Casually develops a remake that's better than the original

casually develops a remake that's better than the original

How did they do it?

It's not though.

game gives you a shotgun after the fun part in office complex made for the shotgun

No

They're both very good games in their own way

bro they like totally fixed XEN!

get to xen

it still sucks

There is nothing casual about the development of black mesa

wasn't this a passion project for years?

took 20 years

casually

and its still worse. console shooter movement made me drop it before getting the suit

It is better, though. Anyone who says otherwise is blinded by nostalgia.

better than the original

Xen in HL

a brown boring landscape

Xen in BM

vivid, colorful environments with tons of environmental storytelling

the game was good enough i played through the whole thing but not good enough i would ever play it again.

I didn't play Half Life 1 until the anniversary and free giveaway.
The original was better.

BROOOO IT'S NOT SHIT

IT'S POLISHED SHIT, LOOK HOW IT SHINES

But enough about Half Life 1

Xen in HL1 was a boring brown environment with nothing but jump puzzles and a weird factory section. Xen in BM looks better, enhances the story, and has more engaging gameplay and more memorable moments.

While I agree it's better than HL1 you should still play HL1 to appreciate the changes made

make a remake with valve's permission, promise it'll be free

backtrack and charge money

make Xen six times longer than it needs to be and completely destroy the core ethos of the original game's design

not only is it a bad remake, it's actively unfun and loses the magic of everything fun about the original

There was nothing fun about original Xen

It's good but it's not that good

long jumping was fun

stop being poor

You mean long crouch jumping and it sucked anus

i dont say its better but its still good, both are good, i like both

casually

The game was in development for over a decade

Also to all the retards trying to argue its not better, it 100% is, better presentation, storytelling, gunplay, everything is better

they made it for 10 years

Yes, it was casually developed for 10 years. That's what casual generally means.

nerfed movement speed

it's garbage

Both are shootslop garbage.

It's even worse than the original.

more engaging gameplay

shoot houndeyes and solve insultingly bad plug puzzles for hours

It's shit, actually.
One of the earlier examples of a completely unnecessary and inferior remake.

boring landscape with nothing in it

vs

cool looking environments that actually properly explains the Vortigaunts

Vortigaunts aren't from Xen

Shit opinion discarded. And i usually shit on remasters and especially demakes.

nah not really.

Black Mesa Xen stinks of the devs sniffing their own farts while jerking off - it's one of the few pieces of game design that felt genuinely obnoxious to me.
It's way too fucking long, completely destroys the desolate atmosphere of the original, and the music is ridiculously out of place with all the operatic shit they put in for some reason

HIRE FANS

I played Black Mesa a year ago and I honestly blown away. I have not played the original, because I'm going to be honest, I can't fucking do it. I can play games from the PS2/Xbox/NGC/SDC era, but Half Life 1 is just way too fucking old visually. I can't do it.

I cannot imagine how blown away people's minds must've been in the 90s when they played the original, especially if I was so impressed with Black Mesa.

did I say they were?

Remakes are just bad. I'll actually play all the way through Black Mesa eventually, but I fucking hate how overdesigned the environments feel in the opening. Just didn't really feel like Half-Life.

completely destroys the desolate atmosphere of the original

There's literal slave labor and aliens being forced to fight you against their will.

i've heard the AI is terrible compared to OG

I know, the HECU can run and shoot at the same time, how awful

It's gonna be a long Summer.

whats better about it? i played HL1 recently and chose the original cause the art style just looked worse in BM

Fpbp
Nuh uh

It's good, but the prologue chapters and other parts where the narrative interposes are very disappointing. Seeing the game in the HL2 engine sparks associations in the brain if you have played HL2, and my eyes begin to anticipate the fluid mo-capping and facial animation we saw in that game. But that's not what you get in Black Mesa, where scientists and guards stiffly jerk around like a necromancer's minions, and limbs and clothes are visibly clipping through each other without a care in the world. It's painfully jarring to see models with an HL2 level of detail and animations that are really no better than those of HL1.

The game gets good when the combat kicks off, but those cutscene animations are WRONG, just all wrong. Anyone saying otherwise is coping hard.

The remake does a decent job up until xen, then the game becomes really bad. The devs were terrible at trying to make new content.

graphics, some puzzles, and environments (except Xen). The enemies and level design are really a step down from the original.

they turned Xen into Zelda's Magical Forest

what were they thinking?

It looks better

Fighting through the aliens and HECU to the Lambda Labs actually feels like there's a war going on instead of encountering half a dozen soldiers and a couple tanks with aliens scattered here and there

Crouch jumping is automatic and platforming in general feels way better

The flashlight doesn't drain your suit battery anymore

The Xen sections properly show that the Vortigaunts are very clearly fighting you against their will via the Controllers

The Nihilanth fight doesn't have the retarded platforming and teleportation bits anymore

that's better than the original

marine combat being worse is reason alone to not consider it better, let alone new xen somehow being worse than old xen

marine combat being worse

most of the time they stand still, same with the vortigaunts

Just like the original then

They made it for free with valve's permission because they were trying to get valve to hire them. When that didn't pan out they made a bunch of arbitrary changes to everything pre-Xen and made Xen so long and boring to justify charging money for it over the free version.

I can play games from the PS2/Xbox/NGC/SDC era, but Half Life 1 is just way too fucking old visually. I can't do it.

You are a subhuman nigger goycattle slave.

this is the kind of 0 iq mongrel black mesa was made for.

Half Life 1 is just way too fucking old visually. I can't do it.

I'm convinced that there are no more than like 2 dozen people on Earth who actually like video games.

making the government research base with lots of employees actually feel like a government research base with lots of employees is a bad thing

The puzzles in Xen are irritating time-wasters that can't compare with the smart puzzle design in HL2 and the Portal games, so Valve were right not to employ them. I like to imagine Gaben throwing their job application straight into the bin without reading it. If it's an online application, he prints it off in order to throw it in the bin, and still doesn't read it.

I know it's a bait thread, but it's fucking painful seeing retards claim how this is somehow better than the oirginal.
The marines are shit now and Xen starts off better but quickly gets worse. Also they were cowards and cut On A Rail.

No they actually made it worse
Reminded me of the abe's odessy remake in the worst ways possible

A remake that's bett- WAIT NO GO BACK I DON'T WANT TO PLAY THIS AAAAAAAAAAAAAAAHHHH!!!!!

The original On A Rail was boring and shitty, nice nostalgia goggles

Source 2>Goldsource >Source
And Build still mogs them all

On A Rail sucked dick and deserved to be cut. Install the mod that adds it back if you miss it so much.

marines being able to run and shoot does make a difference, it changes combat and creates less lulls and natural points at which you can know when to engage and not engage.
marine combat though has more going on than that and the new marines are usually easier or more frustrating. The level design does little more than permit them to run at you and the levels dont set you up for interesting encounters either. They behave like harder hitting combine soldiers and the combine soldier's ai never truly got a place to shine in either HL2 or BM. They also don't use grenades and explosives nearly as much as in the original.
also their new models suck

Anon Black Mesa is just a fictional setting for a video game. It's not actually real.
It felt indulgent whereas Half-Life is very utilitarian. It's an important part of that game's tone and atmosphere, which I still consider unique in the pantheon of 90s FPS. What little I cared to play of Black Mesa the remake felt like less of what I liked about Half-Life.

blue shift remake devs release their xen

it does the same stupid shit bm xen does

boring landscape vs pretty boring landscape

BUT THE HECKING VORTINGAUNTERINOS

I accept your concession

gigantic government research base with miles of underground labs and tunnels

exactly two dozen staff for all of it

This is such a weird criticism, dude.

It's not actually real

Half Life is very utilitarian

Well it's not a real setting, so why the fuck would it matter then you self-defeating midwit?
Also

having detail = being indulgent

Maybe we should have more games that are just blank fucking rooms for you to enjoy then

The level design does little more than permit them to run at you and the levels dont set you up for interesting encounters either.

Almost every encounter with marines in the original boiled down to them attacking you from the direction you need to go and you pushing back, or being ambushed. The only "interesting encounter" in it was the one where you can choose what ladder to come up from and even then the fight was the same no matter what you chose. Unless you want to call the segments where marines and aliens were fighting "interesting" but even then you just waited out for whoever won and killed them.

Xen is much prettier in the 'remake' that's for sure, but that's where the fun ends.
Sadly it's far too long and gets boring incredibly quick.
I'd rather just speed through the original Xen in about 30 mins instead of slogging through hours of terrible chases and platforming.
Neither game's Xen is fun.

instead of slogging through hours of terrible chases and platforming.

There's two chase sequences in BM's Xen and one of them is part of a longer boss fight. And if you're going to say the platforming in BM was bad but the platforming in HL1 was fine then you're lying.

Xen in HL

time to stop playing

Xen in BM

time to stop playing

Unless you want to call the segments where marines and aliens were fighting "interesting" but even then you just waited out for whoever won and killed them.

they were interesting because they highlighted different weapons in your arsenal and gave you different avenues of approach. Sure you could wait them all out but waiting and choosing what weapon to use depending on circumstances and ammo count was interesting to me at least.
Even changing things like verticality is a nice breath of fresh air. I dont think BM really did much but have marines run at me in a corridor. Thats where it felt like the worst of HL2's combine encounters but with a different skin and annoyingly harder hitting weapons

they were interesting because they highlighted different weapons in your arsenal and gave you different avenues of approach

Yeah, so does BM. If YOU decided to use the same weapons for every fight, that's on you. I personally got a lot of use out of most of my arsenal, including the crossbow and hivehand that I barely used in the original. I also found myself getting flanked fairly often which led to me using snarks more in order to distract the marines while I moved or get a kill or two if I was lucky.

If YOU decided to use the same weapons for every fight, that's on you

if the game throws you into the same kind of scenarios over and over again where a certain weapons shines there's little reason to use anything else. OG HL didn't really do that and BM felt like I had little reason to whip out something other than the Mp5 most of the time. Perhaps im wrong but ranges felt appropriate more often than not for the Mp5 and since it had the most ammo and a tight enough spread you can even use it at BM's extreme ranges.
The other thing I missed in BM was grenades being effective. I think that HL's "stop and pop" ai of the marines having to stand still to shoot made them more effective where BM marines feel too on the move too often
BM made me feel like I had to run for cover most of the time to avoid the extra lethal attacks

Imagine getting this pissed off. fucking losers

they copied the original

I prefer black mesa, but they fucked up by making interloper three times longer than it should have been

It actually took me months to drudge through xen because it was just that boring I could only do it in short bursts. I guess niahlinth is a better fight but thats not much.

OG HL didn't really do that and BM felt like I had little reason to whip out something other than the Mp5 most of the time

OG HL also gave you two or three times as much ammo as BM does, so you could very easily use the same few weapons if you wanted to. Relying too much on something like the MP5 or shotgun in BM is going to burn through your ammo.

The other thing I missed in BM was grenades being effective.

If you treat them less like an offensive weapon and more as a repositioning tool, they work great. They also work just fine against alien enemies. Otherwise the mounted grenade launcher still works fine against marines.

BM made me feel like I had to run for cover most of the time to avoid the extra lethal attacks

Having to avoid getting hit is...bad?

Hot take but i prefer BM's xen, feels more like a border world than in HL.
My only gripe is how amazonian it feels, plus there should be even more flora and fauna than depicted.

so you could very easily use the same few weapons if you wanted to

id contend that the more power weapons didn't do that. Magnum ammo for instance was faily scarce unless you really explored around.

Relying too much on something like the MP5 or shotgun in BM is going to burn through your ammo.

you also pick up that ammo all the time since your most common enemies are marines. I don't really get the point of letting you store so little ammo when it'll eventually get replaced fairly quickly

If you treat them less like an offensive weapon and more as a repositioning tool, they work great.

thats kinda lame though to gut a weapon into bein more of a tool, iirc BM doesn't let you cook nades either right? Ill give you the m203 though that still fucks

Having to avoid getting hit is...bad?

you have to avoid getting hit yes, but BM's marines also pin you down much more and force you to find a spot to shoot from while they flank you and have you pinned rather than og hl which had marines chuck nades at you to flush you out. HL encouraged player aggression rather than the more passive gameplay i feel like you're forced to take in BM. That's where the marines having no shooting while moving and taking cover from explosives lends you to take more of an active role in the firefight but one that still gets dictated by the positioning and overwhelming number of the marines most of the time. When I played BM it felt like there were 5 marines shooting and me and I had to find a box to corner peak from all while being on alimited timer because they'd come flank me. Maybe its more realistic and it is different and meant to convey more of a panicked nature than og hl did but the levels should be changed then to account for that.

this chapter conveys what im trying to better i think
youtu.be/_eZASMjHxuA?feature=shared&t=151

I don't think it's a hot take at all, BM xen is pretty good, it falls apart in the middle of interloper though

I'm more discussing the art direction. Although I will say that having 4 copypasted scientists and the same security guard (who everyone refers to as though they're all the same guy regardless of the implausibility) adds a level of charm that's gone when you start taking that and fucking with it in any way, like voice acting in Resident Evil 1. The moment I came across the scientists reacting to the exploding computer and saw they were now officially HL2 characters, I instantly thought less of the game.

Well it's not a real setting, so why the fuck would it matter

Because it heavily contributes to the tone and atmosphere. If you would read the post you replied to, you wouldn't need to be told that twice. That's gone when the environments look overly busy. It feels like the devs were too self-conscious of how their work would be perceived, as if pre-prepared against accusations of environments being empty and drab, even though that's Half-Life.

BM Xen is pretty, but the fucking plug puzzles REALLY should have been cut at least in half

HL encouraged player aggression rather than the more passive gameplay i feel like you're forced to take in BM

Which makes perfect sense given that Gordon Freeman explicitly isn't a soldier and would probably fight a lot more defensively. I'll grant you that HL1 pushed aggression more, but it still made no sense character-wise for a theoretical physicist to be suddenly bunnyhopping through corridors shotgunning marines.

It's a sidegrade as while some parts are better than the original other parts are much worse

The moment I came across the scientists reacting to the exploding computer and saw they were now officially HL2 characters, I instantly thought less of the game.

Retard, they were in the original, too. They've always been there. They just look more like they did in HL2.

VALVE PLEASE REMASTER HL, OP, BS

PLEASE!!!!!!! AHHHHHH

I NEED CONTROLLER SUPPORT

MAKE IT SILKY SMOOTH

PUT THEM ALL ON SWITCH AND XBOX TOO

You are completely tone deaf if you think this fan slop is better than the original

but it still made no sense character-wise for a theoretical physicist to be suddenly bunnyhopping through corridors shotgunning marines.

ok but have you thought that maybe passive gameplay with overly aggressive enemies isn't that fun and the game with wacky scientists npc's aliens and and marines dumber than toddler was perhaps not aiming for realism? If BM's ideal (which to my knowledge it was not) was to make HL more realistic sure, but they still made the combat different and as a result of not changing enough, rather unfun. If they wanna make HL more of a cover based stop and pop affair sure, but they have to make changes that further facilitate that through the level design and create something that is fun to engage with

I can play games from the PS2/Xbox/NGC/SDC era

Okay then play Half-Life for PS2

True, interloper was infuriatingly long, the elevator ride was alright though.
Yeah, plug puzzles got repetitive quite fast, they should have done some sort of "controlling vortigaunt" puzzle.

so why do people shit on bm so much? i played hl1 and bm almost back to back and i can't really understand why anybody would prefer hl1 outside of nostalgia

I mean, those HL2 characters are based on the HL1 scientists, but I hesitate to use the word "character" around HL1. They are all just nameless NPCs that HL2 retconned into being real characters, something I considered a downgrade in that game. HL1 felt like it had less of a pretense around the scientists and Barney, like the devs just knew that I could never give a shit about them. HL2 was not smart enough to account for the possibility that I just don't care about its characters.

Xen is fine except for the interloper chapter.

OLD GOOD NEW BAD

Anon Babble just hates on literally any remake or remaster regardless of its quality.

HL1's Xen chapters have a bad reputation, but Black Mesa's Interloper alone is a thousand times worse, which is saying a lot.

Ah yes what I would expect from a modern retro "gamer" nurtured by youtube

That's true. You read the sign.

i didn't even know people had a problem with bm's interloper. i barely even remember it

it still sucks

but now it sucks for 2 hours!

I really wish it was 2 hours but it's more like 8 hours

Interloper alone is 2 hours

I don't understand. You're annoyed that characters from a game show up in the direct sequel to that game and are now further annoyed that this remake modeled those characters closer to their appearance in the sequel as opposed to making them generic NPCs?

but they have to make changes that further facilitate that through the level design and create something that is fun to engage with

It IS fun to engage with it, you're just trying to force the exact same kind of gameplay from the original which isn't going to work.

Anon did you actually play HL1 in a vacuum and think that black scientist was a character? I'm not sure how much clearer I can be. When HL1 was being made, Eli Vance did not exist. That black scientist's lines weren't written with the idea that he had a daughter somewhere. That's what it means when I use the word "retcon". HL1 does not have even 1 real attempt at a character and I've thought that was more of a strength than a weakness for what that game was going for. I rolled my eyes when HL2 just fucked this up.

NOTHING about HL2 existed when HL1 was being written and developed because Valve had no way of knowing how impactful HL1 would be and that they'd be making a sequel. It's not a "retcon" for them to elevate two (2) NPCs from the first game into proper named characters, plus Barney. But those characters exist now and BM properly putting Eli and the other scientist into the game isn't a bad thing and doesn't take away from the experience at all. Literally EVERYONE ELSE from HL1 is still a nameless NPC.

This is such a retarded criticism, holy shit.

meds

It's not that hard, HL sucks major dick

So the devs for Black Mesa see Valve's horrific mistake with HL2 and decided to reinforce it. Black Mesa can be fine but it isn't Half-Life.

two NPCs becoming named supporting characters is a horrific mistake

retard

fpbp

It's part of what made an ultimately worse game. I stated this earlier but I need to tell you twice, HL1 today feels like it doesn't have a lot of the conventional pretenses that have wormed their way into games that don't always benefit from them. The people who made that game rightfully assumed I probably would feel like killing the friendly NPCs from time to time. Their presence is appropriately minimal. HL2 wrongfully made the assumption that I even could care, and Black Mesa seemed largely made in the image of HL2, so much that it stops resembling HL1 and therefore the things HL1 did uniquely, so I turned the game off.

You forgot that they ported half life death match, full workshop support, re work the visuals (the difference between the 2010 free version and the 2$ steam one is day and night) and added a lot of little ingame details that just tickle that worldbuilding autism when you catch them.
Comeon now, the free version is still there but i feel like they do deserve to get paid after putting that much work into the development, its not like they are charging 60$ for it, the game always was at 20$ and usually goes for 5$ or less on a lot of sales.

but i feel like they do deserve to get paid after putting that much work into the development

What the fuck has happened to this place?

We grew up, sorry that you are mentally stuck as a 15yo angsty teen

You should go to Valve HQ and demand an audience with Gaben. Clearly you know more about game design than the company that's made several amazing games.

The people who made that game rightfully assumed I probably would feel like killing the friendly NPCs from time to time

Why? Were you that much of an ADHD-addled spaz that you couldn't stand to not be shooting something in your video games for too long?

youtube.com/watch?v=5eN7dpdu5io
Play Mmod. It's the fan remaster of HL1, with much better gunplay, animations and VFX, nice little touches here and there. I've replayed HL1 a several times and enjoyed every minute of it.

Uh huh

several amazing games

HL2 excluded. But really what are you even saying at this point other than prissy sarcasm? Creative works come out and you either like it or you don't. I didn't and that colors my first impressions of Black Mesa.

it is a good remake cause its simply an alternative and not just better.

Anon, it's called a shooter. Shooters are games where most of the interactions between the player and the game world. Have you heard of such a game before?

Shooters are games where most of the interactions between the player and the game world involve shooting things.

Nah it's actually good, though a bit too long.

I'm saying that your criticism makes no sense and it's stupid. You haven't articulated at all how Eli and the other doctor showing up in HL2 takes anything away from HL1. It doesn't ruin or create any issues with the plot. You can still kill almost every single NPC you come across in that game with very few exceptions. By your logic you should also have an issue with the player character having a name because it serves no purpose.

Do you think that all games should be self-contained instances that sequels and spin-offs can never make reference to or pull things from?

Absolute fucking brainlet

Nothing in HL2 takes away from HL1, but I think it takes away from HL2's potential. Remaking HL1 with changes like this detract from Black Mesa's potential as a remake in my opinion. If it doesn't do what I liked in HL1 as well as HL1 itself, then why am I playing it instead of just HL1 again?

you should also have an issue with the player character having a name because it serves no purpose

I never said any game ever having emphasis on characters is bad, I just thought HL2 in particular didn't benefit in that area and its failure made me appreciate HL1 for doing the opposite. So for consistency, I think there's nothing wrong with having a no-name insert of the player with little to no story.

Do you think that all games should be self-contained instances that sequels and spin-offs can never make reference to or pull things from?

I can certainly think of worse things. Especially in games, this is usually done for cynical reasons like brand recognition instead of reasons more ideal to the player like genuine creative vision.

I never play Half-Life games with music. I never found it fitting

Residue Processing and the puzzle segments must have been hell for you huh, bud?

If it doesn't do what I liked in HL1 as well as HL1 itself

You mean killing everything you see like a tard?

Especially in games, this is usually done for cynical reasons like brand recognition instead of reasons more ideal to the player like genuine creative vision.

Or it's done to, you know, continue the story with characters from the first game. But I wouldn't expect someone whose appreciation of a game hinges on how long that game lets them hold down W and left click to get that.

Massively Changes On A Rail and Surface Tension

Keeps residue processing mostly the same

I like what Black Mesa did to Unforeseen Consequences and the Xen chapters, but I cannot call it a better remake when they change the 2 best chapters of the original HL for the worse.

I agree that it's better and i like goldsrc half life a lot. The issue is that they didn't do Opposing Forces or Blue Shift. So it feels kind of incomplete in that sense.

once again

holy shit this intro segment is kino

leave the facility

ZZzzZZzzzZZZzzz

Halo 1 really was the first good FPS.

rate 'em:

Black Mesa Inbound

10/10, one of the best intros in video games.

Anomalous Materials

7/10, personally I think this part is too slow, rather than BMI (heh).

Unforeseen Consequences

8/10 very good, though some sections feel a little tedious.

Office Complex

10/10, best level in any HL game, easily THE defining combat level for the entire game.

"We've Got Hostiles"

7/10, definitely a downgrade from the previous level in environments, things look too similar and most of the enemies are the same military SMG guy.

Blast Pit

7/10, some of the backtracking is tedious but I really like the tentacles.

Power Up

6/10, kind of boring and I think the Gargantua is a worse boss than the tentacles.

On A Rail

8/10, sue me. OAR is fun as fuck and I don't get why people hate it.

Apprehension

7/10, probably the last really good combat chapter.

Residue Processing

5/10, I hate the conveyor belt room.

Questionable Ethics

6/10, glad to be back in the offices but not a lot going on.

Surface Tension

1/10, kys Gabe. Just fucking awful.

"Forget About Freeman!"

4/10, shares many of the same problems but has fewer of them.

Lambda Core

5/10. Eh. I really have nothing to say, it's just kind of boring.

Xen

4/10. The least bad xen level, feels like a demo saying "look it's low-grav now :O".

Gonarch's Lair

3/10. Gonarch "fight" sucks.

Interloper

0/10. Fucking kill me, jesus christ. I'd rather just be kicked in the balls a few times.

Nihilanth

3/10. Nihilanth isn't an awful fight but the teleporting shit gets old after the first time. I really like his design though.
For your convenience:

Black Mesa Inbound

Anomalous Materials

Unforeseen Consequences

Office Complex

"We've Got Hostiles"

Blast Pit

Power Up

On A Rail

Apprehension

Residue Processing

Questionable Ethics

Surface Tension

"Forget About Freeman!"

Lambda Core

Xen

Gonarch's Lair

Interloper

Nihilanth

Endgame

I think it nails the atmosphere of an ongoing disaster better than the original game, like it has a lot of cool little things like this

youtube.com/watch?v=yIsZSqGNvn8

Half Life 1 is just way too fucking old visually

excellent bait my friend

I know you are being an asshole but the Blue Shift campaign for Blacked Mesa is the best part of the remake.

Also

Old Game

GOOD

Same game but with better graphics released now

SHIT

Could it be that you are bozos? Explain this phenomenon.

Black Mesa Inbound

10/10, one of the best intros in video games.

Too bad it can never be done again.
Anon Babble most of Anon Babble are all gacha addicted retards.
"Hurr durr walking sim"
And everyone under 25 got the attention span of a fly.
Do you know how many tik toks zoomies and alphies could watch in the time you get to the HEV suit?

Surface Tension

1/10

Isn't that the part where you face he entire US military?
Tanks, mortar strikes and all.
Which is the chapter where you order an artillery strike on a big alien?

The tank and artillery strike is FaF which is why it's rated higher than ST.

I liked it a bunch. Xen still sucked but it's not bad compared to the shit that was the Interloper. It's worse in BM than the original because it drags on for way too long.
Also, Kelly Bailey's OST is still kind of better.

Casually

It took them like 10 years

This I replayed and finally finished half life OG and was shocked by how well it holds up. Black Mesa just feels like a better hl2

cuts most of "on a rail"

no

nah

It's way better.
t. played the original back when it said Sierra in the loading screen.

I want less half-life, not more

faggot

you know these people who claim HL > BM are just kids rage baiting you. the actual fans are glad that modernized version of the game exists, which is an exact copy of the old game. the fact that it's an exact copy plus extra content is all you need to know to conclude that the only contrast between the 2 is that one is more half life and one is less

Xen in BM is like a Reddit version of Xen.