Final party member is also the most useless one

Final party member is also the most useless one

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Owowow
This cur has no feet

He's the best debuffer though.

The ideal end-game party is
Maelle for Damage
Monoko for debuffs
& Verso for multi enemy breaking

OP is useless
Monoco is based
Lune is useless lmao

retard

Verso makes a good party-wide buffer too.

Final party member is also the most useless one

ENTER

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This is an e33 thread remove this garbage

Sciel is still better as a buffer. Verso and Maelle are interchangable as damage dealers. Sadly the only one truly left behind is Lune.

Kills Remotebro

Why did he do it?

Lune’s the white mage. Healing and reviving.

blue magic is completely useless

See? It is a JRPG.

Except Sciel can cover group healing with Grim Harvest while single-target heals and revives are handled by items.

infinite fucking free heals non stop perma max AP bot is useless

?

needing heals

But Sciele gives your party the hidden STD debuff

heals

LOL
LMAO
ROFLMAO

tried to save the Republic even though it thought it was flawed

Patriot.

I thought he had a fun gimmick, but outside of enjoying some weirdo moves like applying shields or the shock attack with super high break damage I rarely ever used him for important battles.

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You forgot to post a related pic, OP.

yeah I play on expert faggot

Can do 50k damage with the first move he literally has

Lmao what are you smoking

Heals are not optimal in this game, shields are. Then again the game is so piss easy even on Expert that it all doesn't even matter anyway.

Eh on expert a few late boss fights in act 2 are hard purely because of the 9999 damage cap meaning you have to wail on them for 20 minutes, and heals meant I could just do that with a good 80% dodge/parry rate

so does everyone else
only thing is you clearly suck at parries

The dodge timing window is longer [since you must struggle with parries ;) ]

How do you tell when you can jump an attack

the yellow weird boxy sign thing that appears.

retards itt
lune's "heal every turn" means you can get +9ap and all buffs on the party every turn without spending a turn applying them, it's not about the heals

and monoco has a gradient that just stuns any enemy no matter their break bar. if you stack gradient charge picos that means you can literally stun lock even simon

doesn't the games time scaling always go into slowmo?
Every single time I've encountered a jump move it's been easy as fuck because it slows down and tells you to jump.

blue mage but with a garbage, uninteresting learn mechanic.

what a shit character.
-can't learn a skill by using learn or surviving an attack
-can't swap him in to learn an enemy skill, then swap him back out.
-not versatile like the enemy skill materia
-Awkward de-spawns and an enemy pops jankily pops into existence doing a recycled attack animation.
Worst take on the blue mage mechanic ever.

His gradient that gives shields is good. The chavelier attack that hits multiple enemies does pretty absurd damage. The dumb foot attack that does 20% guaranteed break damage is also a pretty good holdout attack. He's a great AP battery too.

I honestly can't remember a single bossfight in the game that took me over 15min besides Simon.

get this guy

go back to yellow harvest and kill the chromatic orphelin

free caster move that gives powerful + 3AP to everyone

also kill one of those little dudes from the spring meadows

agile moves that costs nothing, gives a second turn+ and moves the wheel 2 spaces

get the weapon on the world map 1 zone after the station that looks like a fishing rod that reverses the wheel and gives 1AP per upgraded skill

agile move now always pushes the wheel to caster

half the wheel now gaurentees 4-5AP + Powerful to the whole team

the other half let you spam damage nukes

all for no investment or taking badges into account

This guy is a beast as early as mid-act 2.
I'm not that far in but if I see a badge that applies rush whenever you apply powerful I'm gonna cum.+

kill enemy with monoco in party

learn skill

each different enemy gives 1 skill.

you can bring any 6 to battle

how is this hard or unfair? he does great work.

how the fuck do you need this many turns?

Constant buffs with trombadeur and caster mask

Gradient attack gives shields and regen

Stupid high break damage, AP refill, and multi-target attacks, plus mark/double mark and powerless

LITERALLY the best party member. He has the best swimsuit.

Start battle without monoco in party since he sucks.

can't swap him in unless you deliberately kill your party.

blue mages didn't need to kill an enemy to learn a skill

blue mages could use all the skills they learned.

He's just so much worse. and the skill look jank.

most useless one

he has like a dozen breaks he can use all for cheap AP cost. Its super easy to use him to break enemies.

HIS GRADIENT 3 IS LITERALLY AUTO STUN
HOW DUMB ARE YOU
LITERALLY STUN LOCK SIMON BY STACKING GRADIENT TO DO IT EVERY TURN

since he sucks.

you have to be a special kind of retarded to not be able to get value out of him.

bitching that he cant learn skills while out of party

he's consistently better than sciel or lune anyway so...

How can someone be so wrong

you would have more of a point if his skills weren't enemy type based + the world map enemies that show you what they are didn't exist. you can just ride around on esquie and get like 80% of his skills without using him in a dungeon once

Monoco is great even if he's not the meta choice.

The best builds in the game on expert are all about getting your HP down to the below 10% and disabling heals for free damage.

Well that's good.
I didn't like in Elden Ring when it was a guessing game on if the jump would work or not.

don't play the game but I heard he's like Quina, the coolest character in FF9 so that doesn't sound right

blue mages didn't need to kill an enemy to learn a skill

Yeah, instead you had to faff about and wait for the enemy to hopefully use the skill in order to acquire it. And in some iterations of Final Fantasy, you wouldn't even learn the skill unless it specifically targets whoever you had in the party that you designated to acquire enemy skills.
Killing an enemy with him in the party to acquire the skill > waiting for the enemy to use said skill.