The game's development, which began in 2015, has been marked by lengthy delays, several fundamental changes in design, and high staff turnover.
BioWare is a Canadian video game developer based in Edmonton, Alberta.
2019 Report said they had 320 employees
Minimum wage is 17.30 in said location
5 Days at 8 hours every day for 300 Days with 320 Employees
Development is 9 years, but lets just put it at 8 years, that's a little over 106 Million
This doesn't include any other cost of business
This is only minimum wage, meaning the cost for just doing business as normal is likely considerably higher
So with Veilguard being 60 dollars. At only 70k players, they've only made... what, 4 million. Not including Steams take or taxes. Obviously that number doesn't include consoles. Though even with 10 times that much, they're still operating at a loss....
How is Bioware going to survive this bros...?