People say RE6 sucks

People say RE6 sucks

Statistically, those same people have never actually played through RE6 or even understand it's mechanics

These people worship RE4 because of how easy it is, simple as.

RE6 really is a case of misunderstanding I believe, it's a very fun and addictive game when you look at it through the lens of a goofy, cheesy B-movie rollercoaster. I got the platinum trophy and I still kept playing Mercenaries for a week or so afterwards.

Resident Evil 6 is a fucking atrocious game. It's funny how hipsters try to reappraise it as some hidden gem action game for real gamers, when it's every single retarded cawa dooty trend from the early 2010s, all in one really shitty package.

IQ issue.

Me and my coop buddy are planning a third and fourth/final replay of it (this time full screen because we split screened it initially)

It's like Call of Duty due to uhm... uuuuuh... eeehrm...

You're coping bro.

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To be fair you need a high IQ to enjoy the finding the car keys QTE, or the snow mobile part taken whole cloth from Modern Warfare 2.

some retard has actually played this drivel for 50 hours

I like the game and still didn't get all the achievements. This is PEAK mental illness.

I only played through one campaign because Sherry's butt was the only good thing about it.

"Oh you can't talk about [game] unless you play on hardest diff and have done everything you can do"

100% it

"Uhmm why did you play so much of it, if you didn't like it? Are you retarded"

You niggers can't even uphold the same standars you preach, take a hike faggot, if you truly love a game you'll experience all ot has to offer and as someone who did this to EVERY mainline RE game, I can confidently say that RE6 is putrid garbage. Not like it matters, you just wanna pretend it's some hidden gem because you played it after school on your 360 after coming home because your school was closed early due to a shootout in the nearby favela.

faggot making two threads about RE Steam achievements

if you truly love a game you'll experience all ot has to offer

What if what a game has to offer is genuinely terrible collectible shit or dead multiplayer? Not all achievements are created equal and you'd know this if you tried to grind out the insanely stupid and pathetic ones. Dead Rising 1 was why I stopped liking achievements in the first place because they made me actively think less of a good game.

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Those faggots used the same exact gay tactic with MGSV TPP
You cannot criticize it because you didn’t play it …. Oh you did?? Then you have no right to criticize it
Those niggers are the worst

RE6 sucks

I didn't play any RE because it's scary

Its a good game but its an awful resident evil game, would've been great as any other franchise.

Dead Rising is on my list of next 100%, but I frankly find reaching the sections needed for some achievements too boring, let alone doing 7 day survivor.

As for dead MP, yes, that is bad. But I managed to wrangle just enough south american macacos that could not speak a lick of english to get it on RE6 AND RE5's shitty multiplayer mode. Greed and need are great motivators.

Ironically, pic related
that fucking leopard turtle made me waste so much GMP in chopper rides

RE6 falls apart in it's story but the gameplay is the best in the series and it fixes the co-op flaws from 5.

RE6 is great and the RE2 remake is mediocre.
Nobody agrees, but you're right, OP. Pseudo-intellectuals think they're too smart for intentionally over the top action unless Platinum does it. RE6 was one of the most mechanically deep TPS' of its generation.

and it fixes the co-op flaws from 5.

Kinda curious what you think those are

RE6 sucks. First game I ever refunded

it's dogshit mod for re5 with ruining everything that made the gameplay loop work

enemies are atrocious with so long dying animation so that you could shoot an entire mag without understanding

most bosses are scripted so you just waste ammo on them, not to mention running from a tank in chinese mansion

No, bud, you just like the taste of shit

You have to complete this shit game to call it shit

You played through the game? You can't call it shit

Kys
Resident Evil 6 is utter garbage because the passable combat mechanics don't ecist in isolation but are in a game with the most horrible pacing, poorly designed campaign and awful game design

Fighting the gun zombies is shit, and as such a significant portion of the game is shit, bringing down an otherwise good game

it fixes the co-op flaws from 5.

It destroyed any coop interactions that were vital for re5 gameplay. Agony? Why do you need a friend who will heal you if you just need to press F? Sorry pal, we didn't make stages with coop in mind so you play in a different part of the location

There weren't enough driving sections and 2 minutes long QTE cutscenes

that spoiler

Funny enough? I was extremely lucky and got it way faster and I was about to 100% the damn thing
However I faced one single obstacle that prevented me… take a guess
Executed: Complete all mission tasks. More specifically that one mission of the hospital where you escape the fire horse without taking a single hit

You didn't play it, because they doble down of this shit, only this time they broke QTE entirely

To be fair, that car turret section in RE5 has not held up at all and I just want to skip it every single time I've revisited since I first played it during the 360.

Its a good game

No, it's dogshit

but its an awful resident evil game,

Nobody gives a shit of your concept of Resident Evil game, retarded youtube essay watcher. Resident Evil 6 is dogshit because it's a bad game, period.

I remember being able to see in that section. Was that the 360?

RE6 killed the franchise by turning horror into action trash

RE7 revived the franchise with its return to form

REmake2 further proved that people prefer horror over action even if it means playing a remake

RE6 fags are too embarrassed to admit that their shit taste almost destroyed the franchise. That’s why they resort to lying about how the game is actually good

Feels good to enjoy RE6, 7 and 2R.

>RE7 revived the franchise with its return to form

By being 6-8 hour slop with no replay value unless you buy the DLC

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Oh no
not you again
I hadn't seen the likes of you in ages
you're the retard that praises RE0 as the best RE game, using the same screenshot every time.

Yeah the hospital mission sucks because if you fail it, that's a 20 min unskippable cutscene for you... yippie

you're the retard that praises RE0 as the best RE game

I don't say it's the best RE game though. I just really liked it and now most RE fans are posers who would rather play Outlast for pussies aka RE7 or shitty action slop like 4 as opposed to actual real survival horror like original 2, original 3, Remake or 0, or actually GOOD action like 5 or 6.

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If you immediately jump to, hurr you're a youtube essay watcher, I can confidently discard your opinion since I haven't watched a single one.
The underlying gameplay and third person controls are pretty damn good and were really fun to play with.
If that gameplay was not in the resident evil franchise and had to deal with trying to fit some half baked horror story which held back some of the mechanical depth, I'm sure it would've been fantastic.

the same screenshots every time

Not even gonna bother engaging any further with you

6fag talks replay value

Lole, like you don't have to watch 30 minutes of Leon slow walking though empty Hogwarts to even start playing 6

Too bad you can't pour healing liquid over the shitty last half of 7

7 doesn't even have Mercenaries unless you pay for it.

If you ever praise Re6 in any way I can immediately discard anything you say and call you retard, which is why I haven't read past the first line of your post

I think I beat the game on No Hope mode but I don't even remember.

I am an npc who has does not want a discussion and just wants to call everything shit

Absolute state of talking about anything on this board.

How far on a dick do you need to go before realising gay sexy isn't good?

If you enjoyed Gay Sex 4 but pretend to understand Gay Sex 5 and 6 when you suck at them.

Resident Evil 4 (2005) is an easier game but it is also a more focused game with a clear vision and reliable mechanics. And the combat is much more satisfying. It feels like you are shooting spit wads and hitting with a pool noodle in 6.

4 is the better of the two.

I'm not a friendless incel so I prefer 6.

this game is good because I played it with another retard in splitscreen

Where does the cope end

I'm going to be honest, I haven't played a single Resident Evil. I just wanted to mention dicks.

And the combat is much more satisfying

I love 4 but it's really not based on mechanics alone.

look at me ma! Skill expression!

Quickshots are a joke man, the only character with satysfing combat is jake due to how goofy and silly he looks, given he's copying wesker's moves.

I had a such a blast with 6's mercenaries, I wish capcom built some other game around the premise, something replayable you can jump in and play for half an hour at a time.

What are RAID modes in Revelations 1 and 2 you goober.

Revelations 1 Raid mode is fucking awful though

The worst achievement out of any RE game I've completed, hands down

I did revelations 1 but something about it felt really floaty compared to 6.
6 feels like it has more weight to the melee and how things move and react to being hit.

REv 2 RAID mode has unironic P2W bonuses and microtransactions

Glad I never had to interact much with it to complete it

I was 60 hours deep and I just had to call it with my coop partner when we could be playing way better coop games. The piddly amount of EXP per stage you'd get was beyond aggravating.

Easily the worst Mercenaries styled modes in the series.

You haven't tried 2's then? Thankfully the complete packs on Steam have gotten cheap.

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I'm just glad that autists that never move away from one game exist, without a dude that has legit 2k hours in REv1 and whose profile looks like a mental hospital, I would have never even cleared the Ghost Ship. I cannot even begin to think how bad it would be to do it solo or without help.

turn on game

MANDATORY opening sequence with the wrost qte's anyone has ever seen

what the fuck were they thinking?
I've watched random people never even make it to the god damn main menu. RE6 is a horrible user experience from the very start.

See: That opening turned me off from the game for years. Just the amount of shit they were surviving felt beyond stupid

I eventually came around on it, but only because the rest of the game was like that anyway.

7 doesn't even have Mercenaries unless you pay for it

And? You’re not a poorfag, are you?

RE5 has game over states in cutscenes when a when an ally fails a qte. RE6 also gives you the chance to pick up a downed ally instead of having the game end immediately

Beating it on Pro requires coming to grips with a set of mechanics the game never deigns itself to explain to you, and said mechanics aren't as simple as past RE games, they would require a dozen pages of explanations and full controller layouts and micro-combo inputs all so you can get through environments that fail to utilize the majority of them that well.

A good change

When I just got RE5 brand new on 360, I sucked so much ass at mercenaries by getting killed by the giant cockroach over and over, that the other player ragequit

Capcom aren't poor are they? Why couldn't they include it in the original release

I played RE6 on keyboard and mouse thoughbeit.

even if it means playing a remake

Don't know why you phrase it like this when 75-85% of all RE consumers love the remakes and would keep buying them if they were the only things that came out.

revelations 1 is a port from nintendo ds if I remember correctly, revelations 2 is way better control and gameplay wise

Re6 starts allright and you can actively watch anyone involved giving a shit as the game progresses. It's a constant downward spiral in terms of quality which makes it a drag to play through. That's why it is disliked and not because it was especially difficult, which is extra dumb since you get more overpowered each chapter and the difficulty actually degrades. Forcing yourself to finish it on pro doesn't make it a good game. It's more like helsinki syndrome.

It really does not lmao, just like any other RE it requires having played the game before and that's about it.

Oh no i'm being le heckin' tortured by a good game

Meanwhile, where are fags like you when RE7 absolutely gets worse as it goes along (Mosquito house sucks, boathouse sucks, boat sucks, the ""final boss"" especially sucks)

That makes sense, revelation 1 was alright but I wasn't blown away by it so I never picked up 2, I'll give it a try some time.

All resident evils shit themselves in the 2nd half and I don't even like 7 that much. The question is when the "how long till this shit is over" sets in and for most people that's a third into chris campaign for re6. If you ask me what I'd like to replay the least, re7s ship or re6s wrestlemania episode my answer would be re8 after the dollhouse.

Alright I appreciate the honesty. I don't know how a game like 7 "revives the franchise" with level design of box shaped hallways atop box shaped hallways. I know it's a fucking boat but it really was boring and the lack of enemy types was killing it even worse.

RE6 shits itself almost immediatley after Leon manages to total a car while driving straight

I've played it once ages ago and it just felt janky as shit all around. Played the game a year ago with a friend on professional and it was OK at most. I didn't hate the Leon campaign. The Chris campaign was annoying as shit, repetitive, boring. We completely lost interest in the game during the Sherry campaign but I roughly remember it not being complete garbage. Ada is a fucking jankfest in coop.
I really can't call the game "good" in good conscience. There is no mainline game that I would consider to be worse than this.

My least favorite part of 6 was all that time spent saving those survivors, only for them to die in the bus accident. Can't you guys save ANYBODY!?

Still better than 4 and 7

Oh, maybe RE3R is worse, it's the only one I never played, but I was told by a friend that it's garbage and since I've played the original not too long ago, I had no desire to confirm this myself..

Well it does start out strong but faceplants around the mosquito house where horror is replaced by tedium. And many people actually drop games halfway in to jump to the next fad so re7 is probably liked because they didn't play the second half or memoryholed it. And to be honest I memoryholed most of it, too since it's forgettable. At least you didn't drive a battlebot to fight mechagodzilla towards the end. I can't memoryhole that no matter how hard I try.

Leon's Campaign

The worst one out of them all bar none, it baits you into thinking it's gonna be a somewhat decent experience and then throws it out of the fucking window within the first 30 minutes and it only gets worse from there. The chapters are way too fucking long, the catacombs are ridiculously bad and they really love introducing bulletsponge enemies while also giving you fuck all ammo

Chris' Campaign

Tollerable but I feel like I'm playing discount Gears of War more than anything. And then the Manta Ray cosplayer zombies show up and the car ride QTE, fucking hell that shit sucks.

Jake's campaign

The only "decent" one and I put decent in quotation marks. Jake's moveset is the only decent one because for once you play with the wesker-esque moveset in the main campaign and not some side activity

Ada

I fell asleep

RE3R isn’t bad, but it’s blatantly obvious that they rushed it just so they could put all their resources on RE4R. I can definitely recommend it if you can get it fir $20 or less

Nobody who attacks Demake 3 can also say they like Demake 2, especially because statistically, they never played the only good content in that piece of shit.

I did
RE3R is pretty shit
Oh sorry, now you'll say I'm autistic or retarded or something to further validate your point

Getting ghost survivors achievement which is the only good content in an otherwise mediocre game

Gewd

Getting all achievements in a game he claims is not good

Bad.

And there it fucking it, like clockwork

I've used SAM to add (mainly ones that should've unlocked but didn't) and remove achievements from my account (mainly coop ones to make them feel fresh with my buddy I was playing with for the first time so I could properly track progress). I don't see the big deal with them.

I just fucking hate quick time events.

RE6 is overhated
RE4 is overrated
Simple as

camel blowjob

As someone who has 100% the entire series as far as achievements go, I feel this one claim is kind of misleading. RE6 can be extremely easy to 100% (and get that achievement specifically) because you can grind the fastest campaign point dump (Leon stage 2 cathedral siege) until you have the points to buy infinite ammo for the magnum and just beat Professional with that. It's not 100% free due to some bullshit moments, but it's pretty easy, like 3/10 as far as the series goes, once you have those unlocks.

Hell even without cheesing it with unlocks, I still feel RE6 Professional is easier than RE5 Professional.

RE6 can be extremely easy to 100% (and get that achievement specifically) because you can grind the fastest campaign point dump (Leon stage 2 cathedral siege) until you have the points to buy infinite ammo for the magnum and just beat Professional with that.

Okay but I didn't do that, and based on numbers alone, most people didn't do that

Still boggles my mind that RE7 not only has defenders, it has a ton of die hards and is actually widely considered good.

I blame some sort of series Stockholm syndrome from people being unable to accept how bad it was for so long that they just clinged to 7 because BIG HOUSE = RETURN TO ROOTS (Please ignore how shit the enemies, bosses, weapons, etc etc etc are) because I refuse to believe people of sound mind and clear thought actually think that game is good.

Okay but I didn't do that

Ok now read the rest of the post

Hell even without cheesing it with unlocks, I still feel RE6 Professional is easier than RE5 Professional.

Just because it has a lower completion rate doesn't mean it's harder, it just as easily means way more people dropped the game before finishing it or bothering with Professional at all (which is not unusual given it's reception)

You have to understand, most RE7 fans were too pussy to beat Outlast and Alien Isolation, and RE7 let them go pew pew against the big bad scary things.

RE5 and RE6 have nearly the same professional completion number though. Are you calling RE5 bad? (But I'm not arguing with RE5 chads which I consider myself amongst -- I just think RE4 is preferred by isolated incels who aren't even Resident Evil fans)

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I'm with you, RE0 is great. It's hated by tards who got filtered because they couldn't grasp managing their inventory and not carrying everything with them all the time. This is exactly why RE7s No Non-mandatory Item Boxes (3 required uses) achievement is one of the lowest completed, RE fans are too stupid to not constantly pick everything up. Which I find ironic because these same old RE fans always pine about their supposed love for inventory management

And the combat is much more satisfying

Kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife kneecap kick knife

Probably would have liked it better if they didn't go overboard with QTE's.

Doing the inventory shuffle was one of my favorite parts about 0. (Drop this, pick up that, move here, throw that, etc) Usually the menu is pretty throwaway in RE games, but 0 made it fully part of the experience.

One of the problems with Remake 1 is that it's essentially comfort food where you rely on the original to guide you. Sure there's new things and quirks here and there, but you have a blueprint.

0 was entirely new to me and doing death runs between saves to figure the game out was part of the fun for me. I also managed to keep myself from spoilers or general talk about the game so I didn't know the grappling hook was hated, but I thought the game does a good job telegraphing that it's gonna be important in the future.

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FUCKING YEP.
This achievement was just like the Tomb Raider 2013 achievement True Commitment. You had to reach level 60 in the then dead multiplayer, even if it wasn't dead it didn't change the fact that the most optimal way of doing it was starting a custom match with a friend who would just AFK with a ruleset that was basically a 1 life deathmatch and you'd just Run, Kill, Postgame Screen, Rematch, Repeat for around 15-16 hours straight.

Revelations' Top Of My Game actually look far less time but it was somehow fucking 10x more of a slog feeling.

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Accurate recap of my first re4 playthrough back in the day. You can make it more interesting but by the point you rely on this you don't really want to.

You can just start a solo scavange lobby and keep winning the match by bringing the supplies to the marker. Boring as hell but I hated the chatterbox one since I had to replay it a lot more.

Iirc I also boosted some easy ex with a guy by killing eachother with granades. Or was that master blaster? I can't remember desu

give good item to non playing character

he/she gets into a situation where you can't pass items to eachother

Proof that 0 fans are actually braindead and like to be contrarians for the sake of being stupid.

Rebecca getting captured was a little annoying my first time

You know what I did? I just reloaded my save and planned for the moment.

Wow that was so hard.

BASED ACHIEVER

Poor decisions have consequences and I dislike that

And there it is, stick to RE4, there's some kneecaps that need to be shot

Zoom zoom encounters the concept of reloading a save because things went wrong

You wouldn't survive a day in the late 90s

RE4fags love replaying the same game over and over again, so why would this be a problem on their 20th replay of 0?

Zoomers really are just entirely incapable of dealing with anything that isn't a 2 hour, one shot, problem free ride through a game, huh?

and the part where you can't swap 2 space items with the elevator
or when fuckface gets thrown off the railway for almost an entire chapter

RE games thrive in replayability, not having to plan for things you could have never forseen.

Notice how nobody talks about the fact that 0 has the worst puzzles, the worst item placements for first time runs and the worst enemies.

in the pre-internet era you'd just get laughed at for having opinions this bad but now there are people like you lot that praise legitimatley bad games

Filtered zoomie trying to pretend he existed in a pre-internet world

My GameFAQs account is a decade older than you

RE games thrive in replayability, not having to plan for things you could have never forseen.

Damn he really did 100% peg you as some zoomer incapable of understanding the concept of reloading saves when things go belly up lmao

Insane how you both keep ignoring the rest of the points and harp on the "hurr just reload a save" like the fact that the mansion has very few healing items isn't bad game design.

I'm basically just echoing what the last reply said but it's completely right. This game, like many others, was made in an era when failing, making mistakes or a plan going awry and just going "Damn" and reloading to try to do better was a normal reality and aspect of gaming.

You grew up in an era where games were sanded of rough edges to the point where they spheres and for you games need to hand hold and always give you an out to ensure you can't fail and can go from title card to credits without having to redo something you fucked up

Notice how nobody talks about the fact that 0 has the worst puzzles

The worst one is the animal lighter puzzle, but this is another one you could save scum for or just reference a guide. And? I've had to reference guides for games I think are good or even incredible.

like the fact that the mansion has very few healing items isn't bad game design.

Not a design flaw, that's a skill issue, RE0 does not have a health item problem AT ALL. And again, the exact same response is used here. Play bad? Take too much damage? Got no herbs and on danger? RELOAD AND DO BETTER, NIGGER

A design flaw would be to mention the fact the hookshot is used on the train then forgotten until nearly the end of the game and you're likely having to backtrack the entire game to go pick it up because you would certainly consider it "spent" by that point since it never came up again, one of RE0s worst singular design choices.

You do realise you just reinforced his point, right? Piss poor damage avoidance and overuse of healing items leaving you short is yet another example of bad choices encouraging a reload and do-over. Why can you not grasp this? You can be punished for playing bad and have to load a game to replay something better.

I swear to god you better not be some "git gud" Fromshit cock sleeve who praises those trash games when the entire "difficulty" is fighting boredom from re-running through areas you cleared 50 times because a boss killed you because that is effectively 100% identical to reloading your save because you fucked up.

It's more about how new players can't know how bad some areas are with items and ammo. The train level baits you hard with thinking that you should be gunning down zombies by giving you plenty of ammo and also making it too tight to avoid. How are players supposed to know that the mansion then has very few resources and if they used too much in the train, they are kinda softlocked and have to restart.

RE4 fans are not used to accountability, which is what the ink ribbons are. When I was playing RE0 for my first time, I had to think about what the developers might've been considering as well as playing up to a certain standard on top of making decent progress before I made my safety save.

I remember having to throw away my progress a few times in RE0 just because I played like sloppy shit and used too many resources. (I think the bat fight is a perfect example of this where I had to try it a few times before I felt like I got it right)

I nearly also didn't beat RE0, because I had used a bit too much ammo earlier, but thankfully was able to backtrack and scrounge a few ignored bits of ammo through the facility.

That's right, my first playthrough could've been a disaster. I don't even think that's possible in RE4 unless you do some absolutely dumb shit.

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RE4 fans are not used to accountability

Retarded

which is what the ink ribbons are

Every old RE with ink ribbons spams you with them, there's no difficulty added with ink ribbons. Perfect item to make the new player carefully explore the mansion filled with zombies, but you will never be out of them unless you save for every room cleared.

I don't even think that's possible in RE4 unless you do some absolutely dumb shit.

Two different types of games, ofc is not possible.

RE5 and 6 have always been solid af games.
capcom dark ages as faggots like to regurgitate, never happened. even back in the ps3 era we had RE5 and 6, dead rising, Street Fighter 4, lost planet, dragons dogma and many more.
all amazing great fun games better still than 99.99% of shits released nowadays by other developers.

I cannot even begin to think how bad it would be to do it solo or without help.

Lots of kids beat the level on their 3DS, its not hard anon.

3DS version is easier and missing harder difficulties found only in the pc/console versions

This game sucks

Oh really? If it sucks so bad then how come you didn't complete it?

Are you retarded OP?

Oh you completed it? Why would you complete it if you thought it was bad

I can see the latent brilliance in RE6's mechanics but a.) it shouldn't have been called Resident Evil and b.) I can really do without all the 2012 era cinematic AAA nonsense, just let me play the damn game. There's something to it, but there's a lot of poorly conceived ideas distracting from that something. What RE6 needs is editing down to its core, which is probably why so many people flock to Mercs - that's as close as you get to doing so.

You don't have to finish a game you hated. That's stupid.

people dont finish games that they dont enjoy

no shit sherlock