AC Shadow's real sales

have sold 1.7 million copies on the PS5, but itsold only 367K copies on the PC.

the total number would still be nowhere near 3 million.

So it's true, the game really didn't even sell 3 million copies.
For fuck's sake, it's a piece of shit game that cost $400 million dollars. It's a disaster level failure.

there was absolutely no way it was even going to break even given the absurd development costs
it was just a matter of how much ubisoft lost from it

Chuddies win again

who do they think plays assassin's creed games?

how much ubisoft lost from it

I remember Ubisoft losing about 100 million dollars for the entire fiscal year.
Without Tencent's buyout money, Ubisoft's actual loss would have been more.

It's because of the OPTIMISATION, chuds
You aren't allowed to not buy it for any other reason

were so worse

Also, minus how many refunds? And how many of those "sales" were simply "units taken out of inventory and given to youtubers and bloggers and tiktokers and" influencers"?

make a japanese AC game

you play as a nigger and an ugly dyke

it plays nothing like AC

Anybody could've told them that this shit won't sell

OPTIMISATION

I'm stupid, what does it mean?
Layoffs?

snoyggers ate this slop up

Point and laugh at snoy fanboys

Genuinely what was their thought process when making this? It's just such a shitty and retarded decision to make business wise.

Fake news, respectable sources like Piscatella and Dring have verified Ubisoft's statement that it broke their records for day one sales and day two revenue. Circana and UFK confirmed it was the best selling game in the US and UK for the month of March which included Split Fiction, a game that sold 2 million copies in 1 week yet ranked 5th. It's obvious Shadows sold way more than 2 million.

that it broke their records for day one sales and day two revenue.

Ok. What about the other 60 or so days the game has been on sale?

it is worth noting that after 2 week the sales on PC were so worse that these firms totally gave up on even checking further

LMFAO 10 copies old per fucking week or lower.

did you dab on the asian males?

yes

but at what cost?

everything

I sold very well on days 1 and 2. That Ubisoft offered free DLC for preordering shouldn't cause you to think Ubisoft intentionally frontloaded sales.

3 million

8 gorillion. If you shitpost, just go big or go home. Ubisoft is now getting moon bases with BLM money thanks to the gorillions of trillions the game made. Chuddies losted, big black cockroaches won, japan is africa.

8 gorillion

powerful.

respectable sources

Piscatella

That retard is living 20 years in the past. He still goes by physical copies sold and thinks it is an important metric.

Over budgeting games is a modern habit.

I don't think I've seen solid sales numbers for a single game for like three or four years. It feels like anons are just playing the hype lottery at this point.

powerful

Not as powerful as progress.

Stopping racism

I bought Ubisoft+ to play it and finished it in less than a month

I don't feel like paying 70$ for a game that would eventually get a complete package with all DLCs and stuff

First day/week sales dont make or break a game retard
Games are still available for sale months and years later
They made hundreds of millions already and that money will fund the next game as months go by and drip fed more money from each sale
This board is hyper autist and only care about week one sales and peak steam concurrent players

VINDICATED CHVDS

mac gaming

I forget this supreme level of gay exists

someone needs to take out this kike

IMG_9267.jpg - 330x440, 35.44K

But that doesn't make sense.
The game didn't even sell, optimization implies people bought and refunded, but people didn't even bother buying it.

Yet, the real numbers for the quarter nose dived like crazy and the investors all jumped ship at max speed, weird how that works huh

They made hundreds of millions

OK, let's say the game costs $200 million.
70 dollars for a standard game, 40 dollars net profit.
The game has to sell 5 million copies
If the cost is 400 million, this requires 10 million units.
Ubisoft can't make any money either way, they haven't even recovered their costs yet.
It's true that sales would get higher with a discount, but profits would drop dramatically.

we made MINUS 90 MILLION DOLLARS

this will fund our next game and keep our company aloat because someday the game might pay for itself if we ignore constant company costs!

What

they haven't even recovered their costs yet.

You don't have to recover costs in one month ignoramus

>we made MINUS 90 MILLION DOLLARS

Nigga is retarded

spend 200 million

game sales sit at 130 million at best before cuts

current sales for PC and Xbox are so low it even stopped counting

You don't have to recover costs in one month ignoramus

You mean Shadow is a constant seller game and still can be sold and microtraded over time via the full $70 price.
You're just fantasizing.
Just admit you're a nigger lover and stop pretending this bullshit.

>spend 200 million over several years

>game sales 130 million in a few days

use 130 million for the next development as more money comes in later

Just admit youre racist and thats why this game upsets you so much

Anon, they just made Shadows for 200+ million and it lost them money, investors are jumping ship
You use that money for the next game, you need an even BIGGER profit margin to pay for both games now, you CANNOT keep losing money forever.
You're down 90 million from Shadows, now you're also down 130 million from [next game], so [next game] needs over 200 million in sales to cover for both otherwise you accumulate even more loss

e-eventually they will pay for themselves

Over a long period of time, and paying for themselves doesn't mean profit, when they finally pay for themselves you're already on your third negative game losing even more money because you still have company costs to cover and investors are leaving.

You use that money for the next game

Over multiple years, you think you need 200 million at the start lmao

You don't but that doesn't change shit since you only make from sales after you release the game dumbass

since you only make from sales after you release the game

Yes and you can sell a game more than one week, shocking I know. Games can be sold months after release even years!

saar assassin creed shadow major success saar best selling game india

Which drop so much they can't even cover the company's costs like bills or employee salary anymore
Flopped games don't simply become money makers over time because by then you're already in debt from previous flops costs and expenses.

Lmao, if this turd was only 367k copies on a PC imagine how bad situation was with nudoom which had significantly lower peak player number.

Yes, I am racist.
That's why I'm happy to see this crap game fail.
Now it's your turn to
admit you love niggers.

If it sold 1m on Xbox then the sales would very much be somewhere near 3m

Ubisoft gets government free money from canada (350 m$) and france (0.5b €). They dont even need to sell it to get even.

I understand why Shadows failed but why Doom?
Last two were considered good by almost everyone. Trailers looked a bit weak but still shouldn't 3rd game have been at least carried a bit by last two?

Black nigga samurai

Alright might be cool

make him a zesty gay buck political statement

Suicidal marketing move

Where is his article slamming E33 dev team for its lack of diversity?

I don’t even need to see the flag to know this is a leaf post

You dont have to buy stuff to know it will not run on your machine. There are tests and reviews.
And you know what? Torrents do fucking exists, shadows was on trackers 2 hours after steam launch.

Hilarious how a completely new IP like Tsushima mogged the shit out of Shadows despite initially releasing on a single platform.
Sadly Yotei seems completely pozzed. The first one had some questionable stuff but at least we didn't control a dyke.

They can make that money back with Assassin's Creed: Empires. You play as a Chinese man and assassinate all the lazy African gravel kingpins with a machete.

sold 1m on Xbox

I bet xbox sales are even lower than pc.
The xbox is garbage that no one cares about now.

Denuvo + rt only + weird target audience (not adhd zoomers, not boomers) + no gordon + marvel-like setting.

I understand why Shadows failed but why Doom?

Technically doom Dark Age is great.
The reviews are great too
It's just not worth $80 and most gamers just buy a month of XGP membership to play it.

It's still pretty cringe. Out of all the samurai they had to pick a nog because they thought normies would buy it for the social credit score points. To be fair, I cringe so hard at the samurai movie with Tom Cruise as well. It's just weird. A game with a black samurai could work if they had it set in Africa and the MC was trained by samurai in Japan or something.

Why don't studios just start pumping out small budget games and seeing if it sticks?

I get 400m usd subsides

you get 60m usd back

Komplete keked

They employed veilguard, me: andromeda and anthem writers. Its over, lol.

I wouldn't mind a black or white samurai when there are 7 others to pick from.
Big politics and banks want corporations. They rather burn 1 billion usd that was printed anyway, before empowering nobodies.

What's the source of these numbers?

It has 20 million+ players so they still won.

Tom wasnt a samurai though. The last samurai is other guy. Plus, he played the foreigner who is really inorganic for japan and everyone reacts accordingly.

Analyst estimates

Wait, for real? How the hell do complete fuck up like them keep getting hired to destroy new projects?

Exactly, that Tom is a gaijin is never let go by the other cheracters. Meanwhile Yasuke is treated as a native.

small budget games

Ubisoft used to have several low-budget games.
But even if they made ten successful mini-games, they wouldn't make more money than one AAAA game.
So Ubisoft fell into the sunk cost fallacy and doubled down like crazy on making expensive and boring big games.
And then get into trouble for losing money.

Cruise wasnt a samurai in The Last Samurai lmao. His character in this movie is loosely based on irl person Jules Brunet.

Corporations are hollowing out on a global scale. Dei was literally grasping for straws. That failed, now the Internet techies will try to form their beloved feudal age 2.0 - digital serfdom. Want a job? Not a nepo? Well, prepare for 45 job interviews.

Investors want

safe investments

big money situations

A small budget game can't be sold for investors as a "safe bet" plus it's very very rare for them to actually make big money like triple As.
Don't forget you have to sell your games to investors (as in, tell them WHY people would buy your game) so that's when you get irrelevant dumbshit like

high quality visuals

always online

mtx

modern audience

open world

all before engaging/good gameplay and story

Except that's stupid and wrong. If they would make low budget games and 30% of them are successful, they could capitalise on fleshing out the world, selling figures, books aso. But they are retarded.

How the hell do complete fuck up like them keep getting hired to destroy new projects?

None of the western game company ceo's play games.
So they hire incompetent people for all sorts of political purposes, even if that ultimately leads to the game failing and the company losing money.
This is a game made during the BLM's popularity and the game is now unmodifiable.

Why should I care about being labelled racist when leftists have no problems with racism coming from non-whites and directed at whites? It's thanks to "people" like you who scream "racist" at whites constantly that more and more whites no longer care about being called racist.

They do except Sony for some reason which seems to think you can only fund expensive projects and things like Ratchet and Clank or Astro Bot aren't good enough outside of randomly being made.

Ubisoft in general had smaller games like Rider's Republic, Mario + Rabbids, Rayman, those awful NFT ones they funded, The Crew, etc. The issue is that even if all of these succeed at the same time that likely won't cover more than a single failure of an AAA game and they've had like three or four of those very recently with things like Sea of Thieves and that one Ghost Recon game. It's also likely why they're resorting to a remake of Black Flag because it's far less work on their part.

I knew this game would flop but I wasn't expecting it to be this bad? WTF went wrong?

Exactly. A guy that has X to invest doesn't care about a golden opportunity where he can invest x/125, no matter how perfect the offer is.

Yep, you can look up credits and see the same people.
A spectre is haunting Gamedev — the spectre of Bioware.

2020 drove leftists insane. They don't make business decisions anymore.

So Ubisoft fell into the sunk cost fallacy and doubled down like crazy on making expensive and boring big games.

That's because they were investing (read: betting) on big IPs. It's not like they were going all in for some dumb literally who game, they were betting on brand (assassin's creed, star wars, etc)
Problem is that they underestimated how many people lost their faith on Ubisoft, so all these 5-10 years projects just flopped

and yet their "failed" mini-game Prince of Persia: The Lost Crown, made them more profit than ass creed shadows. it doesn't take 10 mini-games to beat 1 AAAA game, it takes 1, because AAAA games lose money.

Who gives a shit, lmao? No one gets punished. The CEO has a golden parachute, low-tier devs always find work thanks to mandatory DEI or nepotism. And, even if the company’s on the verge of bankruptcy, there’ll always be some retarded investor who still keeps pumping money.

The Modern Audience.

A small budget game can't be sold for investors as a "safe bet" plus it's very very rare for them to actually make big money like triple As.

that's retarded though. "don't put all your eggs in one basket" is like the first thing they teach investors. it's really easy to say "we're spreading our resources across 8 projects so that we'll be fine even if two or three of them aren't very successful".

If they would make low budget games and 30% of them are successful

You're asking western companies to make low-budget games for a long time like Nintendo.
No, they want Call of Duty, they want GTA, they want Fortnite.
They want $500 million in costs for $5 billion in profits.
Ubisoft is the stupidest of them all.
It keeps making expensive crap games and as a result the company is about to go bankrupt.
All because the Ubisoft CEO has no taste whatsoever and just mindlessly chases trends.

It doesn't matter. It feels like some weeb power fantasy when you have a white (or black) guy running around dunking on nip manlets, fucking their little nip wives. Too cringe for me.

In software dev companies do not care what you shipped but only about a fact that you shipped something. There are a lot of directors,designers,writers and more whos entire portfolios are flops for decades and they will land a job 10 times easier than talented dev who shipped less amount of very successful projects. "Experience">>>>>>>>>>>>>>>>>>>>>>competence is something that plagues IT/soft dev and game dev companies for past decade and as you can see we now have insane amount of incompetent people falling upwards over and over again because of that. They dont care if you shipped 10 turds but just and only about a fact that you shipped something. Its retarded as fuck but thats how it is.

It doesn't matter if it's retarded, that's generally the mindset. It's why they keep trying to push the next live service game despite countless ones failing because just one is enough to justify the others failing.

The thing is, they're putting their money on a basket that already gave returns before, they're not going in blind, they're putting their money on "Assassin's Creed" and "Bungie" rather than "Mr. johnny crazy ride" and "Jimmy"

yes, but those baskets aren't safe, you can't make dumb investors put their money on them, they'd rather put all the money in a single basket that already showed returns than 10 baskests that might or might not be a golden goose

Cruise is not dunking on anyone in that movie anon and he wears armor for like last 5 minutes of the movie during last battle. Good to know you actually never watched the movie and you lie playing le both sides. Only thing youre right about is corny forced romance subplot but thats it Cruise is literal jobber in that movie.

Cruise is not dunking on anyone

Except for the samurai he mogged before fucking his wife lmao

Square Enix did this and the majority of their small budget titles flopped and even if they don't flop, they aren't making huge amounts of money.
Go to steam, filter by games made by SE and start from around early 2021 to present and you'll see what I mean.
AAA game devs cannot see beyond having a few major titles that sell tens of milions of copies and create the opportunity to sell even more microtransactions anymore. They can't look around at games like Fortnite and not aim for something similar. Putting 5 million dollars into a project for it to return 8 million 3-4 years later isn't good enough anymore. They want to put 200+ million dollars into something and have it return 1+ billion down the line.

Are you stupid? It was on game pass or whatever the fuck it's called. Every Xbox owner that has their system plugged in instead of in a closet got the game for free

it doesn't take 10 mini-games to beat 1 AAAA game, it takes 1, because AAAA games lose money.

You're right.
But you can't convince the investors.
400 million cost, make 4 billion.
1 million cost, make 5 million.
Those fool investors will absolutely choose 400 million because they are a bunch of gamblers.
Then they lose at least 50% of their money.

All true, don't forget that the games are complete shit and not even worth 30 million, yet alone 400 million.

Not the first time china buying failed euro companies. Their little we are a global power play is collapsing in real time and it's awesome.

f they would make low budget games and 30% of them are successful, they could capitalise on fleshing out the world, selling figures, books aso. But they are retarded.

You don't understand how small that profit is compared to having just a single successful major AAA game.
Your idea would make sense if the company was aiming simply to generate some extra money or ideas with no regard for manpower or missed opportunity cost. But they need growth, they need significant growth. They need ideas and cornerstone brands to show off for investors. They cannot comprehend splitting 100 people off into smaller teams to create smaller projects instead of combining 300 people to make one huge project that secures their profits for 5+ years.

Chuddos be like "I dont mind the gay sex as long as it's optimized for my graphics card"

They are in business so seems to be covering their costs

they need growth

And growth they got, negative growth.

They cannot comprehend splitting 100 people off into smaller teams

Sounds like a psychological deficit.

I'm well aware of the situation, but this was a foreseeable outcome. Both games are bad from a technical standpoint. Ducking in star wars makes you invisible.

I bet xbox sales are even lower than pc.

Xbox is more popular than steam, dragons dogma 2 sold better on xbox than steam for example

It was a given the game was a failure since Ubisoft made the tencent deal almost instantly after release, you literally don't go rogue unless you failed hard and the sales aren't as expected.
Honestly, Ubisoft did it entirely to themselves, you can't just play pretend to release a ton of saas shit, all fail but one, and you quite literally fail to course correct in like 10 years until the company is in bankruptcy mode, I'm literally economy illiterate but holy shit, even I could see this wasn't a good business decision.

Why post out of context stats when you could just look at the big picture?

Now you know how delusional management is

It's funny that people are arguing about whether the game hit 3m sales or not when they wouldn't break even at 3m sales.

seems to

We all agree it as foreseeable, but it was foreseeable for us, players.
Investors are not players, they don't play games or understand games, all they unverstand it

Odyssey and Valhalla both made big bucks, huge even

Shadows is a step further, I'll say more: it's on Japan, a place our players have asked for for YEARS

so, Mr.Investor, there is no reason to fear this game not making money

they literally sold their souls to tencent anon

It's an inevitability brought on by company bloat and investor greed. It's close to impossible to spin anything but another big fat game with potential billions in profit as a big dev studio. They'd rather do that to secure investor funding, flop and delete a full studio and try again.

but this was a foreseeable outcome

No shit. But I'm just advising you of why they do this and why they don't bother with smaller scoped games.

>Odyssey and Valhalla both made big bucks, huge even

>Shadows is a step further, I'll say more: it's on Japan, a place our players have asked for for YEARS

>so, Mr.Investor, there is no reason to fear this game not making money

All three points are essentially true.
The only mistake is that they don't realize that modern audiences don't buy games.
And most of the gamers who do pay, hate gay niggers and feminism

Sales as in a $5 game from 20 years sell a lot on steam, doesn't mean shit when $70 games matter

DD2 shows $70 games sell better on xbox than steam, thats a fact. Steam is the bargain bin for third worlders

No they didn't, they bought only 25% of a new subsidy they made

Yes, which includes the only worthwhile IPs

Tom Cruise is what, 5'6? He fits right in there.

And only 25%

only

Having to sell parts of their company/brand to another company is already bad enough. It's like selling your backyard to your neighbor because you can't afford rent. It's not something you do without being forced into a corner.

Every public company allows anyone to buy stocks into their company

It's like selling your backyard to your neighbor because you can't afford rent.

Okay.
This means that for every penny Ubisoft makes from Assassin's Creed, Far Cry, Rainbow Six, ip's in the future, Ubisoft is going to have to pay 25% royalties to Tencent.
Now that game developers have to deduct at least 30% of the store's cut for every copy sold, Ubisoft will now have to pay another 25% royalty to Tencent. That doesn't even include the taxes paid to the government.
Ubisoft is losing at least 50% of its revenue for every game it sells.
Ubisoft's future is only going to get more pathetic.

Keke

Isn't that the female MC?

so, Mr.Investor, there is no reason to fear this game not making money

Hey, hey you! Why we no money +?

They'd rather do that to secure investor funding, flop and delete a full studio and try again.

Core problem of our sticker economy - looks good on paper.

And most of the gamers who do pay, hate gay niggers and feminism

The investing class doesn't think (that way). Their train if thought:

politics says to cattle X

cattle like X

I sell X, I rich, as politics makes it so there's no risk (for me)

Yea lets ignore MH wilds because its convenient

I told you faggots that meant nothing when physical ps5/xbox sales are abysmal.A friend of mine who works at best buy tells me they still have their initial shipment. Switch games are the only ones that move

When retards or blacks buy it for 10-20$ bucks on holiday (as in multiple not the jewish way) ubisoft won't see a good return here. Less so when these people don't buy things on the store or ang dlc for it.

SAAAAAR PLAYSTATION IS WHERE RICH BRAHIM PLAY

SAAAAAR

I just realized something.
If Ubisoft released AC India, not even Indians would play it.
Because Ubisoft will have an ugly Dalit woman as the heroine.

Companies have to establish credit in order to borrow money from an investment firm just like people have to have credit to borrow money from a bank. Most projects are made with money the company doesn’t actually have so they have to borrow. Part of building up this credit is complying with DEI and ESG diversity requirements which requires them using a consultant agency like Sweetbaby Inc. who advocates for placing minorities (i.e. blacks), women, and homosexuals in their games. This trend started about 15 years ago and most companies go bankrupt within 2 years of getting involved with an investment firm.