It's coming out this month, early access looks nice. Apparently the main quest and side quest are really good. youtube.com
Tainted Grail: The Fall of Avalon
mortismal said it sucks
what is this? skyrim at home meme?
he also liked dragon age 4 so its hard to know if a game is actually good or not when he says it is.
buy an ad
Mortismall? This dude said that Veilguard is great game and his personal game of the year lmao
There's a demo on the steam page, you can just play that and figure it out for yourself
Mortismal is a lying hack whose reviews amount to little more than grade school book reports.
Oh shit, we can't talk about game on GAME BOARD, Anon Babble is only for porn baits and shitting on every single game that is liked by a lot of people.
correct, buy an ad
Well now I'm interested
im actually hyped for it, cant wait
I think it looks really good
first person only
I played the demo on PS5pro, it was good, magic was the better option, you could cheat with that, keeping range, waiting for it to recharge, being where enemies can't go like at the entrance to tunnels, or run past them waiting for it to recharge and hit them with magic balls repeat.
Graphics were great, had some slowdown in a section with fire, all red, I attacked enemies there but you get no loot, are meant to skip through it probably. Without magic you'd be very underpowered and have to sneak, run away and avoid enemies. With magic you can kill everything. Probably just enough health to kill most or essential enemies with a sword. Choosing army instead of magic/faith at the start doesn't impair your ability to use magic.
Story isn't special. But far better than oblivion. Some mystery to it. Played Cyberpunk after and it's the same thing with a twist. Story wise.
Play is funneling you through a gauntlet but I expect after leaving the demo area it's open world. You have a couple quests to complete by the end. Exploration isn't essential, magic makes picking up everything non essential but you get better gear and items to cook health items from it. Don't get hit and you don't need health.
Magic is the way to easy progress. Less ability with it will still mean you rely on it, just have to wear down enemies with it slower. There's a boss that requires you use it.
Magic to gain health from enemies seems useless or not effective. Doesn't restore much health and is hard to use, requires enemies close or precise shots, meaning you'll waste a lot of time trying and probably get hit in the meantime instead. Fire does more damage, killing enemies and using cooked health items is better.
Enemies get stuck. Lead them away and they might not get further, it makes hard enemies easy to kill. Would be near impossible without it.
Sword should do much more damage to compensate maybe. Magic does the same I think. Switch between sword and magic while the other pool cools down.
? They will add third person on release day. They showed it in a last trailer.
It needed a lot of work last time I gave it a go (6 months ago maybe), but there is a solid base. The fighting isn't fantastic, but I did try to be more sneaky. The thing about it being more dangerous at night was pretty neat.
I didn't like it ethically. "Doctors" torture people and the game pretends good comes of it. That it's the way to curing people, progress from priests fiddling with people's insides, calling them crazy, free reign to do horror. Game seems on the side of that, or shows it in a forgivable light.
At least they are enemies that will kill you mostly on detection. Some of them. Prisoners on their side convinced they are wrong is ridiculous. People in such conditions would be screaming for freedom and begging you for a way out, not content to remain and be cut up.
Degenerate game but was somewhat enjoyable. I take it back, after cyberpunk it wasn't pretty. It was passable. Has it's own style. Fiddled with tv settings make it look better than it is too. Too hard to see is good for a while.
Graphics settings don't work very well. 60 or 70% resolution scale is the last before majior glitches happen and things disappear. Doesn't seem to alter framerate. And vsync off has prominent tearing at the middle of the screen. Slowdown isn't hidden behind motion blur.
Metal Eden demo was best on quality mode with vsync off. Vsync off is good usually, not for Tainted Grail.
Engine seems it only aims at doing something at a set speed. Can't make it so more. Doesn't scale faster by changing settings, nor struggle less. Only struggles at that all red section and maybe some weird area all yellow.
Did they improve the AI? The areas were way too static and the enemies too dumb for what they are trying to do.
Some gameplay tweaks that might work:
Sword/physical attacks stronger when mana pool lower. Lower stamina, recharges mana faster. So run around, dodge, physical attack then use magic, then go back to physical, repeat.
Need to make sword attractive instead of forsaken for magic. Risking health loss makes it near useless.
Health items should be automatically made quick use, for a single button or 2. If 2 buttons then one for a lot and one for a little.
Health items required you to look around and pick up stuff to use them or cook up food/make potions.
Maybe exploration would degrade if that wasn't required. But not everyone would want to pick up everything and it could be tedious.
Some reward for risk/bravery may help make it more playable. Eg your health is raised the more enemies you face or are in an area, or initially/when holding a sword/club etc.
So going into physical mode for attacking is also a defensive mode.
Easier defending or more tutorials with it to make it ingrained. Defend and you overpower stamina/attack. Create long venerable points and make enemies depleted in stamina.
Mindlessly attacking working too, doing something else like building up magic so when it's used it's overpowered. Reason to switch around. And vice versa physical stronger with exclusive magic use.
Stealth maybe shouldn't make you crouch. Cost a lot of stamina instead. No movement penalty, just last as long as a button is held.
Adaptive triggers used for different attacks. Or trigger pull speed, amount of times etc.
Even right trigger used for attack and magic, so don't need to swap modes/weapons. Mix it up.
Running at an enemy and attacking should do a shitload of damage too, not so much it's done exclusively, but hold sneak, run at someone and attack to kill them instantly.
Left trigger sneak and block maybe. Different stages, speed etc for different functions.
Shoulders eg L1 for health. Even when out gain some by rapidly pressing R1. Health then that fades when stopn
last time I played it was atrocious
the longer you played the worse performance got (thermals were fine)
roll slop boss at monastery because every RPG has to suck off Dark Souls now
the whole "OOOoHhhh spoopy ghosts come at night" was pointless, none of the items are worth it, just extra spongy enemies
entire eastern area unfinished
TUMMY
It looks disjointed, I'm not sure what aesthetics they're trying to go for besides discount Skyrim. I thought it was going to lean into Arthurian England going by the title, that would've been interesting.
hundreds of astroturf threads for redditpedition 33
this is the thread you accuse someone of shilling in
TLDR:
R2 light pull sword attack etc (fast then faster attacks, big one assumed if slow, follows motion of character different if moving differently)
R2 hard (deep) pull magic. Hold for a kind of healing magic. Repeatedly for another.
L2: light pull block, repeatedly to sprint.
L2: hold to sneak, repeatedly press for heal
L3: press to run, repeatedly press or hold to dodge in stick direction
Rest haven't been thought of. Maybe
Switch L2 full depress hold for bow/physical ranged attacks and going into it's sights.
Then L1 for jump/interaction, and R1 for sneak.
Rapid press L1 to crouch.
Rapid press R1 for map
R3 for very fast melee, does little damage but goes for a weak point to show you where it is. From behind knocks out enemy. Non lethal attack to use at the end to non lethal enemies.
L2 full repeated press speed of intervals the amount of health to replenish, eg fast for a lot. Fast when health is already full replenishes mana instead.
Doable with no health or mana potions, but not by much and depleting with time then.
If you're looking for something about the times of Arthur this is a very good read: (The Winter King)
I've played a couple of the Tainted Grail games and they're all trend-chasing shovelware
Apparently the main quest and side quest are really good
Unless they've completely redone the main quest in the past couple months since I played it then no, it most certainly is not "really good"
bro copy pasting his life story
its okay
appeal is indie elder scrolls styled game with interesting setting
I'm so done with soulsop, just kill this genre already.
what's the point if it's first person? I need to see my hot female warrior while playing
this is boardgame slop actually
I pirated the early access. Only includes tutorial+act 1. I think the demo is either the tutorial or a "vertical slice".
Magic is generally still easier, but it's entirely possible to make a melee build by the end of act 1 that will 1-shot nearly everything. There is a 2h sword that does "double damage on charged attacks" and you can probably figure out the rest from there.
only thing i know about tainted grail is that while my friend was rattling off the unnecessary lore of the campaign and also during gameplay I was wishing the entire time we were just playing Mage Knight instead
trailer looks fine though, may be fun
I've played enough of it to know it's soulless shite.
it will be forgotten in a month
I don't know why they haven't just made an adaptation of the board game instead of a rogue-lite deckbuilder and a Skyrim clone
Apparently the main quest and side quest are really good
What are you talking about? That isn't apparent at all.
The crux of how much you'll like this game mostly seems to be how much you like Arthurian myth and everything that comes along with that.
The dark fantasy has been done before but Avalon does feel extremely alien and mystical, hope that the rest of the game is good because I have enjoyed what I played.
Fall of Avalon is a loose adaptation of the TTRPG rules Song of a Dying World without the colour dice autism and the leader archetype.
The reason we can go through the night time is because of our tagalong but it would've been cool to have to contend with the Wyrdness the way you have to in the board game.
But in the most basic way you couldn't really adapt Tainted Grail though anything but Tabletop Simulator.
Make knock off Skyrim with the tainted grail IP instead of a crpg
Retards
my understanding is that the demo build is old and not an accurate view of the current game.
A CRPG would be cancer to a studio like this that's still in its relative infancy with one one budget game under its belt.
The tabletop rules are not super intuitive for Tainted Grail so a traditional party based CRPG wouldn't fly.
Besides that it'd be inevitably compared to BG3 because that's everyone's CRPG yardstick at the moment when Kingmaker would have been a better comparison of an indie CRPG.
People will be more forgiving of an attempt at indie Skyrim because there hasn't been Skyrim 2 yet.
they kind of got screwed with the Oblivion remaster just releasing, then
this has vibes of one of those Patreon WEGs that are ambitious for its own good but without the porn
Not really, the remaster may be a blow if people weren't marketing or memeing Tainted Grail as Skyrim meets Darks Souls whereas Oblivion remaster is just more Oblivion.
People hunger for the new Skyrim-like thing and Oblivion isn't Skyrim.
do they? Is that something people have been thirsting for? Avowed lmao
Should've just kept the board game gameplay.
Avowed got shit on for being bad. It was Outer Worlds but set in the Pillars of Eternity world and somehow had less interactivity than the damn CRPG.
The people that were excited about it quickly lost steam when they saw the gameplay and realised that it was a curated combat fest.
Also yes, the people thirst for first person RPG's that are similar in scope and freedom to Skyrim.
somehow I get the sense that Tainted Grail will not quench that thirst
who?
Same but its a step in the right direction.
At least I hope it is.
In other words, they didn't want to pay him.
Arthurian myth but..... LE SUBVERTED!
What about conquest, the card game? is it any good?
1.0 has third person added in
This is Elder Scrolls-slop though.
what does click 4 gameplay think?
Why does every UI made in the past 5 years look the same?
You're 1000 years to late to say that.
Seems to be going the right direction with the hot babes but the demo was shit, even dark souls was more forgiving
tired of this trope, I'll stick to Bretonnia and Total Warhammer instead, thank you very much.