Can I attack now, please?
Can I attack now, please?
Can I attack now, please?
Can I attack now, please?
Can I attack now, please?
Can I attack now, please?
I don't care about Bloodborne
Radahn is the perfect example of a boss punishing pussies.
Anon Babble shitters want to go back to bosses that do an attack, stand still for 5 seconds, repeat
Yes
I want my soulslop not a reverse dmc
Mimic Tear
You did not beat the game
Cuckold keep waiting for your turn.
posting on 4chins
you did not beat the game
If FromSoft wants Souls games to be shonen anime action slop, fine. You can have faster combat.
The issue though is that their engine and mechanics didn't evolve past DeS. ER has the exact same issues eg. input buffering, roll on release and countless other jank. Nothing changed for 10+ years and 7 games.
The more they stretch the combat system and the more obnoxious encounters become, the more those flaws become visible. If you chained two attacks by accident in DeS, it rarely was a problem. In ER DLC, it literally can mean you get insta killed by some shitty anime AoE attack.
desu, he is much more harder with Thollier and Ansbach. The increase in health and damage is just fun.
it should be a dance, not a rap battle
This post is so fucking retarded. There are countless more ways to break and exploit Soulsshit games past DS1.
The problem is they half assed, the combat in the game instead of fully committing to revamping. I honestly feel like if they removed the rollslopping mechanic, everyone would be sperging out kinda like what happened with Armored core 6. People realised that there was no I-frames to abuse and it took skill and an actual build to win.
This is the kind of game the fans want to play. I played all the games until this DLC. It just got worse with every entry because the fans kept yapping about difficulty. It doesn't matter if the engine supports it or not. The fans don't care. They want this garbage.
Grab a greatshield, holy and stun resistance. Dodge the meteors and just block his follow up attacks. When hes done you can get plenty of weapon arts in that might even stun him.
dragonirian makes another thread.
they patched out the sketchy swing, it's all avoidable now. radahn is mostly designed to punish retreating, staying close make it a lot easier
hold LB
Why didn't the host even try to defend himself?
Powerstancing troon.
This boss is specifically designed around blocking.
Probably a skill gap issue.
Souls PvP is pure cancer, I've never understood the attraction
I dunno how you expect to attack when you keep running the fuck away, but you had half a dozen opportunities to attack him in that webm if you weren't a cowardly faggot.
nigga just roll towards him you have iframes
I get why that guy seethed at pvp threads so much now.
Why did he stop making those threads?
Bother of you have either never played DeS or DaS, or never played ER, or both. The difference in fluidity, speed, and number of options is night and day.
why don't you use a greatshield
"PLEASE sir can I attack you"
constantly runs away from him
Why did he stop making those threads?
That webm is why lol
focusing on bosses was a mistake. they should be decorations that add to the sense of adventure, not the point of the game
proceeds to show a webm where 90% of it is running away, strafing and rolling
Was tthat supposed to be a counterargument?
Kek.
I do agree though
Lack of openings isn't the problem with Radahn he actually has a lot of really good ones for fully charged heavy attacks.
The biggest issue is the shadow clone attacks look retarded and are hard to read what hes actually doing.
elden ring is proof that as long as it looks cool, it doesn't matter how shallow or boring a game is, people will gladly slurp it up
matthewmatosis was 100% correct in his predictions
No, maybe two thirds of it is, the rest is him attacking 2 dozen times. Do you think the player should never have to avoid the enemy at at all?
brony puts all his eggs into 1 post
lol too blatant.
the player character faced the camera for literally half a second in that 40 seconds and potshot him to death, yes it's a fucking counterargument that's how the fight is designed
the first two runs through the DLC i won using mostly audio cues because i couldn't see shit. the clones have consistent rhythm. you don't have to see that well because his attack choice is based on spacing, but if you have summons running around yeah that's hard to read
Can I attack now, please?
How many times do we need to say it to you?
"can i-"
no you cannot
"when i-"
never
Stop being a pussy ass bitch shitter and you will see a land of opportunities, like every normal person
I usually count to 4 or 5 hits for his light clones and they typically do no damage until the final hit which is the one you want to dodge
Here's your daily reminder to fucking ADAPT TO THE GAME YOU ARE PLAYING.
If the game is easier with a shield, use a shield. If the game is easier with a summon, use a summon. If the game is easier in with cheese, use the goddamned cheese.
I'm sick of all the people who preemptively assume they are too good for the developer's intended method of play, who then get absolutely clapped when their impromptu challenge run goes south. Beat the game first. Then you can flex.
Sekiro is still the best fromsoft game simply because even when defending you are still beating the boss, you're not just stuck watching the boss do its dance while you have to perfectly iframe every single thing or you just die with no reward
This retard brony is posting his whole folder he always posts, adapting isn't something he's capable of doing.
What if instead of ir being easier I want it to be more fun?
every thread until you like it
I beat the game
russian posts it again
wooooooooooooooooooooow
cheats with summons
still loses
You took three health bars of damage. Why should you be given an attack for getting hit?
she's still trying
no true scotsman is a fallacy lil sis
That you did. Good job.
greatswords
mimic tear
just stagger him till he's dead
someone actually took the time to make this
lmao game so shit people will do anything but play it
For Far Cry, stop at 5 and maybe the spin-off. There's nothing of value beyond that.
it is probably part a humiliation ritual so anons will make fun of him.
You guys are really bad at games
Imagine a doom game where 95% of the time you couldn't shoot
why are you asking for permission? Just attack lmao
why are you asking for permission?
She was groomed into being a sub in all ways.
how many times did you die so you could get this clip, be honest now anon
weird bargaining demands
lol
that's zoom eternal
no shooting while you run your laps around the room doesn't count
that attack is so much fun, i'm not even mad
guts cringesword
my first spinning gravity thrust attempt was an easy win but I ran out of FP estus very quickly so I respawned him to try it again and bungled that one because I was playing like a retard because the first time was easy. I think I had a positive k/d against radahn fucking around with with spinning gravity thrust. as you can see here on this one I still had the runes from the previous spinning gravity thrust win.
I accept your concession
Thats nice bronybro
He says while posting a picture from shonen slop
almost 15 years of souls slop
still have a shit camera
i-it was the camera, not my lack of skill!
You can always attack, though
This was already a problem with just Malenia though the amount of fucking times I've ran in to punish her started and attack and then she leaps into the air pauses and starts waterfowl all the while I can't even roll out of the animation and even start to run because it takes over a second or so for the run to kick in. All the DLC bosses just felt like a kick in the teeth Relanna or whatever her name was was my least favorite by far.
Not if you've been conditioned to be a cuck like OP.
malenia can be staggered out of the leap or potted
malenia rune works on any damage dealt?
Maybe one day you'll be able to do more than roll + r1. Maybe.
props to you anon, if i tried this i would most likely be stuck on him for the next week or so
Relanna or whatever her name was was my least favorite by far
she's a really fun boss if you're willing to engage with alternative defensive options like the guard points on the dueling shield and the ring that gets you i-frames on backstep.
Yes, I really hate the fact that Elden Ring's only difficulty comes from the Dev's pushing the combat system to it's limits and being unable to do anything to increase difficulty other than spamming retarded spinny attacks and other garbage anime moves that are significantly harder to identify on top of having more moves to memorize means I REALLY DON'T GIVE A SHIT about what the boss is doing anymore and I run away in a circle to bait lunge attacks because why would you bother spending time memorizing exactly when you have free time to do an actual attack versus being fucking baited by the developers into thinking it's safe.
THEY LITERALLY cannot find ways to make it harder without making it straight up unfun, this is the limit and they found it, barely anyone finished the game despite having so many copies sold.
sure you did youtube.com
Major changes throughout the series:
bonfires
estus for HP/MP
dual wielding with unique mixed attacks
weapon arts
magic system with spell charges instead of MP bar
covenants
dedicated PvP arenas
i haven't bothered with the dlc, can you fight bosses after beating them now?
just learn the pattern for 6 hours and get lucky in 1 try and kill him, so heckin fun and skilled btw
That webm is cool. I used the spinning weapon art on Rennala's staff to bully her. It worked well and felt thematic.
barely anyone finished the game despite having so many copies sold.
that's usual normgroids buy the game issue not the difficulty issue
Yeah its the same in the base game put your summon sign down outside their arena you'll get picked up pretty fast.
THEY LITERALLY cannot find ways to make it harder without making it straight up unfun
They did it with Sekiro and it was great but I bet they will never make another game with good combat ever again
I accept your concession.
not all hit all damage instead
man, sure is a shame that to tank you need
mid to end game gear
tons of endurance
the talismans
the rings
the wondrous flask thing
other consumables
half a dozen spells
can now poise through the bosses weakest attacks for 30 seconds
summoning
oh yeah i forgot about that mechanic
Thats nuts bronybro.
Happens sometimes with fauxfans.
I accept your transition.
unga bunga powerstancer can't use basic game mechanics
i'm sorry did i upset you?
old game
put armor on
poise through attacks
new game
get to leyndell
get the armor
get the talismans/talisman pouches
get the perfume
get the wondrous physique
get the crab/prawn
get the spells
do the funny POISE song and dance right at the boss fight
get 15-30 seconds of being able to poise through the bosses weakest attacks before you have to re-apply every other spell/consumable
i used a mod to fight them solo. biggest thing in the dlc for me was the carian dueling shield which has guard points in it like charge blade from monster hunter and carian soverignty which is like a MH greatsword level 3 charge. i never wanted to play int before but the new melee options convinced me to
nah
im glad er threads are dogshit just like souls threads have become, just so i dont have to come here at all
There's something called Endure that you literally get 5m in and it lets you tank most of the base game by itself
For the rest by that point you'll already have Talismans/Spells/etc. to make it even easier
Not to mention all the nonsense hyper armor skills like Lion's Claw vs everything or something like Wild Strikes against some bosses + Lifesteal
Nothing will stagger you out of Lion's Claw for example outside of Grabs
What I'll never understand is people in an RPG complaining about "HOW DARE YOU STACK MECHANICS/GEAR IN YOUR FAVOR!!!!
You will not have to reapply most prebuffs since bosses are usually dead or severely crippled by then, even with the powercrept bosses that now transition through a cutscene as to not give you any opening
*to respawn and fight them again solo
major changes
they are actually dropped every iteration for no reason
this is like saying ubislop has iterations because they give you different guns
bro he's using endure
I want to roleplay in an rpg, not minmax my character like its a chink mmo
no no no, you don't understand, you just need to use 'WEAPON ART' and not armor
you're right, ever since DS3 where they got rid of poise, endure/war cry do the exact same shit
play ds3
get a fucking CLUB
have infinite poise, literally destroy noobs left right and center when invading because i YELL and don't flinch
it's the exact same shit, wow i'm so glad i ENDURED a combo that melts my HP
Props for what? He's just eating every hit with hyperarmour
It's fine to bosa focus if you can create balanced bosses(they can't anymore)
And that is a fine way to play if you know how to do it.
are you kidding? elden ring has the highest % of 100%ing of all achievements, compared to previous titles
if you know how to do it.
what elden ring really needs is boss rush, just put it in radahn's arena after you win. please from
Armor is part of it
You aren't reaching 90% Negation in ER without Heavy Armor
You cannot only rely on Heavy Armor anymore, however
Rellana is far worse with this than Radahn is.
limitations forced bosses to be different from each other and the very environment itself to play a role in how you approach and fight enemies
now bosses are all the same with input reading and attack 20 times per minute but the opening to attack back is in there somewhere you just have to eat shit through trial and error and memorize it because there's no tell
this is somehow the better option
If you do it wrong you endure and then die in 1 hit.
You can't just slap endure onto any build and yolo into a fight you'll still die while eating those hits.
tons of stagger came from deflecting guard tear and lots of health was saved via deflects. i couldn't just mash through phase 2 with my suboptimal gravity thrust tear build but I could be accurate enough with my deflect timings after grinding it out for my first win
lol
play rhythm game
complain about rhythm mechanics
welp
i-it doesn't count!!!
Everything but two items on that list were carried over into the subsequent games.
is this after the nerf, or is it still the new pest threads
mash L1 and press A/B when a button pops up
harder
this
elden ring is a glorified boss rush simulator and it's hella gay
mashing dodge, still gets hit, chugs in beam punish range
dude why can't I hit him
lol, git gud scrub
patched due to complete unintended ridiculousness
you didn't beat the game
DaS2fag doing work early today i see
I find it funny that when discussing this boss everyone gets stuck on shield poking as the way to beat him when deflecting hardtear makes him a joke even when blocking with a weapon.
I'm convinced I'm the only person who actually tried out the new tears.
You're describing gameplay which can be learned by simply watching a Youtube video
No one cares bro. Stop trying to attack everyone like a rabid dog.
THE FINAL BOSS IS... just some guy?
Had several windows but kept rolling away from him
Filtered.
sounds like you didnt beat the dlc desu
execution is learned by watching a video
watching someone describe how to hit a fastball doesn't mean you can hit a fastball.
I rollslopped through it on my second playthrough
After doing it both ways I think Sekiro mode sucks the fun out of it
Rolling away instead of towards
There were windows to attack but you're too far to do anything. Skill issue.
Eternal reminder
hurr just use a cheese!
meanwhile i beat him just dodging and poking with my trusty milday
average poster didn't bother killing the golems, or playing the dlc at all really
still makes me kek to this day
play Sifu, Radahn is a fucking joke compared to some of the bosses in that game
After doing it both ways I think Sekiro mode sucks the fun out of it
i think it's weapon dependent. it exaggerates the strengths of some weapons like colossals getting big stagger & damage or fist weapons being able to weave fast strikes in during combos. or fist weapons just busting specific AI movesets due to the weird ranges the counter puts them at
I tried using Milady at first but had to switch over to a Longsword. Light greatswords are just kinda shit, sadly. Did they buff them at all?
R1 has literally 0 tracking
why did they do this?
16 years old on the internet: "Can we take a moment to appreciate the fact that the Radahn we fight is not even at his peak? Imagine him at his PEAK"
This is how we got Radahn the bussy lover at his peak boss.
swapping to a dagger to riposte
lame
trVth nVke
that's only because elden ring is an rpg and 90% of players cheated with moonveil and m*gic builds
a soul of some guy shoved into the transformed body of his relative, a psycho murderer
after 30% health a tranny rapist god joins in and everything becomes aids (as expected from a tranny rapist)
Remnant 2 has better boss design than Fromslop.
don't lead with the r1, that's a big problem right there
this boss could have been so much better if it had even a little bit of asymmetry going on.
game that isn't fun
game that is fun
wowwwwwwwwwww
deflecting hardtear
you didn't beat the game
I dont really get it because the game conditioned me into thinking attacking or rolling anything that isnt an extremely obvious charge move just results in enemies instantly cancelling into a fast attack.
Every counter people post is extremely unintuitive.
Jump Aoes
Why would I think a 1 second jump dodges earthshattering shockwaves and sweeps made by gigantic blades larger than the tarnished?
Ashes of war that stagger/dodge
So reliance on specific equipment you might not have? Also most of the ashes are longer than basic attacks so why would you think you have enough time to do so?
Consumeables that stagger
Except few things even make sense in regards to what is weak to what and all the enemies teach you using consumes is pointless because they just dodge it.
Sifus bosses and stages are harder while having intuitive design, theres no excuse for this shit anymore, especially when the lead dev doesnt play his own games.
that boss was dogshit though
just block bro
pic unrelated?
I never cared about boss fights in souls games to begin with. They were never about boss fights, tourists swayed the pendulum because dying 50000 times to a spastic anime hitbox is apparently "le hecking epic". I want my dungeon crawling kino with good world design and environmental storytelling back.
bleed
you didnt beat the game
What's strangest in this image is their denial about the recycling of assets / bosses. That's what they had hard time accepting? Burial cats? Erdtree avatars? Night riders? Sewer frogs? Giant crabs? Swamps?
No people have just realized the limit of the simplistic Souls combat system which hasn't evolved since DS1
From has essentially just been heaping more onto a poor foundation
Souls has gotten "harder" but the depth hasn't changed
People don't want to go back they want to move forward to something with a little more depth unfortunately for now that means moving onto other better games
Honestly an astute person should have grown out of Souls by DS2 the flaws were very apparent at that point and the formula was already stale
Bloodborne and Sekiro unironically have more fun combat than ER.
Was struggling with royal rat authority yesterday, absolute cancer but at least it becomes a fight I can win after disposing of the smaller rats.
It will never be as unfun and cancer as modern elden shit naruto bosses.
all this samefag
you are a nigger that never liked souls games. how does it feel to genuinely shit up a series this much?
yes everyone who like souls know they are getting worse with more boring shit like the one you posted OP
people who supported demons souls want more souls
go ruin another franchise if you want dark souls to become devil may cry (which is is a fine franchise with 3 shit games)
Skill issue, the thread
THEY LITERALLY cannot find ways to make it harder without making it straight up unfun
Maybe it was a mistake to listen to the gitgud spammers who though all from software about was hard for the sake of hard in order to have something to brag about.
basically yeah. the bosses are anime action characters while the player is still the same from ds1, only you can jump now. The bosses belong in nioh or sekiro, games with better combat, but the protagonist is still living in dark souls.
it wasn't wrong to listen to them
who though all from software about was hard for the sake of hard
i doubt many people believed that
maybe the retards who started with dark souls and the bottleg DeS
while the player is still the same from ds1
you either haven't played ds1 or you forgot. boot up ds1 and remind yourself. ds1 borderline feels like controlling a tank compared to modern FROM games
Yes
he probably forgot because he was dark wood graining
The way From develops Souls is basically like if Nintendo kept making SMB1 but gave bowser 3 more moves every time
I dont think i ever want to replay elden ring again
Unavoidable
Waterfowl Dance requires a certain dodge involving a running jump which most people aren't figuring out. Radahn's cross slash was unavoidable and they had to patch it. They shouldn't need to make such massive balance changes to bosses months after launch.
One shot
Yeah waterfowl dance does, and Radahn attacks so quick he may as well do.
AOE spam
Radahn is the definition of AoE spam and you'd have to be blind to not see that but you'd be blind anyways with how much visual puke he shits out. Also lmaoing at the summons argument. Yeah we want to play a Souls game not whack a very fast pinata for 3 minutes while our summon gets all the fun.
RNG
There are some tells for Malenia's waterfowl (if you attack her from neutral you'll know she can do it) but Radahn's cross slash was near instant and looked exactly like all the other slashing moves and they had to nerf that
Defending a multimillion dollar company like FromSoftware over objectively poor design will land us with the Souls version of Starfield eventually as Anderson correctly pointed out.
sure is a shame that to tank the endgame superboss you need endgame gear and buildcrafting
From hasn't made a souls game in almost 9 years though.
Malenia is objectively a significantly worse designed boss than Radahn.
Radahn plays by the rules except for his cross slash which isn't that deadly anyway. Waterfowl is complete dogshit cancer that oneshots you if you dared swing at the wrong time in melee and doesn't belong in the game.
Why would you ever replay it over Soulsborne
At least in Soulsborne I can enjoy the actual good part of the game while putting my build together, in Elden Ring I need the interactive map on a second monitor while I go on a wild goose chase for all the golden seeds, weapons, armor, spells, ashes of war, physick tears, sacred tears, shields, talismans and lets not forget the Scadutree fragments and only then can I actually enjoy the game but I'll have racked up so many runes that I'll just curbstomp every boss up to Morgott
Still barking up this tree huh?
Malenia is an objectively good boss aside from that one move. Once you figure out that a running jump is how you deal with Waterfowl, and the fight is being aggressive to break her stance while being wary to not get destroyed, the fight is much more fun. The utterly horrendous part is that none of this is communicated to the player.
Super saiyan demigod
The main character is the same retard from Dark Souls doing roly polys
I hope from get a clue if those ER2 rumors are true
just watch youtubeslop to avoid waterfowl
use a frost pot or some other consumable garbage to cheese it
it's a bad move period and ruins an otherwise stellar boss fight
it was fun before flies got nerfed and you could watch her have a seizure, now i have to summon bigmouth imp to get the laughs
Still barking up that tree I guess. Hurt dogs tend to holler.
he doesn't have all that shit memorised by now
Not if you keep running away from the target like a faggot, baiting ranged attacks, no you don't get to attack.
If you use a spear with it you get to attack the entire fight too.
the bosses are anime action characters while the player is still the same from ds1
still doing the anime attack vs ds1 character script in a thread full of radahnobliteratedbyanime.webm
You're basically a bot at this point
Malenia is the most polite, honorable boss in souls history with rules of engagement that should become clear the first time you run into them.
here's why input reading is a good thing
heres why input reading is in all games
software interacts with hardware in 1 way.
He's right, the combat did become more engaging and interesting every subsequent game, and consequently it also became more mechanically complicated, the difficult of every soulslike also increased with every entry.
Anyone who says "uh you can just R1 spam or roll spam or break the game with magic" should just go back and play DS1 (Which I did recently) and see that the majority of bosses in that game genuinely cannot even hit you if you have a reaction time faster than an 80 year old.
SOTE went too far though.
aside from that one move
Which if she does while you're in another attack animation you have no chance of dodging.
just be aggressive bro
Except that she can and will randomly decide to do a movement in which she cannot be staggered, and thus break her poise threshold without becoming repostable.
ROYAL GUARD
frost pot
int build
Absolute trvth nvke, Anon Babble btfo once again
You're free to use deflecting hardtear, it's right at the beginning of the dlc
thread 4558392474739395757 for the same fucking thing
You are all bots, you have to be, or you are bot adjacent, to so willingly discuss the same fucking thing every single fucking day
i never understood people's complaint about having to spec into something to use it
literally several dozen, perhaps hundred hours long game
48932423 gear and items and powerups to acquire
some people still dont consider defensive options to be part of the leveling & gearing up, and then they get mad when just rolling repeatedly isnt that good a solution against an ultra-lategame boss
it do
i beat the game on even easier mode
woah....
INT builder here I always use frost pots to make sure frost procs happen quickly. Yes even while using frost spells/arts.
the only circumstance where you shoot your gun in zoom eternal doesnt count as shooting your gun
what did he mean by this
In that vid is one of the best windows to attack him you shitter.
based pot
based build
but of course
skill issue from someone that doesn't understand how the game works
you passed up multiple attack windows be cause you insisted on roll spamming away from the boss rather than staying on top of them. rolling away makes them do their ranged moves where you don't get to attack. get good scrub
she can and will randomly decide to do a movement
Oh, the horror!
If you don't want to react just raise int, the game supports your skill level as long as you take the right measures, what it's not gonna do is fall down to your comfort zone so you can feel like you achieved something you didn't.
You don't get it. You're supposed to feel powerless.
If you want to bash your head on the controller and do cool stuff, play DMC.
low int post
You felt powerless? That is very strange.
I don't understand this complaint on a fundamental level. Yes, he has very few windows for you to attack. Because he's supposed to be the hardest boss in the game. He wouldn't be very hard if he had a ton of windows where he does nothing like an early game boss. Are you familiar with how video games work?
I'd actually be embarrassed to be dumb enough to buy the dlc of the worst souls game fromsoft has ever made
Nice way to cut off the crux of my phrase, which is "a movement that makes her unstaggerable while still resetting her poise cap"
And it was never as blatant as it was in Elden Slop. Every game with AI enemies has button reading. Other devs have enough decency to mask it and so did From's past games. You can take your tongue out of Miyahacki's ass at any time.
I didn't buy DS2's DLC though (nor the base game, i had a friend lend me the disc).
This post buckbroke souls fans.
It was always as blatant because software can only ever interact with hardware in 1 way, you simply don't play enough games to understand that.
Enemies led their shots in DOOM lil guy, because the game has to read the player's input to understand it's chinese room existence.
Implying elden ring is worse than DS2
Bosses
Fly around
Cast meteors
Teleporting
Summon minions
Dozens of spells
You
Roll
Roll
Roll
Observe
Roll
Attack
My wife Ranni requires the perfect solider. Of course I got all the achievements.
keep getting hit
wtf why do I need to use my openings to heal
skill issue, especially if this is post-nerf radahn, the easier boss. the boss that is easier to kill than the one I beat, because I am good.
Oh, wow, the boss can recover like I do!? What a bitch move!
You felt powerless though? That is the part that is weird. I felt so overpowered all game I started using fist weapons to spice it up.
isn't*
Why are the bosses in this game such tryhards?
the boss can recover like I do!?
I can't recover like that.
Beating The Game legitimately is hitting a fastball
copying a tank/oneshot build off youtube to faceroll content is reading a manual for a pitching machine
you feel attacked because you're insecure about not beating the game
It wasn't just the boss rights in the DLC that were awful, this fucking NPC fight was shit too.
The NPC fights in the base game are easy, but this one I swear the stagger is inconsistent as fuck unless you are chaining together giant hunt or something you will hit him in the face and then he'll just wind up into his horizontal double slash and 2 shot you.
and then when he gets to half health he backs off and does a quick sippy to restory 5k health or something. It's obnoxious as fuck in co-op as is the Leda fight, fighting npcs with upwards of 40k health who can 2 shot you is pure fucking garbage. Literally just damage sponges.
This post aged so badly, it only applies for the first 10% of the game and that's if you're solo, ER is by far the most braindead entry into the series
he'll just wind up into his horizontal double slash
That's a weapon art anon, he gets hyperarmor.
NTA but I come from DMC and I'm a pretty good player. Nothing in Elden Ring comes close to the freedom there.
Wouldn't say powerless but skill definitely isn't necessary. To be fair, it's another kind of skill but a less dexterous one.
if you're talking about the end of the clip he got frenzied
I know but he will do it from in the middle of being staggered, I've never been hit by it in PvP its useless, but on him I get hit by it way more.
They ARE fighting a guy who killed all of the other guys these bosses couldn't.
You can use endure, poise number go up, character go bonk.
this whole thread
nyoooo please give me an opening >.<
bitchmade behavior
You can keep her basically stun locked with the envoy great horn, she just gets knocked down by every bubble and it moves so slow her projectile dodge AI doesn’t work
I mean all clip he doesn't connect with the invader 1 time.
It is kind of embarrassing. Luckily no one here knows who that guy is amirite?
which is "a movement that makes her unstaggerable while still resetting her poise cap"
why is this a bad thing? I've fought her with and without a mod that displays poise and it exposed how badly she needs poise resets to temper the player overcommitting. She already staggers out of a lot of her attacks and if he poise didn't reset if you broke it during her hyperarmor moves you'd be able to mash her to death. Managing her resets is just fighting with her flow. If you do the fight like a back and forth dance you'll get the break without a reset.
he can't fly around or teleport above bosses or unleash the forbidden technique of his master just this once
how'd you fuck up your build so bad
deflection execution does not come from watching a youtube video but playing the game. didn't need to watch a youtube video to experiment with psycho crusher, I was just curious if Anon Babble was full of shit about it being good. respawned radahn and swapped some talisman, shitrolled radahn with it and deflects. simple as.
And yet, even if i endure, if my poise breaks, i still get staggered.
sekiro enemies have a poise break/posture system
theres a stagger meter so you can see how much poise damage youve dealt
elden ring enemies have a poise break/posture system
theres no way to tell how much poise damage youve dealt
explain this faggots
i'll try next time, i'm usually too lazy to farm that shit as i sanic through the haligtree
I like that idea that any kind build that is effective is found only in guides. really showcases your own ability to come up with basic synergies in games all about character building
monster hunter is good and more games should aspire to be like it
combat is more than attacking
if you want to just attack play an even more retarded game like DMC
Sekiro is designed pretty singularly around breaking posture to get deathblows, while in souls it's a tertiary system that rewards only chunks of damage and not immediate kills, and is only really exploited on specific archetypes of play
but bosses have multiple bars of health in Sekiro so it's not an immediate kill
it's an immediate kill of that phase
I can't believe you guys are still bitching about Radahn lol
Probably the old ass engine that can't handle the posture bar in the open world or something insanely stupid like that, I mean the inputs in ER got worse and if you guard the game actually fucking eats your inputs constantly
AHAHAHAHAH AAHAAH kill yourself spastic bootlicker.
Exactly, just like even if she resets, if her poise breaks, she still gets staggered.
That's cool build. Mind sharing a setup?
Lmao no, she tops up and then continue the string if you poisebreak her in specific instances, like when she's starting waterfowl, or when she does that side dash that encircles you.
will que inputs like roll and attack and stuff
won't queue combo buttons though so switching stance and other things just leave you doing the basic function rather than the advanced one
it still queues up so if you do it 1 frame too early, so enjoy eating shit because it buffered only 1 of the buttons you pressed
she tops up
like you can with endure
and then continue the string if you poisebreak her in specific instances
plenty of moves available to players have hyper armor
the TRVTHNVKE that ended Anon Babble
I hate it dude, I went back to play the old Souls games and even with the jank the character did what I told it to, it's like the biggest fucking flaw of the game and nobody notices because everybody just mashes buttons
He will stop now.
Why do Souls players like to pretend bosses are players? She doesn’t have endure. It doesn’t matter that the player can have it, she doesn’t.
You are completly unable to grasp the concept or are just being obtuse on purpose, this conversation is over.
Why get mad when someone doesn't fall for your years old shitposting topic? Did it not pan out how you expected?
Except the shitter strategy is hiding behind a shield and going poke poke so that's not really the case
Half of the fun is that you get magic and weapons from bosses.
I do get that bosses can and should be free from the constraints of what a player can do, which is why since the argument reeks of bitch, bosses have always been able to do broken things players haven't, why would anyone complain about them doing things you can do?
I accept your surrender.
You have to be an actual moron to defend DLC Radahn when it's obvious the boss was rushed out the door to meet the deadline.
holding your ground is the exact opposite of pussyshit, especially when like 80% of the playerbase's reaction to aggression is to i-frame backwards repeatedly
it's ok anon that you couldn't beat the real version of radahn before they nerfed him, not everyone can be good at games like me.
I do get that bosses can and should be free from the constraints of what a player can do
Yes they should be and are, no enemy in the game fights like a player. But Malenia resetting her stagger is really gay because you have no way to know she is doing it, she’s secretly cheating at an invisible system. It’s nothing like a player using endure, she’s not a player.
YOOOOOOOOOOOOOO THIS GAMEPLAY FIREEEEE FRFR
what's crazy is that in each consecutive game backroll was punished harder than before, but players still haven't learned if bloodstains are any indication.
THEY LITERALLY cannot find ways to make it harder without making it straight up unfun
Can confirm. Radahn was the most unfun boss in any Fromsoft game I have ever played. Holy fuck its bad. Especially for a final boss.
I still see piles of bloodstains at cliff edges with an obvious bait message saying there is something down if you jump.
The playerbase will never learn to think.
You don't have to avoid all the damage if you're not doing an RTSR build, retard
Go fuck yourself noob, skill issue
Radahn is fine. The only unfun bosses in elden ring remain fire giant and malenia, and only the latter of those is actually hard and not just annoying.
Honestly hyper radahn was kind of a let down. Beat him in like an hour, prepatch. Malenia took me 2 fucking days the first time.
Skill issue, once again
is that guy the bull of the cute femboy twink?
Takes almost half of your healthbar if the light combos and you aren't buffed up the ass with crab and golden vow even with decent armor
yOu dOn't hAVe tO AvOid aLl tHe dAmaGe
Because you are low IQ
god fights like a god
vtards seethe over this
LMAOOO, thank god you're not making games
When did Anon Babble become a bunch of fucking pussies with game difficulty I swear to Christ
Slop vs Soul
Seek a therapist
Winning against all odds as a shitter invader vs 2 or 3 people was great but sweats and 4 player limit ruined everything
cheating
She's not a player is she? It isn't cheating then.
Why are tourists now saying difficulty was never the point of the series and act like Demons Souls was a zelda like?
Every main mechanic in that game was designed to punish you and make the game hard
black phantoms
invasions
world tendency
bosses removing levels from you
insta kill traps
soul recovery mechanic
Etc etc, difficulty was ALWAYS the point of the franchise and that's why the games got popular, anything else is cope
I'll forever remember the Great Filtering at Sekiro's launch.
That was genuinely hilarious to read.
kinda funny how elden ring has the two worst bosses in the series, one vanilla, one DLC.
elden beast
radahn
awful, awful fights.
But he's weak against sitting behind a shield and poking him to death.
Nioh is the same garbage, all the enemies have super tank armor and can combo you and kill you instantly way faster than any souls games
moves the goal post
We accept your concession
shield up and ram your poker up his cockhole as you tank him sperging out
Yeah ok other anon is right you’re just being pointlessly obtuse
Takes almost half of your healthbar
You're building wrong or lying and I don't care which, you dumb nigger.
Can I attack now, please?
No
Can I attack now, please?
No
Can I attack now, please?
No
Can I attack now, please?
No
Can I attack now, please?
No
You're the ones being two-faced faggots, complaining that she's cheating because she can do something players can't and then complaining she shouldn't do what players can anyway.
What did you want her to do then? Sit back and wait for you to just wombo combo without care? go play DMC then.
What did you want her to do then?
Get knocked down when her poise goes to zero even during hyper armor. It is fucking NONSENSE that hyper armor should make her just ignore poise breaking, especially when the moves she has it on are where, if anything, she should be most vulnerable, like side stepping.
testtest
I want her to function like literally every other enemy in the game or at least visually communicate that she is resetting her stagger bar somehow jfc dude
take damage when you walk near an enemy with no animation
”yeah this boss is unique he just does that, it’s not cheating he’s a NPC he doesn’t play by the rules”
It doesn’t change that it would be incredibly fucking gay
Why are souls threads filled with retards?
Just parry him. It's gywn all over again.
they're relatively simple games that are very popular
Ninja Gayden homosexual cannot stop seething after 20 years of failure and regret
there were 5 full seconds worth of attacks there
Elden Ring gives players tools to break the flow
What this means is you can run away and press L2 to blow up the boss with an overpowered weapon art from 50 yards away because their AI just forgets how to do anything if you're out of melee range, or if a summon is present. If you think this makes the combat deeper and not way fucking shallower then you're a dumbass. Nuking a boss with anime moves while it either does nothing or fights a ghost is a serious fucking downgrade to Dark Souls 1, let alone the actually good sequels like Bloodborne and Sekiro.
Why? She's easy enough to stagger for an endgame boss, it's awesome that this boss gets to have unbreakable hyper armor so you have to actually deal with the moves, she's not your average mook.
function like literally every other enemy
Go fight those then, she's optional anyway. I'd rather have different bosses doing different things
take damage when you walk near an enemy with no animation
learn and don't walk near him in the future
it’s not cheating he’s a NPC he doesn’t play by the rule
has always been the case newfag
sure. That was your cue. But you were rolling backwards like a faggot so you couldn't punish it, shame.
he blocks more attacks in that webm than he did any of those things, what the fuck are you talking about
I know you've never touched a shield before so I'll let you know the first attack in the webm was blocked, he just got knocked back because the shield didn't have enough stability
The stupid fucking dragon in the flying fortress is the worst boss in ER by far.
He spends half the fucking fight fucking gone from the screen doing nothing.
Why?
Because it's not fucking fair for my poise damage to get reset through something that's completely not my fault. You want to make her harder to stagger? Fine, raise her poise threshold, don't make her randomly and invisible reset poise damage. But for the record, no it is not "awesome" that she arbitrarily has hyper armor on some of her moves with no justification. Waterfowl? A spin kick? Fuck off, why would that have hyper armor? A fucking SIDE STEP? She should, if anything, have instability frames in that, not hyper armor!
Are these people in the room with you right now?
Radahn's cross slash was unavoidable
you can block it just fine
DS2 was the last action adventure before from moved on to do actionslop(bb, ds3, er)
You lost get over it and improve or Shutup
Every boss that is larger than a big human fucking blows by default because the camera system fucking sucks.
At this point your gameplay comes full-circle to being a QTE cutscene
The recurring issue ive noticed with scrubs and ER is that openings arnt telegraphed and the initial bosses teach you the opposite behavior to what you should be doing.
Bloodborne and Sekiro were far better at teaching the player its core concepts.
Just think of what margit teaches you
If I try to attack him mid combo, he daggers me immidiately, i should wait until his entire entire chain is finished.
He spams a lot of rapid attacks up close, so i should just play for distance and wait until he does heavier moves.
Not a single enemy jumps my aoes, so why would i assume I can? They just sidestep them, so i should roll spam too.
My parries do nothing (because its needs to be done several times and there's next to no feedback on making parry progress)
it's not fucking fair for my poise damage to get reset
Why is it not fair?
raise her poise threshold
How about if YOU want to stagger then YOU put in the effort besides "this many attacks in this interval should down her"?
Waterfowl? A spin kick? Fuck off, why would that have hyper armor? A fucking SIDE STEP?
Why shouldn't these moves have hyper armor? One is her signature melee attack, if anything in the game should have it is waterfowl. A kick is a foot to the face, it definitely should have hyper armor. The sidestep has no reason not to have it either.
Margitt is supposed to be a summoning tutorial but people get all butt flustered about NPC summons too
Why is it not fair?
Because resetting my progress randomly through something I can't control isn't fair.
How about if YOU want to stagger then YOU put in the effort besides "this many attacks in this interval should down her"?
What "effort"? To see the fucking future so I can know whether or not Malenia is going to use a move with hyper armor and when?
Why shouldn't these moves have hyper armor?
Sorry, I forgot to type something. Should have been,
Waterfowl? Sure, makes perfect sense, she's concentrating on not getting knocked out of it. A spin kick? Fuck off, why would that have hyper armor? A fucking SIDE STEP? She should, if anything, have instability frames in that, not hyper armor!
0 souls
boasting about implied skill
I find it funny how the "nig" in "knight" gets censored lol
Your progress is her health bar, anything beyond that is just a bonus you'd be a faggot to whine about
What "effort"?
Try again and again until you can actually reap your rewards, instead of rushing it mindlessly and counting on enemies wanting you to succeed.
I forgot to type something
Makes more sense, but I still think the kick should have hyper armor, the way I see it it's even a defensive move, as is the sidestep.
The problem is that in Elden Ring the only difficulty is in the bosses. The dungeons are piss easy, jump attack trivializes 99% of mobs, very few environmental hazards, bonfires everywhere, no solo invasions. DeS had all that stuff you mentioned but the bosses werent really that bad.
I don't see the difficulty difference you mentioned. Dungeons are as hard as anything else if you don't use broken stuff, but easy if you do, as are bosses.
You're maybe right when it comes to the super early game, but anything past Raya Lucaria only seems jump cheesable if you build for it, by then you can easily down bosses with broken builds too.
0 souls
There's one with 50k, the exact amount he drops right here because I respawned him and did back to back kills. Where's the goal post moving now boss?
I didn't know there were frozen tops, and I have this game since 2022 desu.
you'd be a faggot
You're the faggot for defending a boss that cheats. And guess what, it DOES even apply to her health bar, you literally can't kill her during certain animation states.
counting on enemies wanting you to succeed.
There is no logical reason for poise damage to get randomly reset
but I still think the kick should have hyper armor, the way I see it it's even a defensive move, as is the sidestep.
Why would moves where you deliberately unroot yourself and expose your back have more hyper armor?
you literally can't kill her during certain animation states.
That's not resetting your progress, it's just stopping it, like so any other bosses have ways of stopping you from decresing their lifebar.
There is no logical reason
For it to not randomly reset either
Why would moves where you deliberately unroot yourself and expose your back have more hyper armor?
Why wouldn't they? is fun.
like so any other bosses have ways of stopping you from decresing their lifebar.
Malenia is the only boss that you can literally do more damage than her health pool and not kill her because of an arbitrary animation flag
For it to not randomly reset either
There's no logic for it to not randomly reset? That's like saying there's no logic that gravity usually goes down.
Why wouldn't they?
Because when you're made yourself more vulnerable, you should actually be more vulnerable.
do more damage than her health pool
So what? Why is that bad?
That's like saying there's no logic that gravity usually goes down.
No it isn't
you're made yourself more vulnerable
What if you're didn't make yourself more vulnerable? a lot of unrooted + exposed back moves are invincible in game.
solution, invade in lower soul ranges when people are less reliant and possibly less possible to find gank squads
I quit SotE due to Radahn second phase. Found out after, that I missed like 50% of the bosses in the game. But he was so fucking terrible, that I didn't bother going back for them either.
It completely put me off playing whatever new game they are making.
So what? Why is that bad?
Because it feels like shit when the game just outright fucking cheats
No it isn't
Yes, it is. Am I arguing with Malenia?
What if you're didn't make yourself more vulnerable? a lot of unrooted + exposed back moves are invincible in game.
It's not a Malenia exclusive problem for enemies to have hyper armor on some moves that really don't justify it. But she is by far the biggest abuser of it
to buy the dlc of the worst souls game fromsoft has ever made
yet you constantly praise the nigged shitty, curious!
what cross slash move was unavoidable? the only move he did that I couldn't figure out how to avoid without just blocking it was the one where he attacks you multiple times by shooting clones at you from the air. maybe they nerfed it by the time I got to him, took me about a week to get through the DLC.
WHAT GREAT GAME DESIGN! I LOVE THIS GAME! BEST GAME EVER! PLEASE LOVE ME! SOMEBODY JUST PLEASE LOVE ME! MAMA? DADA?
it was not unavoidable it was just unrollable or borderline unrollable
it wasn't unavoidable, just a rough mix up with wild hitboxes
How easy would be a sword and board medium shield minimal rolling playthrough (like no rolling to dodge attacks unless they are unblockable like grabs)?
100% viable. Lots of people play like that.
Why has the rolling thing become more and more relevant as the games have gone on? Only the biggest fags find rolling for invuln frames for every single fight entertaining.
have to play the game
wtf is this bad game design
Why do you keep rolling away, you just have to roll-in and use your i-frames and you'll be able to hit him back, it's not rocket science
It hasn't. Its least pronounced in elden ring compared to all other fs games that have it.
Didn't they just buff medium shields so that they have basically the same stability as great shields 10 lbs heavier than them now? Plus there's the sekiro physick. I like playing sword & board, and while I don't try to limit my rolling as a challenge, I do roll a lot less than I otherwise would since guard counter > roll r1.
they buffed guard counters so everything gets raped, sword and board is easier than at launch
Never argue with ER defenders. They will eat any slop handed to them. Elden Ring was a terrible game.
Elden ring is the best game of the decade
nope
it feels like shit
It doesn't
Am I arguing with Malenia?
If you were then I'd elaborate when you don't, but we're both players wo the moveset is the same.
But she is by far the biggest abuser of it
Not at all, she can easily be staggered (easier than many other bosses despite the poise reset), you just have to deal with it.
rollslop
What fucking anime attack is that?
Ngl this fight was so draining and so unfun after I beat him, I stopped playing Elden Ring.
M.BISON's psycho crusher got ported to elden ring as spinning gravity thrust
It's a mid game at best that gets overrated just because it has a lot of content even though most of it is unremarkable
you're fucking wrong. bloodborne is all about timing your dodge. dodge spamming does NOT work, because the bosses don't attack to match that rhythm. if you actually time your dodges you can dodge everything, even dodging in the wrong direction (but then you have to time it even better). bloodborne has the best souls combat because they focused on making the core of the game (dodge + attack) as good as they could make it without adding a bunch of extra shit.
Yes. Die idiot tourists.
I love Elden Ring but bossing is never why I played this series. It's true, you do have more options available to you, you are faster and have more tools/moves than previous entries. I just don't give a shit, I like the levels, exploring and immersion. Difficulty isn't really the issue, I just find fighting 50 bosses, with most of them requiring the same exact strategy, very tiring. Radahn would've been cooler if I didn't just fight 40 fucking bosses in this DLC alone.
bloodborne has the best souls combat
That edgy dex max shitty game is not the best
implying I touched this dogshit at all
lmao
Can Dante beat Radahn Consort of Miquella on his own or would he need Vergil's help?
Yes. Soulslikes should be slow and easy, like Demon's and Dark 1.
If you think that the bosses weren't the highlights and focal points of Demon's Souls and Dark Souls 1, you're deluding yourself.
pseuds think BB has "great combat" just because they like how quickstep looks more than they like rolling and they are sexually attracted to trenchcoats
I agree, it's annoying dogshit. Having to constantly buff with 3-5 different things is fucking retarded.
webm triggers fromtroons to the point of coping
Lmao fragile
Was he a better final DLC boss in a soulslike than Consort Radahn?
Yeah though the DLC didn't take two years to release so maybe that helped temper expectations
final DLC boss
But he wasn't? Final dlc boss is that cancerous bullshit in the lufenian city
who cares about the autism of the losers that play this shit game
post miquella bussy
be huge knight tank fag
only ever play big boy knights in big boy armor and big shields
win every single game with ease
don't even remember dying in Elden Ring
Just block things guys. They even gave us a new attack that works only with blocking. And a new Phsick that makes blocking even better. Plus multiple talismans that add to blocking and block attacking.
i don't play reddit knight builds so blocking is bad for me
Has it been discovered if it's possible to dodge that whole attack?
t prefers dying quickly to the 15 hit combo to get back to sucking the cum off his boyfriends dick
Boomers completely and utterly BTFO
ignores the multiple huge openings
retard
Nice getup. That huge chunk of steel really doesn't match it though.
I feel like the word "filtered" completely lost its meaning. Even if you beat the whole game but criticize it in any way you'll get an endless fromdrone army screeching at you that you got "filtered".
tranny ring
Shitters in the replies who never crafted an Ironjar Aromatic
there was an opening right after he pushed you back with his 10m aoe attack
lmao
you couldve attacked but you healed instead for some reason
souls shit is basically a parody of itself now, sad
Bull goat talisman
Marika Braid
Dragoncrest
Alexander Shard
Ironjar Aromatic
Stand in like a man and blast him with a weapon art like Onzes Stars or Regalia of Eochaid
this boss fight never got nerfed
deserved the shield and poke method, fuck this unfun fight
the boss literally got nerfed
My problem isn't that the bosses are hyper-aggressive and have anime attacks, it's that I want my player character to be like that, as well. This is why I like KH and Ninja Gaiden more.
no it didn’t retard, was the only boss the wasnt touched
When I played ER when it came out I kept the night and flame sword specifically for faggot bosses that did nothing but spergslam with no breaks and obliterated them from across the room. If you are going to be a faggot i will be a bigger faggot.
You're rolling away and out of range instead of behind him. They've also nerfed the his follow-up swing after he's done with the aerial energy copies to take longer to begin compared to your webm.
en.bandainamcoent.eu
please kill yourself infinitely
Pull the player camera back 2ft and there's no more issues with this fight
Friendly reminder that Morgott and Midra are the best bosses in the entire game+dlc
The only thing ER teaches you is to summon. The bosses are explicitly designed around summoning and tryhards are still trying to convince themselves they're intended to be dodge rolled just because it's possible with enough effort.
lol
lmao
No one has ever argued this
more like MIDra
boss that attacks, stands still for 5 seconds, repeat
or
boss that stands still, attacks for 5 minutes, repeat
"Souls games aren't rollspam, watch this clip I made"
stunlocks a boss with a weapon heavy enough to reliably inflict hitstun/open them to finishers and avoid damage only by rolling/blocking at the right time
At that point, I would rather watch a Tales boss solo where the player juggles them for half their health.
Armored Core 6
the game that gets steamrolled by a literal W+M1 build
zoomies think souldborne games are the difficult
how about you play an actually hard game you mushroom haired faggot.
Get my shit pushed in by Rellana for half a day
Finally say fuck this and cheese her with rot breath and bleed
Look up on Youtube to see how people beat her fairly
It's dudes light rolling thru all her 20 hit attack strings
WTF is this balance? Why do the devs hate casual medium roll players? Is this what they wanted? For me to play it like its DS3? God this shit is so gai
zoomer zoomie zoomer zoomie zoomer zoomie
They hated him because he told the truth
Nah, DS1 and DS2 are vastly better paced.
ds2 is horribly paced, i think elden ring is genuinely better paced.
I hope that webm isnt supposed to actually prove something and i am attracted to most kinds of coats, not just trenchcoats, non sexually though
It's basically impossible to beat most Elden Ring bosses first go with no prior experience. That is to say, you can't use the gameplay mechanics the game has taught you up to that point. You can only beat them through trial and error. That is why most people find the bosses unsatisfying.
If it's not fun, why bother?
I beat tons of bosses 1st time by using a shield on my run.
You'd be surprised how much damage you don't take with a 100% phys resist shield.
Wrong and wrong.
This was me until I fought melina.
When did the epidemic of rollspammer/"Punch-Out for Adults" fans start? Was it a result of the dudebros who only played Skyrim and Diablo as their RPGs of choice before Dark Souls 1 bashing their heads against a wall?
Exactly. That's why I always say From games are a matter of patience, not skill... and why you'll never see Fromgamers pick up games that require real skill. Any time an Eldenbro or Darksoulless player starts larping about being a hardcore gamer, I just laugh.
These same "gamers" get bodied by even the easier "hard" games like Battletoads.
I used my shield beating her.
I want bosses that let me attack, not whatever the fuck OP is
Give me a boss fight that instantly kills me if I don't do damage for 10 seconds straight, give me a boss fight that petrifies me if I'm looking at him during a special attack, give me a boss that applies bleed poison and toxic in one attack and then deals % my max HP damage for each ailment I didn't cure in the next 15 seconds, give me environmental hazards and shit
please god just let me fucking press buttons, dodging and blocking is so fucking BORING
let me
cucked vocabulary, tells me all I need to know about you as a person.
ERM why can't my optimized build beat 3 guys on a flat plane head on? They're SWEATS bruh!!!
You're also not even logically consistent in your post. Winning against 2 or 3 people was great, but winning against 2 people isn't? Just admit you're a tourist.
Play KH, Ninja Gaiden, or Tales.
game straight-up added a launcher for small humanoids
cannot juggle them while they're in the air
I tried poisetanking in ER at launch but heavy armor fashion is dogshit, finding anything actually "heavy" is hard as balls, I wasn't guidereading to find out which WAs had hyperarmor and which ones didn't, and Endure and Ironjar Aromatics are really limited, so yeah, even netdecking your ER build (absolute faggot move in any rpg btw) just feels like hyperarmor exists as an exploit of the game and not a part of it and that's shit design
Like Mohg is cool because he has Nihil and it's a based attack which should have done like 66% hp bleed rather than standard bleed because that'd be even more based
Holy shit ds3 troons are so pathetic. In reality you can spam roll and be invulnerable for 90% of the time there is no deep tactical gameplay.
I'd honestly much rather have the clever enemy placements, and abstract boss arenas in DS1 than the uninspired areas and giant circle arena in ds3.
I wasn't inviting you to blogdump on me but that is awesome bro.
It's basically impossible to beat most Elden Ring bosses first go with no prior experience
It's basically impossible for you to beat elden ring bosses first go. I beat dancing lion first try
Nothing about this looks like a first time attempt. The other guy saying you can't 1st time kill bosses is wrong of course, but this ain't it chief.
Now post your character level.
No you didn't.
first try
doesn't jump unless it is the ice segment
uh huh
dodges to the side on all attacks that miss if you dodge to the side
dodges back on all attacks that miss if you backpedal
perfect parry style blocking some attacks
doesn't jump the entire fight, then spams jump in the ice spikes part
first try
what a shitpost
It wouldn't be so bad if they didn't inflate the shit out of health pools
Elden Ring simply isn't fun, simple as that. It gave the bosses Bloodborne mobility but didn't give the player the same, makes it a very boring game of bosses slide around like anime DMC faglords while the player rolls for 10 seconds, hits the boss once or twice, repeat until the boss dies or the player makes a mistake, dies and then you start over outside the boss room and try again. It's just stupid.
But anon, didn't you know you can use mechanics in the game to essentially skip the bossfight? Or at least not have to interact with what they're doing whatsoever? That makes it good! Just stack buffs, summon mimic tear, equip Malenia's great rune and poisetank through all of Radahn's attacks with your spell/AoW of choice until he dies!
How many times will the lolcow reply to this?
I finished the game with just rolling and pressing R1, sometimes R2.
Didn't read the rest.
Just use Godrick's Kneel Axe
im glad i didnt buy this shit. fromsoft is dead to me
I bought it full price thinking it was a great game (got fooled by playing early limegrave at a friends') and I fucking hate myself for it.
this
Staring at a boss, waiting for an open while circling/facehugging them is not fun. It kills the immersion, reminding you that you're just some dickhead playing a gook-made game that is balanced around i-frames.
Games are an interactive medium, and should be treated as such. VNfags can eat my dry after a three-day binge of Taco Bell and curry.
If you think that the bosses weren't the highlights and focal points of Demon's Souls and Dark Souls 1, you're deluding yourself.
They weren't. The focal points and highlights of both Demons and Dark Souls were the levels and world. The bosses existed as the climax of the issues faced throughout the preceding area, before allowing the setting to evolve into something different after the fact.
Dark Souls and Demon souls had worlds populated by figures, they felt like actual worlds of their own. Even Dark Souls 2, for all its faults, understood this.
Dark Souls 3 and Elden Ring are worlds built around these bosses and figures, they lack the grounded feeling earlier From titles had. The figures were created, and then the world built to fit around them, which is why the environment may look pretty in newer titles, but always ends up feeling lacking.
Bloodborne feels like it sits right in the middle, and I didn't play enough Sekiro to be able to give an intelligent stance on it.
Sekiro was more scenario focused with minibosses spread throughout them. Like you'd go into an area, see a samurai rallying his troops and you'd stealth strike them to start the miniboss while dealing with the grunts in whatever which way. The main bosses were highlights too, you'd know you were near one due to locations and NPC chatter.
Embarrassing levels of fibbery on display here.
Nothing about this looks like a first time attempt
it was
200 from NG+. You moving the goal post again chief?
yes I did
why would I attempt to jump over attacks when I don't know the hitbox and have raptor
dodges to the side on all attacks that miss if you dodge to the side
why would I roll into attacks when I don't know how long they last or their hitbox?
dodges back on all attacks that miss if you backpedal
if the enemy is far away and winding up for an attack then yes you should move further away by default to give yourself time to react to whatever is coming, especially if you don't know what it is.
perfect parry style blocking some attacks
yes I use my ash raptor of the mists
doesn't jump the entire fight
clearly jump attacking and at the end I just got more comfortable using raptor offensively against it.
first try
Yeah that's what happens when you don't kangaroo your way to death or whatever dumb shit you do on your first attempt
Only reason I believe that guy is because he posted the same webm on day 2 or 3 of the DLC's release.
STOP ROLLING BACKWARDS HOLY SHIT YOU RETARD
Anon, don't do this there is 0% chance that was a first time run.
The other guy saying you can't 1st time a boss kill is OBVIOUSLY wrong but your webm looks like a massive shitpost to anyone that has played that boss.
Not only were people saying you didn't, they could point out the reasons why it looks like it isn't a first attempt.
Perfect timing blocks on the corkscrew and jumping ONLY in the ice part sealed the deal. It was still a cool webm.
why would I attempt to jump over attacks when I don't know the hitbox and have raptor
Its not that you choose not to jump over attacks, its that you chose to jump only in the ice segment where jumping dodges the attack. You literally don't jump once outside of that segment.
And just so you know how dumb you are, there are 0 other instances of that ice stomp style move in the entire game until way way after that fight. Only the divine beast lion in Enim-Ilir does it. But on a first attempt you knew exactly how to dodge it?
Like the post aboove me says, the sheev spin attack block timing shows you know exactly how to fight that fight.
I just watched the webm fully, I never watched it past the first 20 seconds in the past I just recognize it because raptors.
This 100% could be a 1st time, he gets hit by so much basic moves and even gets caught in a wall at one point. He doesn't even heal when he switches to the wind phase even though he has more than enough flasks to do so. He spams roll when not needed and just does a few good raptors because that's a good evasive skill.
You missed like 3 opportunities to attack in that webm.
Waterfowl Dance requires a certain dodge involving a running jump which most people aren't figuring out.
uh no, it doesn't
He knew exactly how to dodge every type of attack. It isn't a first time run. He got hit because getting hit is natural but you can still see him dodge to the side when you should, backpedal when you should, perfect block timing, and jumping the only segment that can be dodged by jumping.
I did too, halo scythe spam on an 80 fth build is still insane as ever
He doesn't even heal when he switches to the wind phase even though he has more than enough flasks to do so
Because he's done the fight before and knows he doesn't have to.
No it wasn't retard. It was more about the world itself not holding your hand or guiding you. If you had played FROMsoft games before that point you know that's how their design philosophy works. It's not about the difficulty.
At least it wasn't then.
if eldenbabies played sekiro they would know what being forced to be aggressive feels like, and they also would know that ds3 movement is wholly inadequate in making playing aggressively a satisfying experience
You know I used to learn bosses by being a summon a few tries before hopping in myself but trying to white phantom in ER has taught me the only people who summon are faggots who never level Vigor and no amount of phantoms could ever save
enemies get infinite stamina and mana
player doesn't
ah yes, it's that tough butt fare I keep hearing about
Get summoned for Putrescent Knight
Two separate instances where the host is dead before I can physically enter the arena
I wish they didn't fix the shield throw, I know PVPfags ruin everything but blackflame blade was fun to use with it
if eldenbabies played sekiro they would know what being forced to be aggressive feels like,
By blocking the entire time?
What's the smoothest Ash in ER? The one that blends into regular combat the cleanest.
Enemies have pausing actions that simulate stamina regen. I got nothing for infinite mana lol.
That whole situation is fucked up beyond belief solely because that ghost at the ledge would somehow act as a spoiler for summons even though they can't interact with it.
There is no reason to have the fogwall that far back outside of that.
you know the parry hardtear lasts 5 minutes
you know you can fucking parry MAGIC with it?
that shit rapes consort, just mash parry while he's sperging out while parrying bussy lasers like you're fucking Blackstar
Anon, don't do this there is 0% chance that was a first time run
it absolutely was. I genuinely don't understand why you doubt it.
Perfect timing blocks on the corkscrew
If you're talking about raptor early on I was just doing it on reaction since raptor is so safe against anything that isn't an extended combo. Just guessing it wasn't going to be a fast combo.
jumping ONLY in the ice part sealed the deal
why would I jump in the earlier phases? Raptor triggers and jump attacks during what looked like an opening are the only times I jumped.
He got hit because getting hit is natural
I got slammed by the long windup tornado because I literally didn't understand what the fuck I was looking at or if it was a projectile
perfect block timing
I didn't have deflect tear
you can still see him dodge to the side when you should
are you saying that when a boss winds up what looks like a beam of unknown duration your instinct is to roll into it
It'd be fine if you could enter the fog wall at the same time as the host or with a short delay instead of only being able to enter once the host is in the arena and the boss is active.
first phase
He's spamming R1 while pressing L2 whenever the lion does an attack. The lion, being a large boss with an unorthodox movement style, can overshoot if you're close to it. Hugging bosses is a thing most players do first try and the first phase of dancing lion is weak to this
lightning phase
He soon realizes that hugging isn't that good at all against this phase as the lightning adds get him with the first attack. He does a raptor at 0:36 seconds in but still gets hit by the lightning due to panic rolling. He then gets hit by the lightning breath soon after and panic chugs. He gets hit at 0:54 as well before the lion backs off.
ice phase
opens with a raptor, thinking it's an AoE when it's not (though iirc it is if you're very, VERY close). He then spams rolls for no reason. He closes in when it slams down, trying to do a raptor, but there's no hitbox for the slam here anyway and he gets hit by the ice. He whiffs an R1 and keeps spamming it as the lion overshoots his attack. He runs from the breath, which is something that works against many other bosses in the base game, and he does a jump attack and the boss misses his grab. He then gets hit by the stomp, panic chugs, gets hit a bunch and does a jump attack just as a last resort for some quick damage which staggers the boss. He doesn't even get the riposte.
Storm Phase
He raptor reacts to the wind blast but the projectile hits the ground anyway. He gets hit by the slam because the storm slam has a wider AOE. He then gets hit by the one of the most telegraphed projectiles in the game, despite having raptors. He immediately uses raptors upon getting up, a smart move, and whiffs an R1 before getting caught in the storm version of the beast's spin combo.
If he won this I'd believe it, it's literally just unga bunga play that uses the ash semi-optimally. The most questionable part of this is that he cut off the end before the boss died as the attacks were still going on, but I doubt he died.
Please go back to ds3 and stay there
You don't need to cope friend I will never look at that webm and think it is a first time run. I have over 2k hours in the game I know what organic playing looks like and that isn't it.
I still like the webm you made it look like a cakewalk in style. But I'd NEVER say it was a 1st time clear.
You don't need to copy friend I will continue to be an ignorant nigger
That much was obvious from the start
The most questionable part of this is that he cut off the end before the boss died as the attacks were still going on, but I doubt he died.
cut for time like the first 4 estus chugs after getting slapped around.
Why seethe like this. I was even giving you the emotional out in saying I still liked the webm for what it was. You don't need to self destruct over being called out.
I liked Souls because it was a low action conventional fantasy game where I could poke niggas with a stick and the most exotic shit was oversized greatswords and katanas I never wanted any of this shit.
You are an archetype of the normal guy. Souls and by extension Ring never actually catered to you types.
I have over 2k hours in the game I know what organic playing looks like and that isn't it
incredible that only after 2k hours of grinding dancing lion can a man start to damage it after blowing through 4 flasks
You don't have to keep coping at me bro I told you my stance on the webm won't change. That doesn't mean we have to be enemies.
Same. But after BB every game had to be this needlessly fast paced anime action bullshit for some reason