So anons, what are your opinions on the each party member in combat? For me it goes:
S tier:
Verso- He can do a ton of hits in a turn, all of which hit really hard. He requires a little bit of setup, but not a lot, and is pretty much always the hardest hitter while still being able to survive easily.
Maelle-Also hits extremely hard, but requires a bit of set up, which isn't that hard to do, but unlike Verso, how much comes down to rng rather than is guaranteed. Still hits like a fucking truck from the moment you get her, to the very end of the game.
A tier:
Monoco- Can do pretty much everything, and has some really useful skills early on, some of which I think are the best support skills in the game. Unfortunately his damage isn't as good as Verso or Maelle, unless there is a skill I haven't seen for him yet. His good skills do have pretty high ap cost unfortunately, and I guess getting them can be a pain if you don't know what you are looking for.
B Tier:
Sciel- She can do both damage and support pretty well, sort of like Monoco, but can't match him in either. With the right weapon she requires hardly any setup though.
Gustave- People say he's really mediocre, but I found him to be really useful when used in conjuncture with Maelle. Even so, he's kind of Maelle's bitch when it comes to his own usefulness, since without him setting her up his utility is mostly shitty with the exception of his break.
C tier:
Lune- People say she's good, but I don't see how any other party member doesn't immediately beat her out. Her damage is just ok, her support is also just fine(though that makes her the worst support character), and she requires too much setup that nobody else has to put up with, even if she has a weapon that reduces that. She's not bad, but when everyone else is either good or great, just being ok doesn't make her worth it.