You guys talked about this game so much I relented and got it and this time you were actually right. It's good.
It really puts into perspective that there is something seriously wrong with Square Enix. They have no excuse now that AA games are completely mogging the last 20+ years of Final Fantasy. I'm worried about DQXII since it seems like the development has been troubled. It's really the only good major thing they have left
You guys talked about this game so much I relented and got it and this time you were actually right. It's good
nobody cares this is a NIGHTREIGN board
you fell for dragonirian spamming?
Wow
I hated they killed the MC though
Nice
Help how do I beat this level
It suffers from a larger issue. I'm going to spoil it and talk about the ending.
The game's plot is actually pretty good. It's kind of an inverse problem to the matrix where Matrix had a garbage plot, but they structured it in a way that made it palatable. Expedition 33 is 90% exposition, 10% actual plot, close to 0% payoff for exposition. It just establishes irrelevant set pieces and discards stuff. If we consider the game's ending the actual payoff to the plot. Having this whole demiurge and real world deal isn't a problem, the game kind of implies it from the beginning. The issue is that this is used to bait-and-switch the plot. They actually do it somewhat skillfully if not for a single feature: the structure. They establish too many threads that go nowhere as a result. Structurally, it's kind of like if we had a whole Mr. Anderson's office drama dynamic for 5 hours in the Matrix before the actual plot begins.
Structurally, it's kind of like if we had a whole Mr. Anderson's office drama dynamic for 5 hours in the Matrix before the actual plot begins.
You're not completely right, because the Matrix plot is certainly better office drama, but the Expedition plot, which is the reason people bought the game, was better than the family drama. They inverted it. Probably due to money reasons.
Is this salvageable or should I just reload the game
Probably due to money reasons.
It was always like that according to interviews, from the beginning.
Every arc has a big rugpull towards the end.
LOL
shartreignfags coping steam numberscoping with their garbage game
Sad what happened to the Fromsoft fanbase.
The early days were so fucking kino, newfags will never know
Not sure I believe it but I have no means of proving otherwise.
Going into the gestral village just sends me to the title screen, it's actually so over. Great game 10/10 experience for the little I was actually able to play.
Post the review percentages now
Is the game even worth playing if I got spoiled that Alicia/Maelle are the same person and Alicia is a french wizard that created that world due to escapism? I'm leaning towards a "no" sadly, but what do you think?
Elden Fortnite
wew lad
I'd say it's still worth playing. the story is really only part of the game and it's the part I found the most flaws with but it's still an 8/10 game. Most of it is gameplay spent exploring and fighting enemies. Also the music is great
I was told that that spoiler is wrong anyways but maybe that's them trying to be nice to me so I play the game or something. I guess there's more to the story than that reveal, too. The whole "painter" thing implied a demiurge anyways
SE won´t take the hint, instead of going back to do what they did best they´ll, most likely, just try to copy expedition 33 to capitalize on it´s success or convince themselves people really want more dark mature JRPGs.
It will be one of those because they are suffering from brain rot and creative bankruptcy. And yes, you should fear for DQ, specially with Toriyama gone.
nobody cares about nightSLOP
Even a broken clock yada yada yada.
You hit the nail on the head, SE are creatively bankrupt. They fired and push their best people out long ago and the remaining creatives are stuck trying to appease Japanese business men and their bottomline than thinking of fun and creative stories and game worlds.
It really puts into perspective that there is something seriously wrong with Square Enix. They have no excuse now
bro you are like a decade late to the party
They fired and push their best people out long ago
who, exactly, are these "best people"? the faggots that wrote ff7 over 25 years ago are still on board
Yeah the spoiler is off target anyways
have you tried verifying files?
you have false info so id say ur good to go
Read the entire post.
It really puts into perspective that there is something seriously wrong with Square Enix
i was reading the post and then it HAD to be just another "muh turn based" slop
thread discarded
Why did you not list these "best people" that were allegedly fired and pushed out long ago?
Because it's a Anon Babble post in a thread discussion not a dissertation with a required bibliography.
Why are you so anal? You just have to look at the state of SE to know it's true, even a cursory glance will tell you so.
They pushed out Sakaguchi during the merger as he was blamed for the failure of Square Soft and pumping all that money into Spirits Within and while he did deserve punishment, FF has never been the same without the man who made the series what it is.
Square Enix pushed out the Gooch over Spirits Within, but they've had far bigger failures in Marvel Avengers and Forspoken in recent years.
The entire company is in shambles, this 3 year plan to restructure is their last grasp and their investors know it.
Which is all to say, their creatives are not being tasked with imaging interesting stories and captivating game worlds but to increase productivity and shareholder quarterlies through efficiency.
Fair enough. It just feels to me like Square Enix has been shit for quite some time now (early 2000s). Guess that stupid movie was the beginning of the decline.
I think you have an interesting point about pacing, but
I wonder if it would be better with Gustave coming back in act 3. I feel like Lune and Schiel on their own aren't strong enough characters to represent the expeditioners and citizens of Lumine, and on top of that, literally every other potential Lumine character is dead, so that whole angle gets drowned out post-twist. I really wish they would've decided to bring Gustave for act 3 for the character interactions, and also so i could have 3+3 party members for an even set.
Bring back the character who's just a shittier version of Verso with inferior mechanics that are literally tutorial tier
You're fucking retarded lol
Whatever.
He should have never died the first place. Choosing oblivion as an original painted person instead of a cheap copy of someone made to cope is much harder.
He should have never died the first place
Jesus christ dude. You suck so much. What a dogshit take.
If she could bring back Lune and Sciel so easily, why did she not even bother to try and bring back Gustave at the same time?
retard
Because they were freshly dead.
They weren't dead though, they were, like, "unimagined." Why couldn't she just re-paint Gustave, who she'd have even stronger memories of, if that's what pushed her over the edge into being able to restore the others?
I'm worried about DQXII since it seems like the development has been troubled. It's really the only good major thing they have left
You're a huge reason why Square gets away with its garbage.
DQ is emblematic of why Square is bad.
It's poorly told garbage with braindead combat.
No. They were killed. Their chroma was scattered and Maelle gathered it up and brought it with her as they fled.
Sakaguchi´s departure was obviously the trigger. Not all of the talent left, some like Minaba and Uematsu did, some were relocated or *unofficially demoted like Ito, some got old and stepped down from demanding positions like Amano and only do some side work like title design or whatever.
And yes, the company has been fully focused to increase profits for more than two decades now. For all people say about Sakaguchi he clearly had a more creative vision, a focus on creating unique worlds and adventures that seemed to give both, a clear direction to the company and creative freedom to it´s artists.
You can tell that once he stepped down the company policy changed. All these sequels, remakes and satelite media created to exploit IPs, branding and trends for all their worth would have been unthinkable under him.
In my opinion good games require passion. When people are exited about the work they are doing that comes through. I can totally see how having creative freedom in a smaller production would be more exiting than being a replaceable cog in a big budget production for any artist. The former is doing what he wants (creating characters, monsters or whatever) and can´t wait to share it with you while the later is the executive hair specialist that just wants to do his hours and go home like any other 9 to 5.
I don't think that's all it works, for all intents and purposes, chroma is their soul