more engaged with the entire game?

let's just restart it for them! 3 times! Actually 4 with a DLC!

of dubious origin

literally the same site as the OP

retard

it's just yet another undercooked early release that will reach feature completion in two years, that's just how games made by public companies work these days

It's hard to compete with a decade+ of community driven content on some older game

5 and 6 got enough crap added onto the core game that they're fun to play. 7s core gameplay loop looks fucking abysmal so I don't think some patches/DLC is gonna fix it.

rest in hell civ can't believe harriet tubman killed you

Illiterate retard

it's a saved on 4cucks anonymous graph with no date references
retard

Say something nice about the woman who killed Civ.

Every modern Civ release has been barebones at launch but Civ 7 launch failed to meet even those expectations.

I remember 5 launching without a Religion mechanic

and it was still playable and fun

and religion mechanic in civ 7 is completely vestigial and pointless

No? It lets you pick from a big list of helpful bonuses to spread across your empire

It sounds like a good idea though

should have just remade civ 4 with better graphics at this point. my favorite is 5, but they should have gone back to basics and expanded out from there again. it just feels like they're layering half baked mechanics on top of each other now

Just like in 5 and 6, they have never made religion interesting

1 unit per tile killed the series, completely casualized the game

This is completely true. I liked how Alpha Centauri handled doomstacks.

doomstack good

civ 4 was fine too... there was no "doomstacks"

its crazy how civ 4 cucks spew garbage unabated even though nobody plays their trash game anymore

Civ 4 didn't have 1UPT, child.

So funny that they picked her over Frederick Douglass, the actual civil rights leader in her time. As if the selection wasn't transparent enough.

Only 2 1/2 of the civ 7 beliefs do anything and converting cities is a pain in the fucking ass

Yes it did
No, domination sucks.

Oh my bad, misread and thought were talking about beliefs in 6

I play modded Civ4Col and maybe few times a year modded regular Civ4.

What is a good game

Big Rigs: Over the Road Racing

Darkened Skyes

The focus was pretty obviously centered around the unpredictability factor of short games, and if you can't even predict your opponent's civ, it adds more chaos to the mix.

Essentially this. I also realized what I prefer in Civ is largely at odds with what they've been going for since 5 onward. I want my games to take ages and not be done in five hours.

You might actually be braindead, that's a basic feature on steamdb

Even putting aside all the problems Humankind had its biggest one was was that NO ONE wanted it. Amplitude's player base wanted Endless Legend 2 and not a knock-off Civ game.

It wasn't that bad, I liked some of the things they tried

Sega wanted it actually

blue-haired goblina prominently featured in the marketing

I haven't seen any pictures of the developers but I think I know what one of them looks like

come home anon

These are the same people that made Humankind, I’m not falling for your tricks.
They’re a bunch of buckbroken white men lorded over by childless white women, that’s all you need to care about. There is no secret black king that commands them, it’s a total culture cult.

I wish I could, when is the open beta dropping?

They also are the same people who made endless legend and endless space 1+2
I think humankind was mostly sega's idea

I wish I could, but combat in EL1 sucked ass.

Unless the expansions changes the core fundamental mechanics of the game (that is the age reset and the leader and civilisation being separate entities), I don't think they'll be saving anything.

Expansions will probably fix

I hate this trend. Did it really go in full effect with 5?

supposedly EL2 is stealing humankind's combat, which was literally just fixed EL1 combat

buckbroken

Shitposter hands typed your post.

The game seemed interesting. What was wrong with it? Just shallow as fuck or something?

What's so good about it anyway?