The great debate
The great debate
/thread
Not happening. Dead thread.
Bfag humiliation general
disgusting thread
There is no debate, there are inertial frames of reference and non-inertial ones. Frames of reference are not equal
On the blue end, it's technically the entire room that's moving.
It's like slamming a giant cup into the pillar, hence why someone close to the 'mouth' of the cup would still be impaled if it was a spear instead of a cube
faster than light information transfer
IMPOSSIBRUUU
telepoopoo is impossible
nah, it's the great debate
Why is the 'portal frame' view acting as if the orange portal is a solid object pushing thats pushing the cube? Thats not how portals work lmao
The cube has no inertia in the first frame, and is moving in the second. These are not the same case.
The portal frame is what the portals "see". The difference in speed between the cube and the portal it enters is reflected between the cube and the portal it exits. That's how portals work.
Left and right show the same events from two different perspectives. It's the same case. Inertia is not a variable that each object keeps track of, your inertia is all relative to the other objects around you.
Has anyone ever actually considered the fact that the problem with the entire portal problem is that both sides of the portal have their own individual reference frame- something that is impossible in real life. And that matter passing through a portal is passing between them in a matter not consistent with EITHER A OR B.
It's not a hoola hoop, because the spatial reference frame on either side of a hoola hoop would be the same, but that's not the case here.
So all you idiots showing the problem in reference to a "lab" or global reference frame, or in a portal reference frame and claiming either is correct are both fucking wrong.
The real answer would lie somewhere in the middle, as a large object like a cube with substantive mass moves from one reference frame to the next, individual atoms would be responding either to the frame of reference on one side of the portal in which it is standing still, or to the either side in which the matter now has momentum according to it's new reference frame, pulling and pushing on their neighbors.
That is to say in essence, any object passing through a portal in this fashion would do one of 2 things.
1- If the object is built of strong enough matter, the momentum and inertial forces acting upon the object during the passage would equalize out resulting in behavior roughly halfway between reference frame 1 and 2, halfway between "A" and "B". Resulting in approximately half the momentum you expect.
2. The object is torn asunder by internal forces, as it is suddenly and violently acquiring instantaneous inertia.
You knuckleheads seem to inherently understand the concept of gravity acting differently on either side of the portal, why can't you grasp this as well?
things are composed of smaller things, obviously the first half of the cube would be in the way of the second if it "just didn't move"
BUT all those particles would just "know" they were moving all of a sudden, and the cube would tear itself apart
doesn't matter that the way the particles are moving relative to one another remains unchanged the whole time
Congrats on combining the worst of A and B
You don't have adverse affects of speed from having a change in reference points, you experience them in a change of acceleration. I'd argue moving between the two reference points is not a change of acceleration in the same way that a truck about to hit you at 80 mph isn't currently affecting your acceleration just because to the truck you are going 80 mph
Yeah sorry that the solution to an impossible mathematical physics scenario might not be democrat or republican. Fucking moron.
Yeah maybe reality instead results in complex temporal integral nonsense that is above your fucking pay grade, ever consider that?
Both of those trucks have the same global reference frame. The stupid portal problem inherently goes beyond what normal computations can account for. It's just not comparable, and also it's not fucking real.
This, same reason Jamiroquai doesn't go flying
how can this thing break Anon Babble's mind for decades?
here i summed up all arguments on both sides
it broke an entire imageboard, this shit is ancient and it's spammed on every board
Basically its people trolling autistic people by pretending to believe its A. So you get people to write out paragraphs of theoretical physics to disprove something that can't actually be disproved.
what happens if... you just do it in game?
It only takes into account the movement of the cube, aka it's A
Note
If the speed vector of the cube is 0, the portal gets stuck since all the calcs for going through portals requires the objects to have a speed vector.
neither. non moving things cant go through portals so it just stops the platform with the portal on.
it's A
Note: It's not actually A
Very helpful.
what happens if... you retards stop asking this?
Anything can mindbreak this fucking board.
As exemplified by your posting of redditfrogs.
Q.E.D.
It is A, but A is misunderstood.
Only the movement of the cube matters
So, the portal can't influence in any way how the cube goes through like it would in B
Therefore, if the cube isn't moving, it cannot go through the portal
If the speed is over even slightly 0 in any direction, it can plop out just fine since it meets the requirements for teleportation to be possible
You can engineer either result depending on how you set it up
there's a good reason portals could not be placed on moving surfaces
Valve couldn't be assed to program it properly?
Therefore, if the cube isn't moving, it cannot go through the portal
Okay, so it's not A.
What percentage of the cube has to be through the portal before the piston stops to cause it to move. What if it doesn't actually intersect with it and just moves towards it, does that pull up on it?
If the speed is over even slightly 0 in any direction, it can plop out just fine since it meets the requirements for teleportation to be possible
That's not even how it works.
The way portal 2 is coded, when you flip the console variable that enables moving portals, the portals just flat out don't allow physical objects through, no matter if they are moving or not. Because the implementation of moving portals is that damn half-assed that it literally wasn't ever meant to be used in that manner. But dumbasses don't understand that so we keep getting the same dumb question about it over and over.
It's neither A nor B. It's not A, because the result is entirely dependent on the frame of reference and thus not possible. And it's not B because portals behaving that way cause a lot of other implications, such as accelerating or decelerating one of them would atomize the entire room.
Portals that behave how they do in game cannot move relative to eachother.
He's saying its A because the portal doesn't impart any kind of force on the object to make it move so no blasting off. However that means that it can't go through the portal because the physics engine will only let through objects that are already in motion.
Basically
Speed 0 going in = no entry, game confus
Speed 1 going in = speed one going out
Were it B the it would be more like
speed 1 going in = speed 3 going out
Speed 0 going in = no entry, game confus
Why do you guys keep repeating that it's not A? I already got it.
guys, guys. here me out.
what if two portals conjoined with one another? would that cause a explosion?
Would it just tumble as the gravity on the other side affects it?
The answer is that reality would break and the universe will collapse, so I pick option C.
Pretending
Portals are obviously impossible but B fans just strike me as total pseuds and I don't want to be associated with them.
A: It's a hula hoop, the cube isn't moving
B: (30 paragraphs about reverse engineering kinetic forces out of reference frames that obviously do not function with portals)
Even your own post is bait