Why does Fromsoft still think that the zweihander weighs 75 pounds?

Weak Japanese arms only used to swinging tiny katana pls undastand

this but unironically
they have no experience using larger swords and thus think they weigh 100 pounds

It doesn’t but also it’s such a huge weapon that carrying it on your person would be a very clunky experience and someone is gonna say I’m using buzzwords or whatever but seriously it’s a huge weapon.

Because it's cooler

Because it's way beefier than a real one. A real one would snap on giants and giant skeletons.
And nothing in the game says they are the same metal as our world or made for humans, it could be made for gods.
Also an attempt at balancing weapons for gameplay purposes.

This, the in-game model is literally a giant slab of metal compared to a real greatsword

They don't? It has weight of 10 I think.
The animation is exaggerated, but it is not a nimble weapon in real life either.

ive read that zweihander mercs were paid more because the sword was cumbersome to carry and collect loot from the battlefield
fuck i want a zweihander

They were paid more because they were in the front line, so more likely to die.

why is it called a jewheehanda? does germany exist in dark souls universe? sweet zamn

Wrong. It's just as thin.

does germany exist in dark souls universe?

yes, so does Japan

that's india, saaar

do you somehow not grasp the difference between size and mass?

idk but its my favorite weapon in any of these Souls games

do you? larger objects are more unwieldy than smaller ones of the same weight. it's called 'leverage' and 'moment of inertia'. retard lmao.

katana's are actually pretty heavy.

what does that have to do with the chosen undead slamming the zweihander around like it weighs a ton?

Yeah, the slower hits look way better when fighting giant monsters.
In most other similar games it feels like you're slashing ghosts even when fighting giants made out of stone.

I’m fine with that swing but it better literally cut most enemies in half and take out at least 1/3 of a boss hp bar

I doubt they think in pounds

katanas don't come from india

Because he’s strong. He’s a strong guy. It’d actually do that to people irl too, I’d flatten someone if I swung it like that.

Most actual 2h great swords weighed around 7lbs. It doesn’t sound like much but if you are trying to swing them with the power of a killing blow rapidly and in succession it’s tiring and takes a lot of strength

The irony is that despite a katana being shorter than a longsword, they're actually about the same weight if not heavier. I was amazed at how heavy they actually are when I held a real one.

They may not weight 75 lbs but they sure as hell don't have their center of mass where the grip is making them unwieldy

Not even close dude and plus a lot of a katanas weight is in the hilt because it’s length is shorter so it feels lighter and actually accelerates your swing

i doubt that, he's clearly struggling with it. you can see it better with the """"light"""" attack.

youtu.be/v6vJmYytdf8?t=9

Z is pronounced as "tss"(soft t) and w has a slight v to it in german. "tsveihAnderr" is about as closely as you can spell it to how it sounds.

You have never handled a katana, and I don't mean some stainless steel mall shitter. A longsword is easily more nimble than a katana. They're thinner and actually flex. European descriptions of the Japanese sword being a very pretty sharpened iron bar is completely correct.

we americans pronounce it as "joowee hander"
this is the correct pronunciation

Because only way it wouldn't snap in half is if the dark souls zwei literally is that heavy

they're designed to be held by the blade near the two steel spikes. it's wasn't meant to be used like a sword as much as sort of a quasi-polearm.

Funny seeing how little you fucking plebian retards actually know about 16th century bladed weapons

zweihander is the katana of westaboos

Funny seeing how little you fucking plebian retards actually know about 16th century bladed weapons

Ive always called it a swayhander

Just stop talking secondary

Anyone pretending to know much of anything about Zweihanders is lying. No one knows exactly how they were used.

Movesets are created around game balance, where big weapons are slow and hit hard while smaller weapons are nimble but don't deal much damage
But, obviously, you're not retarded so you don't need that explained to you, right? You do play video games, right?

Zuh-why-hander

Post ur bmi

you can make weapons slower without making them look ridiculous, retard-kun.

Why make guns in shootan fire bullets in a straight line then? Why not just ignore anything relating to how item is used in reality at the alter of “muh balanced” joyless faggot

Yeah, but the animation is based around huge, unwieldly, lumbering hunks of metal and was just repurposed for the zwei because they didn't feel like it was worthy of getting its own moveset and was lumped in with other big weapons you silly doofus.

no. zvai-hander. the number two is not two syllables.

where big weapons are slow and hit hard while smaller weapons are nimble but don't deal much damage

it's almost like that's the case in real life too you mouthbreathing idiot

Nope because in DeS the main ultra greatsword was the Zweihander. Dragon Bone Smasher was a hidden weapon nobody really got without a guide because of pure white tendency.

The real deepest lore of From games is that your character has absolutely zero idea on how to swing a weapon properly and that's why he struggles so much throughout the games. He merely bashes his head on the wall until it crumbles.

A knife is equally as deadly as a zweihander.

Nah you’d do more damage with a light weapon irl. It’s easier to decapitate or puncture someone’s heart with a big knife than it is with a big sword.

People post real life combat training of melee weapons and it's like 90% trying to hit your opponents hands. It's hardly shocking videogame devs take a more fanciful approach for the sake of gameplay.

I've heard of people getting stabbed dozens, even hundreds of times with a knife and surviving. I've never heard of someone getting hit over a dozen times with a zweihander and surviving.

Not if you are facing someone with a spear

if they were wearing armor, you could get hit a hundred times and survive

This is really more a carryover from DnD than anything. Hence longswords being one-handed and anything larger being a cumbersome chunk of metal. DnD ruined medieval weaponry.

From what I read zweihanders were used in formations and not by themselves, but if they weren't nimble outright noone would have used them. It would have just gotten them killed.

Because Zweihanders were mostly used to destroy weapons, and when they were actually used in combat, it was crowd control.

Wearing full all-encompassing armor wasn't super common. You're very likely to get an arm lopped off.
Now this sounds like some good old bullshido. Sure, anti pike role, but you're telling me they didn't often lay into dudes with them with terrible results?

crowd control

All massed melee is crowd control, from a point of view.

They didn’t. Because they wanted the guy using the Zweihander alive. It wasn’t exactly a common sword, it was one of the hardest to produce and one who could wield such a weapon were rarities.

Why make guns in shootan fire bullets in a straight line then?

Because that's how guns are expected to work in most FPS. 2D games have plenty of silly patterns.
Also, FPS are known to ignore reality to balance the game as well. Shotguns are useless at long range and headshots from pistols aren't necessarily deadly, which is very silly if you've seen how things work in reality.

this looks like that spinny shit you do in witcher 3

they wanted the guy using the Zweihander alive

So they charged them into pike walls, paying them more for the high lethality of such a task, but then they didn't press the advantage with their large melee weapons against a likely scattering unit? Because they were too valuable lol?

Just stop talking secondary

I've never heard of someone getting hit over a dozen times with a zweihander

Being nimble is more important when it is a duel, though. In formations, most soldiers had incredibly non-nimble weapons such as pikes. You can endlessly argue about the Zweihander because no one actually knows. People look at it and think "there's no way that was actually effective", but it was 100% actually used in war when life and death was at stake, so it had to have done something.

disingenuous faggots or retards, the kanabo and the odachi exist

Yeah.

I don't think they did that.

It was proclaimed in a book I read.

It gives the illusion of weight

I have a zweihander that's 6.8 pounds and it feels like 75 pounds after a few minutes of swinging.

secondary

KYS

It's not just Fromsoft. If you've watched any medieval fantasy show, the choreographers instruct the actors to swing the swords like they're extremely heavy. Despite being swung around like Monster Hunter weapons they'll get effortlessly parried by tiny daggers. There's no logic to it; the creators have simply never bothered to look at how swords actually work in their lives.

Unscrewing your pommel and throwing it at a dude was also proclaimed in a book

i have

That's not a katana

Yeah but my book was written by a German historian who was a master fencer in his youth.

who cares, it's kino

I plugged the DS1 zweihander model into a 3d printing service, assumed it was 2 meters long and got the volume
that volume in steel would weigh around 1.47kg or 32.4lb

For comparison the largest irl sword I know of is the Sword of Grutte Pier that is 7ft long and weighs 14.6lb.

file.png - 1347x634, 97.37K

Funny seeing how little you fucking plebian retards actually know about 16th century bladed weapons

1.47kg or 32.4lb

I think you misplaced the comma here
since 1 kilo is 2,2 lbs

yeah, 14.7kg
I also pasted the wrong image and then deleted the one I had scribbled all the calculations on in paint, not my night
still a ridiculous beast of a sword though, I've never swung a 30lb sword but I have a couple 20lb sledges and while the weight distribution is obviously very different if 30lb sounds light try swinging one of those for a couple minutes

does the 3d printing software show where the centre of mass is?
or its this feature reserved for CAD software?
but yeah the mass isnt the issue here its the balance and the fact that you would be swinging it a lot.
its like carrying huge polystyrene box. weight isnt the problem but how cumbersome and uncomfortable it is to carry

The Japanese had the Odachi. The Japanese are missing a sense of weight thats what they are missing and they think "bigger" means it cuts better which is not true.

The best choppers are hacking short swords like the DaDao. But they are shitty for fighting because they are so short.

I have a greatsword, it is much tougher than my other swords. I don't know about giant skin, but if I were to pick a melee weapon to attempt to fight a big skeleton with a zweihander or similar class of sword is a good option.

that's the animation for the hollowslayer greatsword

There's no logic to it

The logic is that they need fights to be more performative and readable to people who don't know anything about sword fights, they need to be long and drawn out. When they do realistic sword fights they're usually over pretty quickly, which is the opposite of what choreographers want.

Is it pronounced zv-eye-handuh or zway-hander?

Also an attempt at balancing weapons for gameplay purposes.

They could make animations with the exact same timings without making the user look like a weak retard that can't handle the weapon.

average fromdrone looks like this??

14.7kg

It's still quite a lot and pretty unwieldy. A real-life properly-mde counterpart would weigh some 2 or 3kg

Tsvai-haender

zswee-hander

i just looked at the animations and it really isn't what i was thinking of.
the (according to a couple of youtube videos ive seen) intended use of a greatsword was to be a weapon that you just keep spinning around and keep its momentum going so that a group of enemies can't actually reach you without being injured in the process, like the guy in the video does.
maybe there's a dynasty warriors game out there that can afford to have a moveset of a character that wants to keep the momentum of his sword and keeps chaining attacks one after the other.

The Zwei is never that heavy in any souls game and is actually that akward to swing in real life