Final party member is also the most useless one
Final party member is also the most useless one
Owowow
This cur has no feet
He's the best debuffer though.
The ideal end-game party is
Maelle for Damage
Monoko for debuffs
& Verso for multi enemy breaking
OP is useless
Monoco is based
Lune is useless lmao
retard
based
Verso makes a good party-wide buffer too.
Final party member is also the most useless one
ENTER
This is an e33 thread remove this garbage
Sciel is still better as a buffer. Verso and Maelle are interchangable as damage dealers. Sadly the only one truly left behind is Lune.
Kills Remotebro
Why did he do it?
Lune’s the white mage. Healing and reviving.
blue magic is completely useless
See? It is a JRPG.
Except Sciel can cover group healing with Grim Harvest while single-target heals and revives are handled by items.
infinite fucking free heals non stop perma max AP bot is useless
?
needing heals
But Sciele gives your party the hidden STD debuff
heals
LOL
LMAO
ROFLMAO
tried to save the Republic even though it thought it was flawed
Patriot.
I thought he had a fun gimmick, but outside of enjoying some weirdo moves like applying shields or the shock attack with super high break damage I rarely ever used him for important battles.
You forgot to post a related pic, OP.
yeah I play on expert faggot
Can do 50k damage with the first move he literally has
Lmao what are you smoking
Heals are not optimal in this game, shields are. Then again the game is so piss easy even on Expert that it all doesn't even matter anyway.
Eh on expert a few late boss fights in act 2 are hard purely because of the 9999 damage cap meaning you have to wail on them for 20 minutes, and heals meant I could just do that with a good 80% dodge/parry rate
so does everyone else
only thing is you clearly suck at parries
The dodge timing window is longer [since you must struggle with parries ;) ]
How do you tell when you can jump an attack
the yellow weird boxy sign thing that appears.
retards itt
lune's "heal every turn" means you can get +9ap and all buffs on the party every turn without spending a turn applying them, it's not about the heals
and monoco has a gradient that just stuns any enemy no matter their break bar. if you stack gradient charge picos that means you can literally stun lock even simon
doesn't the games time scaling always go into slowmo?
Every single time I've encountered a jump move it's been easy as fuck because it slows down and tells you to jump.
blue mage but with a garbage, uninteresting learn mechanic.
what a shit character.
-can't learn a skill by using learn or surviving an attack
-can't swap him in to learn an enemy skill, then swap him back out.
-not versatile like the enemy skill materia
-Awkward de-spawns and an enemy pops jankily pops into existence doing a recycled attack animation.
Worst take on the blue mage mechanic ever.
His gradient that gives shields is good. The chavelier attack that hits multiple enemies does pretty absurd damage. The dumb foot attack that does 20% guaranteed break damage is also a pretty good holdout attack. He's a great AP battery too.
I honestly can't remember a single bossfight in the game that took me over 15min besides Simon.
get this guy
go back to yellow harvest and kill the chromatic orphelin
free caster move that gives powerful + 3AP to everyone
also kill one of those little dudes from the spring meadows
agile moves that costs nothing, gives a second turn+ and moves the wheel 2 spaces
get the weapon on the world map 1 zone after the station that looks like a fishing rod that reverses the wheel and gives 1AP per upgraded skill
agile move now always pushes the wheel to caster
half the wheel now gaurentees 4-5AP + Powerful to the whole team
the other half let you spam damage nukes
all for no investment or taking badges into account
This guy is a beast as early as mid-act 2.
I'm not that far in but if I see a badge that applies rush whenever you apply powerful I'm gonna cum.+
kill enemy with monoco in party
learn skill
each different enemy gives 1 skill.
you can bring any 6 to battle
how is this hard or unfair? he does great work.
how the fuck do you need this many turns?
Constant buffs with trombadeur and caster mask
Gradient attack gives shields and regen
Stupid high break damage, AP refill, and multi-target attacks, plus mark/double mark and powerless
LITERALLY the best party member. He has the best swimsuit.
Start battle without monoco in party since he sucks.
can't swap him in unless you deliberately kill your party.
blue mages didn't need to kill an enemy to learn a skill
blue mages could use all the skills they learned.
He's just so much worse. and the skill look jank.
most useless one
he has like a dozen breaks he can use all for cheap AP cost. Its super easy to use him to break enemies.
HIS GRADIENT 3 IS LITERALLY AUTO STUN
HOW DUMB ARE YOU
LITERALLY STUN LOCK SIMON BY STACKING GRADIENT TO DO IT EVERY TURN
since he sucks.
you have to be a special kind of retarded to not be able to get value out of him.
bitching that he cant learn skills while out of party
he's consistently better than sciel or lune anyway so...
How can someone be so wrong
you would have more of a point if his skills weren't enemy type based + the world map enemies that show you what they are didn't exist. you can just ride around on esquie and get like 80% of his skills without using him in a dungeon once
Monoco is great even if he's not the meta choice.
The best builds in the game on expert are all about getting your HP down to the below 10% and disabling heals for free damage.
Well that's good.
I didn't like in Elden Ring when it was a guessing game on if the jump would work or not.
don't play the game but I heard he's like Quina, the coolest character in FF9 so that doesn't sound right
blue mages didn't need to kill an enemy to learn a skill
Yeah, instead you had to faff about and wait for the enemy to hopefully use the skill in order to acquire it. And in some iterations of Final Fantasy, you wouldn't even learn the skill unless it specifically targets whoever you had in the party that you designated to acquire enemy skills.
Killing an enemy with him in the party to acquire the skill > waiting for the enemy to use said skill.